GEAR COMPARISON

装备对比

逐招参数、射击特点与装备效果,一项项看清差异。

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A
近战武器

剑

Sword

3 招连击 · 第 3 招伤害最高

B
近战武器

大剑

Claymore

3 招连击 · 第 2 招伤害最高

参数对比

差值为 B − A,不表示强弱。— 表示无该参数或数值暂未提供。左右滑动表格查看差值。

剑与大剑参数对比
参数A 剑B 大剑差值 B − A
基本信息4 项
装备栏位近战武器近战武器—
品质普通普通—
装备定位战士坦克 · 战士—
重量类别中型重型—
战斗概览4 项
完整连击基础 DPS35.1 伤害/秒31.3 伤害/秒-3.8 伤害/秒 (-10.826%)
完整连击基础伤害5260+8 (+15.385%)
完整连击用时1.483 秒1.915 秒+0.432 秒 (+29.13%)
连击招式数3 招3 招0 招
第 1 招22 项
基础伤害1415+1 (+7.143%)
伤害倍率1×1×0×
硬直能力2530+5 (+20%)
溅射伤害倍率0.3×0.3×0×
溅射硬直倍率0×0×0×
持续伤害间隔0 秒0 秒0 秒
攻击速度倍率1×1.1×+0.1× (+10%)
招式冷却0 秒0 秒0 秒
攻击范围275 游戏单位300 游戏单位+25 游戏单位 (+9.091%)
最大高度差210 游戏单位210 游戏单位0 游戏单位
攻击扇形角度70°30°-40° (-57.143%)
扇形起始截断120 游戏单位280 游戏单位+160 游戏单位 (+133.333%)
扇形偏移-120 游戏单位-280 游戏单位-160 游戏单位 (-133.333%)
招式循环次数1 次1 次0 次
连击重置倍率1×1×0×
击退强度500650+150 (+30%)
击退仰角15°25°+10° (+66.667%)
强制击退否否—
禁用移动控制是是—
移动控制锁定0.4 秒0.4 秒0 秒
动画用时0.387 秒0.356 秒-0.031 秒 (-8.01%)
命中次数1 次1 次0 次
第 2 招22 项
基础伤害1625+9 (+56.25%)
伤害倍率1×1×0×
硬直能力2530+5 (+20%)
溅射伤害倍率0.3×0.3×0×
溅射硬直倍率0×0×0×
持续伤害间隔0 秒0 秒0 秒
攻击速度倍率1×1.1×+0.1× (+10%)
招式冷却0 秒0 秒0 秒
攻击范围275 游戏单位385 游戏单位+110 游戏单位 (+40%)
最大高度差210 游戏单位210 游戏单位0 游戏单位
攻击扇形角度70°12°-58° (-82.857%)
扇形起始截断120 游戏单位400 游戏单位+280 游戏单位 (+233.333%)
扇形偏移-120 游戏单位-400 游戏单位-280 游戏单位 (-233.333%)
招式循环次数1 次1 次0 次
连击重置倍率1×1×0×
击退强度500650+150 (+30%)
击退仰角15°25°+10° (+66.667%)
强制击退否否—
禁用移动控制是是—
移动控制锁定0.4 秒0.4 秒0 秒
动画用时0.363 秒0.505 秒+0.142 秒 (+39.118%)
命中次数1 次1 次0 次
第 3 招22 项
基础伤害2220-2 (-9.091%)
伤害倍率1×1×0×
硬直能力4045+5 (+12.5%)
溅射伤害倍率0.3×0.3×0×
溅射硬直倍率0×0×0×
持续伤害间隔0 秒0 秒0 秒
攻击速度倍率1.4×1.1×-0.3× (-21.429%)
招式冷却0 秒0 秒0 秒
攻击范围385 游戏单位320 游戏单位-65 游戏单位 (-16.883%)
最大高度差210 游戏单位210 游戏单位0 游戏单位
攻击扇形角度14°180°+166° (+1185.714%)
扇形起始截断400 游戏单位0 游戏单位-400 游戏单位 (-100%)
扇形偏移-400 游戏单位0 游戏单位+400 游戏单位 (+100%)
招式循环次数1 次1 次0 次
连击重置倍率1×1×0×
击退强度800750-50 (-6.25%)
击退仰角25°40°+15° (+60%)
强制击退否否—
禁用移动控制是是—
移动控制锁定0.4 秒0.4 秒0 秒
动画用时0.733 秒1.054 秒+0.321 秒 (+43.793%)
命中次数1 次1 次0 次
跳跃攻击13 项
基础伤害2425+1 (+4.167%)
溅射伤害倍率0.3×0.3×0×
硬直能力37.565+27.5 (+73.333%)
溅射硬直倍率0×0×0×
影响范围150 游戏单位150 游戏单位0 游戏单位
溅射范围250 游戏单位250 游戏单位0 游戏单位
影响区域偏移150 游戏单位180 游戏单位+30 游戏单位 (+20%)
可穿墙命中否否—
击退强度11501265+115 (+10%)
击退仰角25°25°0°
强制击退否否—
禁用移动控制是是—
移动控制锁定0.4 秒0.4 秒0 秒

基础数值未应用装备力量、附魔、难度或条件效果。近战 DPS 按完整连击计算;远程 DPS 为未蓄力爆发值,未计弹药补充。查看计算口径

自带效果与使用特点

剑

3 招连击 · 第 3 招伤害最高

自主世界诞生之初,就被英雄与幸存者们使用的经典之剑。

完整装备详情 关联内容

大剑

3 招连击 · 第 2 招伤害最高

一把大剑,只有心怀正义的战士才能轻松驾驭。

完整装备详情 关联内容
展开原始数值定义 进阶查看

保留原始字段与布尔值;复杂能力中的数组项按原始顺序展示。

原始字段装备 A装备 B
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Damage1415
DT_MeleePropertyDefinition/AttackVariants/Variants/0/DamageRatio11
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Stagger2530
DT_MeleePropertyDefinition/AttackVariants/Variants/0/DamageSplashMultiplier0.30.3
DT_MeleePropertyDefinition/AttackVariants/Variants/0/StaggerSplashMultiplier00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/ContinuousDamageInterval00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/AttackSpeedMultiplier11.1
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CooldownSeconds00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/AttackRange275300
DT_MeleePropertyDefinition/AttackVariants/Variants/0/MaxZDiff210210
DT_MeleePropertyDefinition/AttackVariants/Variants/0/ConeAngleDegrees7030
DT_MeleePropertyDefinition/AttackVariants/Variants/0/ConeInitialCutoff120280
DT_MeleePropertyDefinition/AttackVariants/Variants/0/ConeOffsetUnits-120-280
DT_MeleePropertyDefinition/AttackVariants/Variants/0/VariantLoopAmount11
DT_MeleePropertyDefinition/AttackVariants/Variants/0/AttackVariantResetMultiplier11
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Knockback/Strength500650
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Knockback/LaunchAngleInDegrees1525
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Knockback/bForceKnockback否否
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Knockback/bDisableMovementControl是是
DT_MeleePropertyDefinition/AttackVariants/Variants/0/Knockback/DisableMovementControlSeconds0.40.4
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/Offset/X00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/Offset/Y00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/Offset/Z00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/Scale00
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/InnerRadius150150
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/OuterRadius300300
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/Falloff11
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/bOrientShakeTowardsEpicenter否否
DT_MeleePropertyDefinition/AttackVariants/Variants/0/CameraShake/bUseMultiplayerScaling是是
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Damage1625
DT_MeleePropertyDefinition/AttackVariants/Variants/1/DamageRatio11
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Stagger2530
DT_MeleePropertyDefinition/AttackVariants/Variants/1/DamageSplashMultiplier0.30.3
DT_MeleePropertyDefinition/AttackVariants/Variants/1/StaggerSplashMultiplier00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/ContinuousDamageInterval00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/AttackSpeedMultiplier11.1
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CooldownSeconds00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/AttackRange275385
DT_MeleePropertyDefinition/AttackVariants/Variants/1/MaxZDiff210210
DT_MeleePropertyDefinition/AttackVariants/Variants/1/ConeAngleDegrees7012
DT_MeleePropertyDefinition/AttackVariants/Variants/1/ConeInitialCutoff120400
DT_MeleePropertyDefinition/AttackVariants/Variants/1/ConeOffsetUnits-120-400
DT_MeleePropertyDefinition/AttackVariants/Variants/1/VariantLoopAmount11
DT_MeleePropertyDefinition/AttackVariants/Variants/1/AttackVariantResetMultiplier11
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Knockback/Strength500650
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Knockback/LaunchAngleInDegrees1525
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Knockback/bForceKnockback否否
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Knockback/bDisableMovementControl是是
DT_MeleePropertyDefinition/AttackVariants/Variants/1/Knockback/DisableMovementControlSeconds0.40.4
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/Offset/X00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/Offset/Y00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/Offset/Z00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/Scale00
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/InnerRadius150150
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/OuterRadius300300
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/Falloff11
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/bOrientShakeTowardsEpicenter否否
DT_MeleePropertyDefinition/AttackVariants/Variants/1/CameraShake/bUseMultiplayerScaling是是
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Damage2220
DT_MeleePropertyDefinition/AttackVariants/Variants/2/DamageRatio11
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Stagger4045
DT_MeleePropertyDefinition/AttackVariants/Variants/2/DamageSplashMultiplier0.30.3
DT_MeleePropertyDefinition/AttackVariants/Variants/2/StaggerSplashMultiplier00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/ContinuousDamageInterval00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/AttackSpeedMultiplier1.41.1
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CooldownSeconds00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/AttackRange385320
DT_MeleePropertyDefinition/AttackVariants/Variants/2/MaxZDiff210210
DT_MeleePropertyDefinition/AttackVariants/Variants/2/ConeAngleDegrees14180
DT_MeleePropertyDefinition/AttackVariants/Variants/2/ConeInitialCutoff4000
DT_MeleePropertyDefinition/AttackVariants/Variants/2/ConeOffsetUnits-4000
DT_MeleePropertyDefinition/AttackVariants/Variants/2/VariantLoopAmount11
DT_MeleePropertyDefinition/AttackVariants/Variants/2/AttackVariantResetMultiplier11
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Knockback/Strength800750
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Knockback/LaunchAngleInDegrees2540
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Knockback/bForceKnockback否否
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Knockback/bDisableMovementControl是是
DT_MeleePropertyDefinition/AttackVariants/Variants/2/Knockback/DisableMovementControlSeconds0.40.4
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/Offset/X00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/Offset/Y00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/Offset/Z00
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/Scale11
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/InnerRadius150150
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/OuterRadius300300
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/Falloff11
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/bOrientShakeTowardsEpicenter否否
DT_MeleePropertyDefinition/AttackVariants/Variants/2/CameraShake/bUseMultiplayerScaling是是
DT_MeleePropertyDefinition/JumpAttackDefinition/Damage2425
DT_MeleePropertyDefinition/JumpAttackDefinition/SplashDamageMultiplier0.30.3
DT_MeleePropertyDefinition/JumpAttackDefinition/Stagger37.565
DT_MeleePropertyDefinition/JumpAttackDefinition/SplashStaggerMultiplier00
DT_MeleePropertyDefinition/JumpAttackDefinition/AreaOfEffectRange150150
DT_MeleePropertyDefinition/JumpAttackDefinition/AreaOfEffectSplashRange250250
DT_MeleePropertyDefinition/JumpAttackDefinition/AreaOfEffectOffset150180
DT_MeleePropertyDefinition/JumpAttackDefinition/CanHitThroughWalls否否
DT_MeleePropertyDefinition/JumpAttackDefinition/Knockback/Strength11501265
DT_MeleePropertyDefinition/JumpAttackDefinition/Knockback/LaunchAngleInDegrees2525
DT_MeleePropertyDefinition/JumpAttackDefinition/Knockback/bForceKnockback否否
DT_MeleePropertyDefinition/JumpAttackDefinition/Knockback/bDisableMovementControl是是
DT_MeleePropertyDefinition/JumpAttackDefinition/Knockback/DisableMovementControlSeconds0.40.4
DT_MeleePropertyDefinition/KeyValues/SW.KeyValue.AttackVariantsResetSeconds/Float1.151.15