PlayerTrickbow
投射物定义 · 定义 6 · 原始数据
返回条目结构化数据
- 记录标识
- 资源引用
原始标识
Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_ProjectileDefinition.json#5 - 源数据表
- 投射物定义
- 源文件
- 资源引用
原始标识
raw/Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_ProjectileDefinition.json - 记录序号
- 5
- 内部名称
- 内部标识
原始标识
PlayerTrickbow - 类型标签
- 投射物定义 · 定义 6
- 结构化定义
结构化定义 8
- 名称
- 内部标识
原始标识
PlayerTrickbow - 类型标签
- 投射物定义 · 定义 6
- 特征
特征 2
- 游戏标签
游戏标签 3
- 第 1 项
- 投射物定义 · 定义 2
- 第 2 项
- 投射物
- 第 3 项
- 投射物类型基础
- 父级标签
父级标签 3
- 第 1 项
- 投射物类型
- 第 2 项
- 投射物
- 第 3 项
- 游戏
- 投射物物品音效
投射物物品音效 12
- 时呼啸
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowWhoosh.play_sfx_item_arrowWhoosh - 时呼啸蓄力
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowWhoosh.play_sfx_item_arrowWhoosh - 时呼啸音效分类
- 无
- 时冲击
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/Trickbow/Play_sfx_item_TrickBow_arrowHit.Play_sfx_item_TrickBow_arrowHit - 时冲击音效分类
- 无
- 切换音效
- 无
- 时拾取
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowsPickUp.play_sfx_item_arrowsPickUp - 时拾取音效分类
- 无
- 时掉落
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowsDrop.play_sfx_item_arrowsDrop - 时掉落音效分类
- 无
- 时装备
- 无
- 时卸下
- 无
- 实体引用
- 资源引用
原始标识
/Game/Spicewood/Actors/Equipment/RangedWeapons/Projectiles/BP_TrickBowArrow.BP_TrickBowArrow_C - 投射物玩法数据
投射物玩法数据 46
- 击退
击退 6
- 强度
- 400
- 发射角度在度
- 25
- 强制击退
- 否
- 禁用移动控制
- 是
- 禁用移动控制秒
- 0.4
- 方向
- 击退方向目标
- 追踪行为
- 中心最多投射物仅
- 具有追踪曲线
- 否
- 是否偏转
- 是
- 允许暴击命中
- 是
- 最大偏转角度
- 180
- 追踪速度倍率
- 10
- 追踪延迟
- 0
- 追踪重规划时间
- 0
- 追踪重规划倍率
- 0.05
- 销毁时命中
- 是
- 碰撞物理强制
- 1500
- 是否命中地形
- 是
- 影响目标单次
- 是
- 忽略友方发射
- 否
- 启用调试视觉
- 否
- 时间阈值
- 0.5
- 追踪阈值
- -1
- 遵循武器投射物速度系数
- 是
- 时命中目标模式
- 生物与地形
- 场景实体至生成在轨迹
- 无
- 是否管理
- 否
- 生成频率
- 0
- 轨迹实体偏移
轨迹实体偏移 3
- 横轴
- 0
- 纵轴
- 0
- 竖轴
- 0
- 投影至导航
- 否
- 投射物场景实体类
- 资源引用
原始标识
/Game/Spicewood/Actors/Equipment/RangedWeapons/Projectiles/BP_ArrowProp.BP_ArrowProp_C - 最大投射物生命时间
- 5
- 受影响依据自定义物理
- 是
- 箭矢类型
- 无
- 最大距离5度
- 400
- 最大距离40度
- 600
- 伤害
- 14
- 硬直
- 13.5
- 眩晕倍率
- 1
- 攻击类型标签
- 攻击远程
- 伤害类型
伤害类型 1
- 第 1 项
- 玩法效果伤害即时远程
- 点空白上限阈值
- 275
- 距离加成上限阈值
- 1000
- 距离加成更低阈值
- 500
- 初始速度
- 4500
- 最大速度
- 4500
- 投射物重力比例
- 0
- 旋转跟随速度
- 是
- 是否反弹
- 否
- 攻击权重
- 中型
- 加速投射物玩法数据
加速投射物玩法数据 1
- 加速投射物半径
- 10
- 音效定义具有切换
音效定义具有切换 1
- 音效事件
音效事件 1
- 物品音效投射物时呼啸
物品音效投射物时呼啸 3
- 音效事件
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Effects/sfx_effect_supercharge_switch.sfx_effect_supercharge_switch - 音效分类
- 无
- 音效切换
音效切换 3
- 音效切换箭矢未蓄力
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh.ArrowWhoosh_ChargedSwitch-ArrowWhoosh - 音效切换箭矢蓄力
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Charged.ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Charged - 音效切换箭矢超级蓄力
- 资源引用
原始标识
/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Supercharged.ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Supercharged
- 图标资源
- 无
- 游戏文本
- —
- 图片素材
- —
- 英文描述
- —
- 中文显示数据
中文显示数据 5
- 显示名称
- 投射物定义 · 定义 6
- 英文名称
- PlayerTrickbow
- 名称来源
- 中文释义
- 描述
- —
- 描述来源
- 源游戏文本
原文 JSON
{
"id": "Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_ProjectileDefinition.json#5",
"table": "DT_ProjectileDefinition",
"source_file": "raw/Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_ProjectileDefinition.json",
"row_index": 5,
"name": "PlayerTrickbow",
"type_tag": "SW.Projectile.Type.Trickbow",
"raw": {
"Name": "PlayerTrickbow",
"TypeTag": {
"TagName": "SW.Projectile.Type.Trickbow"
},
"Traits": {
"GameplayTags": [
{
"TagName": "SW.Projectile.Type.ChargeableArrow"
},
{
"TagName": "SW.Projectile"
},
{
"TagName": "SW.Projectile.Type.Base"
}
],
"ParentTags": [
{
"TagName": "SW.Projectile.Type"
},
{
"TagName": "SW.Projectile"
},
{
"TagName": "SW"
}
]
},
"ProjectileItemAudios": {
"OnWhoosh": "/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowWhoosh.play_sfx_item_arrowWhoosh",
"OnWhooshCharged": "/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowWhoosh.play_sfx_item_arrowWhoosh",
"OnWhooshAudioCategory": {
"TagName": "None"
},
"OnImpact": "/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/Trickbow/Play_sfx_item_TrickBow_arrowHit.Play_sfx_item_TrickBow_arrowHit",
"OnImpactAudioCategory": {
"TagName": "None"
},
"SwitchAudio": "None",
"OnPickedup": "/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowsPickUp.play_sfx_item_arrowsPickUp",
"OnPickedupAudioCategory": {
"TagName": "None"
},
"OnDropped": "/Game/Spicewood/Audio/Wwise/Events/TestCase/ItemEvents/ItemEvents_Arrows/play_sfx_item_arrowsDrop.play_sfx_item_arrowsDrop",
"OnDroppedAudioCategory": {
"TagName": "None"
},
"OnEquipped": "None",
"OnUnequipped": "None"
},
"ActorReference": "/Game/Spicewood/Actors/Equipment/RangedWeapons/Projectiles/BP_TrickBowArrow.BP_TrickBowArrow_C",
"ProjectileGameplayData": {
"knockback": {
"Strength": 400,
"LaunchAngleInDegrees": 25,
"bForceKnockback": false,
"bDisableMovementControl": true,
"DisableMovementControlSeconds": 0.4,
"Direction": {
"TagName": "SW.Knockback.Direction.Target"
}
},
"HomingBehaivour": "CenterMostProjectileOnly",
"HasHomingCurve": false,
"IsDeflecting": true,
"CanCriticalHit": true,
"MaxDeflectionAngle": 180,
"HomingSpeedMultiplier": 10,
"HomingDelay": 0,
"HomingReroutingTime": 0,
"HomingReroutingMultiplier": 0.05,
"DestroyOnHit": true,
"CollisionPhysicsForce": 1500,
"bShouldHitTerrain": true,
"AffectTargetOnce": true,
"IgnoreFriendlyFire": false,
"enableDebugVisuals": false,
"TimeThreshold": 0.5,
"HomingThreshold": -1,
"RespectWeaponProjectileVelocityFactor": true,
"OnHitTargetMode": "LivingAndTerrain",
"PropToSpawnInTrail": {
"TagName": "None"
},
"bIsManaged": false,
"SpawnFrequency": 0,
"TrailActorOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"bProjectToNavigation": false,
"ProjectilePropClass": "/Game/Spicewood/Actors/Equipment/RangedWeapons/Projectiles/BP_ArrowProp.BP_ArrowProp_C",
"MaxProjectileLifeTime": 5,
"bAffectedByCustomPhysics": true,
"ArrowType": {
"TagName": "None"
},
"MaxDist5Degrees": 400,
"MaxDist40Degrees": 600,
"damage": 14,
"Stagger": 13.5,
"stunMultiplier": 1,
"AttackTypeTag": {
"TagName": "SW.Attack.Ranged"
},
"DamageTypes": [
{
"TagName": "SW.GameplayEffect.Damage.Instant.Ranged"
}
],
"PointBlankUpperThreshold": 275,
"DistanceBonusUpperThreshold": 1000,
"DistanceBonusLowerThreshold": 500,
"InitialSpeed": 4500,
"MaxSpeed": 4500,
"ProjectileGravityScale": 0,
"bRotationFollowsVelocity": true,
"bShouldBounce": false,
"AttackWeight": "Medium",
"AcceleratedProjectileGameplayData": {
"AcceleratedProjectileRadius": 10
}
},
"AudioDefinitionWithSwitches": {
"AudioEvents": {
"(TagName=\"SW.Item.Audio.Projectile.OnWhoosh\")": {
"AudioEvent": "/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Effects/sfx_effect_supercharge_switch.sfx_effect_supercharge_switch",
"AudioCategory": {
"TagName": "None"
},
"AudioSwitches": {
"(TagName=\"SW.AudioSwitch.ArrowNotCharged\")": "/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh.ArrowWhoosh_ChargedSwitch-ArrowWhoosh",
"(TagName=\"SW.AudioSwitch.ArrowCharged\")": "/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Charged.ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Charged",
"(TagName=\"SW.AudioSwitch.ArrowSuperCharged\")": "/Game/Spicewood/Audio/Wwise/Switches/Player/Supercharge/ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Supercharged.ArrowWhoosh_ChargedSwitch-ArrowWhoosh_Supercharged"
}
}
}
},
"IconReference": "None"
},
"texts": [],
"images": [],
"description_en": "",
"display": {
"name": "投射物定义 · 定义 6",
"english": "PlayerTrickbow",
"origin": "editorial",
"description": "",
"description_origin": "source"
}
}