KeyGolem
KeyGolem · 全部关联
返回条目3 个关联条目
字段关联
111 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.Property.Targetable | 已匹配 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.TargetingProperties.Interactable | 已匹配 |
$/Traits/GameplayTags/2/TagName | gameplay_tag | SW.Property.Tests.Flaky | 未匹配定义 |
$/Traits/GameplayTags/3/TagName | gameplay_tag | SW.State.Invulnerable | 未匹配定义 |
$/Traits/GameplayTags/4/TagName | gameplay_tag | SW.Trait.OptOutOfAvoidance | 未匹配定义 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.Property | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW.TargetingProperties | 未匹配定义 |
$/Traits/ParentTags/3/TagName | gameplay_tag | SW.Property.Tests | 未匹配定义 |
$/Traits/ParentTags/4/TagName | gameplay_tag | SW.State | 未匹配定义 |
$/Traits/ParentTags/5/TagName | gameplay_tag | SW.Trait | 未匹配定义 |
$/CharacterReference | asset_reference | /Game/Spicewood/Art/Characters/Friendlies/KeyGolem/BP_KeyGolem_Gold.BP_KeyGolem_Gold_C | 已匹配 |
$/KeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.ReturnToSpawnDistance | 未匹配定义 |
$/KeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.ReturnToSpawnTimeSinceLastHit | 未匹配定义 |
$/AttributeValues/0/Attribute/TagName | gameplay_tag | SW.Attribute.MovementSpeed | 未匹配定义 |
$/AttributeValues/1/Attribute/TagName | gameplay_tag | SW.Attribute.Poise | 未匹配定义 |
$/AttributeValues/2/Attribute/TagName | gameplay_tag | SW.Attribute.PoiseDelay | 未匹配定义 |
$/AttributeValues/3/Attribute/TagName | gameplay_tag | SW.Attribute.PoiseRecovery | 未匹配定义 |
$/AttributeValues/4/Attribute/TagName | gameplay_tag | SW.Attribute.AI.PerceptionDelayUntilAggressive | 未匹配定义 |
$/AttributeValues/5/Attribute/TagName | gameplay_tag | SW.Attribute.AI.PerceptionDelayUntilIdle | 未匹配定义 |
$/AttributeValues/6/Attribute/TagName | gameplay_tag | SW.Attribute.AI.SightPerceptionRadius | 未匹配定义 |
$/AttributeValues/7/Attribute/TagName | gameplay_tag | SW.Attribute.AI.LineOfSightDirectionalCone | 未匹配定义 |
$/AttributeValues/8/Attribute/TagName | gameplay_tag | SW.Attribute.Mass | 未匹配定义 |
$/Abilities/0/AbilityCallsign/TagName | gameplay_tag | SW.AbilityCallsign.Roam | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.Radius | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.MinDelayTime | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.MaxDelayTime | 未匹配定义 |
$/Abilities/0/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/0/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/0/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |
$/Abilities/0/CommonKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMin | 未匹配定义 |
$/Abilities/0/CommonKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationChance | 未匹配定义 |
$/Abilities/0/CommonKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.CooldownDuration | 未匹配定义 |
$/Abilities/0/CommonKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationFailedCues | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.AbilityCallsign.Roam | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.AbilityCallsign | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/CommonKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AbilityCanBeRetriggeredWhenActive | 未匹配定义 |
$/Abilities/1/AbilityCallsign/TagName | gameplay_tag | SW.AbilityCallsign.Interact | 未匹配定义 |
$/Abilities/1/TriggeredByGameplayEvents/GameplayTags/0/TagName | gameplay_tag | SW.GameplayEvent.Interaction | 未匹配定义 |
$/Abilities/1/TriggeredByGameplayEvents/ParentTags/0/TagName | gameplay_tag | SW.GameplayEvent | 未匹配定义 |
$/Abilities/1/TriggeredByGameplayEvents/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/1/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/1/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/1/CommonKeyValues/1/GameplayTag/TagName | gameplay_tag | SW.GameplayEvent.Interaction | 未匹配定义 |
$/Abilities/1/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |