FlowerPuddleLarge
FlowerPuddleLarge · 全部关联
返回条目7 个关联条目
生物
AutoCleanUp
AutoCleanUp

关联定义
中毒
Poisoned
关联定义
DefaultUnhittable
DefaultUnhittable
关联定义
MainParent
MainParent
关联定义
MeleeDamageContinuous
MeleeDamageContinuous
关联定义
MobTeam
MobTeam
关联定义
Prop
Prop
字段关联
69 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.PropActor.Default.Unhittable | 已匹配 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.PropActor.AutoCleanup | 已匹配 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.PropActor.Default | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW.PropActor | 已匹配 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW | 未匹配定义 |
$/ActorReference | asset_reference | /Game/Spicewood/Art/Props/BP_PropActorBase.BP_PropActorBase_C | 已匹配 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.Range | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.ApplyToFriendlies | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.ApplyToHostiles | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.ApplyToSelf | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.AllowHitThroughWalls | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequiredTargetTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.IgnoreTargetWithTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.DamageCalculationTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/8/GameplayTag/TagName | gameplay_tag | SW.Damage.Absolute | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.AttackTypeTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.OverlapDamageTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Continuous.Melee | 已匹配 |
$/Abilities/0/SpecificKeyValues/10/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Continuous | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW.GameplayEffect.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/GameplayTagContainer/ParentTags/2/TagName | gameplay_tag | SW.GameplayEffect | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/GameplayTagContainer/ParentTags/3/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AllowOverlapEffectsToLinger | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/12/TypeTag/TagName | gameplay_tag | SW.KeyValue.AllowOverlapStatusesToLinger | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/13/TypeTag/TagName | gameplay_tag | SW.KeyValue.ShouldTrackStatusEffects | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/14/TypeTag/TagName | gameplay_tag | SW.KeyValue.ShouldApplyLingeringStatusEffectsOnUntracked | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/15/TypeTag/TagName | gameplay_tag | SW.KeyValue.OverlapEffectTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/16/TypeTag/TagName | gameplay_tag | SW.KeyValue.OverlapStatusTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/16/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.Status.Poisoned | 已匹配 |
$/Abilities/0/SpecificKeyValues/16/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.Status | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/16/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/17/TypeTag/TagName | gameplay_tag | SW.KeyValue.LingeringEffectTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/18/TypeTag/TagName | gameplay_tag | SW.KeyValue.LingeringStatusTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/19/TypeTag/TagName | gameplay_tag | SW.KeyValue.GameplayCueTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/19/GameplayTag/TagName | gameplay_tag | GameplayCue.SW.Prop.FlowerPuddle.Large | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/20/TypeTag/TagName | gameplay_tag | SW.KeyValue.AbilityLifetime | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/21/TypeTag/TagName | gameplay_tag | SW.KeyValue.Suicide | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/22/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActorLifetimeAfterAbilityEnd | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/23/TypeTag/TagName | gameplay_tag | SW.KeyValue.AttackWeight | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/23/GameplayTag/TagName | gameplay_tag | SW.Attack.Weight.Medium | 未匹配定义 |
$/Abilities/0/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/0/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/0/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |
$/Abilities/0/CommonKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMin | 未匹配定义 |
$/Abilities/0/CommonKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationChance | 未匹配定义 |
$/Abilities/0/CommonKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.CooldownDuration | 未匹配定义 |
$/Abilities/0/CommonKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationFailedCues | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfRequireActivationTags | 未匹配定义 |