{
    "id": "Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_SoulStormPropActorDefinition.json#0",
    "table": "DT_SoulStormPropActorDefinition",
    "source_file": "raw/Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_SoulStormPropActorDefinition.json",
    "row_index": 0,
    "name": "Storminator",
    "type_tag": "SW.PropActor.SoulStorm.Storminator.Base",
    "raw": {
        "Name": "Storminator",
        "TypeTag": {
            "TagName": "SW.PropActor.SoulStorm.Storminator.Base"
        },
        "Traits": {
            "GameplayTags": [
                {
                    "TagName": "SW.Trait.NonBumpable"
                },
                {
                    "TagName": "SW.PropActor.Default.HostileMob"
                },
                {
                    "TagName": "SW.TargetingProperties.Attackable"
                },
                {
                    "TagName": "SW.Property.SpawnActorCollisionHandlingMethod.AlwaysSpawn"
                },
                {
                    "TagName": "SW.ReplicationGraph.RepSpatialize.Dynamic.ExtendedCullDistance"
                }
            ],
            "ParentTags": [
                {
                    "TagName": "SW.Trait"
                },
                {
                    "TagName": "SW"
                },
                {
                    "TagName": "SW.PropActor.Default"
                },
                {
                    "TagName": "SW.PropActor"
                },
                {
                    "TagName": "SW.TargetingProperties"
                },
                {
                    "TagName": "SW.Property.SpawnActorCollisionHandlingMethod"
                },
                {
                    "TagName": "SW.Property"
                },
                {
                    "TagName": "SW.ReplicationGraph.RepSpatialize.Dynamic"
                },
                {
                    "TagName": "SW.ReplicationGraph.RepSpatialize"
                },
                {
                    "TagName": "SW.ReplicationGraph"
                }
            ]
        },
        "ActorReference": "/Game/Spicewood/Art/Characters/InWorldEvents/SoulStorm/Storminator/BP_Soulstorm_Pillar.BP_Soulstorm_Pillar_C",
        "KeyValues": [
            {
                "TypeTag": {
                    "TagName": "SW.KeyValue.MobCost"
                },
                "Type": "Float",
                "Float": 1
            },
            {
                "TypeTag": {
                    "TagName": "SW.KeyValue.SpawnVerticalOffset"
                },
                "Type": "Float",
                "Float": 110
            }
        ],
        "AttributeValues": [
            {
                "Attribute": {
                    "TagName": "SW.Attribute.Health"
                },
                "Value": 800
            },
            {
                "Attribute": {
                    "TagName": "SW.Attribute.Resistance.KnockbackResistanceMultiplier"
                },
                "Value": 0
            },
            {
                "Attribute": {
                    "TagName": "SW.Attribute.SoulDamageResistanceMultiplier"
                },
                "Value": 0.5
            },
            {
                "Attribute": {
                    "TagName": "SW.Attribute.MeleeDamageResistanceMultiplier"
                },
                "Value": 0.8
            }
        ],
        "AttributeThresholds": {
            "Thresholds": [
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 1
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.9
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.8
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.7
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.6
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
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                    "Value": 0.5
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.3
                },
                {
                    "Event": {
                        "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                    },
                    "FireOnce": true,
                    "Attribute": {
                        "TagName": "SW.Attribute.Health"
                    },
                    "Operator": "LessThan",
                    "CalculationType": "Relative",
                    "Value": 0.2
                }
            ]
        },
        "PerceptionConfiguration": [],
        "Abilities": [
            {
                "Ability": "/Script/SpicewoodGAS.GA_SoulstormPillarInternalSpawner",
                "AbilityCallsign": {
                    "TagName": "SW.AbilityCallsign.Soulstorm.StorminatorInternalSpawner"
                },
                "ActivationBoundToGrantingUID": false,
                "EnhancedInputTag": {
                    "TagName": "None"
                },
                "GameplayEffect": [],
                "CommonKeyValues": [
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.TimeOfDay"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.InteractionEvent"
                        },
                        "Type": "GameplayTag",
                        "GameplayTag": {
                            "TagName": "None"
                        }
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.TargetDistanceMax"
                        },
                        "Type": "Float",
                        "Float": 0
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.TargetDistanceMin"
                        },
                        "Type": "Float",
                        "Float": 0
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.ActivationChance"
                        },
                        "Type": "Int",
                        "Int": 100
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.CooldownDuration"
                        },
                        "Type": "Float",
                        "Float": 30
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.ActivationFailedCues"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.SelfBlockActivationTags"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.SelfRequireActivationTags"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.TargetBlockActivationTags"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.TargetRequireActivationTags"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
                        "TypeTag": {
                            "TagName": "SW.KeyValue.AbilityCanBeRetriggeredWhenActive"
                        },
                        "Type": "Bool",
                        "Bool": false
                    }
                ],
                "Assets": [
                    {
                        "Name": "Animation",
                        "Assets": [
                            {
                                "Name": "SpawnWaveAnim",
                                "Object": "/Game/Spicewood/Art/Characters/InWorldEvents/SoulStorm/Storminator/Animations/AM_Storminator_SpawnWave.AM_Storminator_SpawnWave"
                            },
                            {
                                "Name": "ActivationAnim",
                                "Object": "/Game/Spicewood/Art/Characters/InWorldEvents/SoulStorm/Storminator/Animations/AM_Storminator_Activate.AM_Storminator_Activate"
                            }
                        ]
                    }
                ],
                "InstanceData": [
                    {
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                                "SpawnDefinition": {
                                    "TagName": "SW.SpawnDefinition.Creepers"
                                },
                                "SpawnFunctionOverride": "Circular_FacingTarget_StartingTargetDirection",
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                                "MinHealthPercentage": 30,
                                "RandomInsideRadius": true,
                                "MaxRadius": 900,
                                "MinRadius": 900,
                                "SpawnInterval": 1,
                                "bForceUseMaxPopulation": false,
                                "MobBudgetForThisWave": 80,
                                "MobBudgetPlayerScaling": [
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                                    1,
                                    1,
                                    1
                                ]
                            },
                            {
                                "SpawnDefinition": {
                                    "TagName": "SW.SpawnDefinition.Storminator.Wave.Easy"
                                },
                                "SpawnFunctionOverride": "Circular_FacingTarget_StartingTargetDirection",
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                                "MinHealthPercentage": 30,
                                "RandomInsideRadius": true,
                                "MaxRadius": 850,
                                "MinRadius": 850,
                                "SpawnInterval": 0.1,
                                "bForceUseMaxPopulation": false,
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                                "MobBudgetPlayerScaling": [
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                                    1,
                                    1
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                            },
                            {
                                "SpawnDefinition": {
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                                },
                                "SpawnFunctionOverride": "Circular_FacingTarget_StartingTargetDirection",
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                                "MinHealthPercentage": 0,
                                "RandomInsideRadius": true,
                                "MaxRadius": 800,
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                                    1,
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                            },
                            {
                                "SpawnDefinition": {
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                                },
                                "SpawnFunctionOverride": "Circular_FacingTarget_StartingTargetDirection",
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                                "MinRadius": 850,
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                            }
                        ],
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                        "MaxPopulation": 30,
                        "PostSpawnInjectionTags": {
                            "GameplayTags": [
                                {
                                    "TagName": "SW.SoulStorm.StorminatorSpawned"
                                }
                            ],
                            "ParentTags": [
                                {
                                    "TagName": "SW.SoulStorm"
                                },
                                {
                                    "TagName": "SW"
                                }
                            ]
                        },
                        "TotalMobBudgetPlayerScaling": [
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                    }
                ]
            },
            {
                "Ability": "/Script/SpicewoodGAS.GA_SoulstormPillarInternalSpawner",
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                "TriggeredByGameplayEvents": {
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                            "TagName": "SW.GameplayEvent.Hit"
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                    ],
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                            "TagName": "SW.GameplayEvent"
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                        {
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                    ]
                },
                "ActivationBoundToGrantingUID": false,
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                },
                "GameplayEffect": [],
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                        "TypeTag": {
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                    },
                    {
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                        "Type": "GameplayTag",
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                            "TagName": "None"
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                    },
                    {
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                    },
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                    },
                    {
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                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
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                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
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                        },
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                    },
                    {
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                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
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                ],
                "Assets": [
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                        "Name": "Animation",
                        "Assets": [
                            {
                                "Name": "SpawnWaveAnim",
                                "Object": "/Game/Spicewood/Art/Characters/InWorldEvents/SoulStorm/Storminator/Animations/AM_Storminator_SpawnWave.AM_Storminator_SpawnWave"
                            },
                            {
                                "Name": "ActivationAnim",
                                "Object": "/Game/Spicewood/Art/Characters/InWorldEvents/SoulStorm/Storminator/Animations/AM_Storminator_Activate.AM_Storminator_Activate"
                            }
                        ]
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                ],
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                        ],
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                        "PostSpawnInjectionTags": {
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                                    "TagName": "SW.SoulStorm.StorminatorSpawned"
                                }
                            ],
                            "ParentTags": [
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                                    "TagName": "SW.SoulStorm"
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                                {
                                    "TagName": "SW"
                                }
                            ]
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                    }
                ]
            },
            {
                "Ability": "/Script/SpicewoodGAS.GA_SpawnTypeSystemActors",
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                },
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                            "TagName": "SW.GameplayEvent.SoulStorm.Health.BelowTarget"
                        }
                    ],
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                            "TagName": "SW.GameplayEvent.SoulStorm.Health"
                        },
                        {
                            "TagName": "SW.GameplayEvent.SoulStorm"
                        },
                        {
                            "TagName": "SW.GameplayEvent"
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                        {
                            "TagName": "SW"
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                    ]
                },
                "ActivationBoundToGrantingUID": false,
                "EnhancedInputTag": {
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                            "TagName": "SW.KeyValue.TimeOfDay"
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                    },
                    {
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                    },
                    {
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                    {
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                    },
                    {
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                        },
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                    {
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                            "TagName": "SW.KeyValue.ActivationFailedCues"
                        },
                        "Type": "GameplayTagContainer"
                    },
                    {
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                        },
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                    },
                    {
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                    },
                    {
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                    },
                    {
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                ],
                "Assets": [
                    {
                        "Name": "Animation",
                        "Assets": [
                            {
                                "Name": "SpawnAnim",
                                "Object": "None"
                            }
                        ]
                    },
                    {
                        "Name": "Images"
                    }
                ],
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                        "MaximumSpawns": 3,
                        "bTrackPopulation": true,
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                        "bDestroyAtWorldReset": true,
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                        "SpawnRotationType": {
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                        },
                        "RotateImage": false,
                        "ImageRotateOffset": 90,
                        "SpawnInstigatorHandlingMethod": {
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                        "CollisionHandlingMethod": "AdjustIfPossibleButAlwaysSpawn",
                        "LocationHandlingMethod": "Reference",
                        "bTraceToFloor": true,
                        "GroundChecks": "EnsureOnGroundInNavmesh",
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                        "SpawnDirectionOffset": 0,
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                        "bRoundCalculatedPositionToGrid": false,
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                            "Y": 0,
                            "Z": 0
                        },
                        "bCheckIfItemPowerShouldBeApplied": false,
                        "EndDelay": 0,
                        "bSuicideOnEnd": false,
                        "RunAnimationIndependent": false,
                        "AnimStartSectionName": "None",
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                        "bRandomiseAIPrimaryTargetOnSpawn": false,
                        "PreSpawnGameplayCue": {
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                        },
                        "MinTargetHorizontalDistance": -1,
                        "MaxTargetHorizontalDistance": -1,
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                        "MaxTargetVerticalDistance": -1,
                        "bDistributeTargetsToSpawnedActors": false,
                        "EventToSendTargetWith": {
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                        "ActivationChanceAttribute": {
                            "TagName": "None"
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                        "PostSpawnOwnerEventType": "None",
                        "PostSpawnActorOwnerEvent": {
                            "TagName": "None"
                        },
                        "PostSpawnActorActorEvent": {
                            "TagName": "None"
                        },
                        "InheritTagsFromOwner": {
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                                {
                                    "TagName": "SW.Team"
                                }
                            ],
                            "ParentTags": [
                                {
                                    "TagName": "SW"
                                }
                            ]
                        },
                        "SummonedActorLifetimeManagementFlags": 0,
                        "OverrideSpawnAnim": {
                            "TagName": "None"
                        },
                        "OverrideSpawnVFX": {
                            "TagName": "None"
                        },
                        "PerceptionInstanceData": {
                            "PerceptionInstanceMode": "Append"
                        },
                        "bAttachToOwnerSocket": false,
                        "SocketName": "None",
                        "GameplayCue": {
                            "TagName": "None"
                        }
                    }
                ]
            },
            {
                "Ability": "/Script/SpicewoodGAS.GA_SpawnTypeSystemActors",
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                    "TagName": "SW.AbilityCallsign.ApplyDeathEffects"
                },
                "TriggeredByGameplayEvents": {
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                            "TagName": "SW.GameplayEvent.SWASCActorDeath"
                        }
                    ],
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                            "TagName": "SW.GameplayEvent"
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                        {
                            "TagName": "SW"
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                    ]
                },
                "ActivationBoundToGrantingUID": false,
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                    },
                    {
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                            "TagName": "SW.KeyValue.InteractionEvent"
                        },
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                    {
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}