MeshBasedPuke_Parent
MeshBasedPuke_Parent · 全部关联
返回条目3 个关联条目
字段关联
46 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.ReplicationGraph.RepSpatialize.Dynamic | 未匹配定义 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.Highlight.NoSilhouette | 未匹配定义 |
$/Traits/GameplayTags/2/TagName | gameplay_tag | SW.DamageDealer | 已匹配 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.ReplicationGraph.RepSpatialize | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW.ReplicationGraph | 未匹配定义 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW | 未匹配定义 |
$/Traits/ParentTags/3/TagName | gameplay_tag | SW.Highlight | 未匹配定义 |
$/AttributeValues/0/Attribute/TagName | gameplay_tag | SW.Attribute.SoulDamageMultiplier | 未匹配定义 |
$/Abilities/0/TriggeredByGameplayEvents/GameplayTags/0/TagName | gameplay_tag | SW.GameplayEvent.ApplyEffectToTarget | 未匹配定义 |
$/Abilities/0/TriggeredByGameplayEvents/ParentTags/0/TagName | gameplay_tag | SW.GameplayEvent | 未匹配定义 |
$/Abilities/0/TriggeredByGameplayEvents/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.StatusesToApply | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.Status.SoulCharged | 已匹配 |
$/Abilities/0/SpecificKeyValues/0/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.Status | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.StatusDurationModifier | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.AdditionalGameplayCuesOnInstigator | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.AdditionalGameplayCuesOnTarget | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequiredEventInstigatorTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.ApplyStatusToEventTarget | 未匹配定义 |
$/Abilities/0/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/0/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/0/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |
$/Abilities/0/CommonKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMin | 未匹配定义 |
$/Abilities/0/CommonKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationChance | 未匹配定义 |
$/Abilities/0/CommonKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.CooldownDuration | 未匹配定义 |
$/Abilities/0/CommonKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationFailedCues | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AbilityCanBeRetriggeredWhenActive | 未匹配定义 |
$/Abilities/1/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TeamTag | 未匹配定义 |
$/Abilities/1/SpecificKeyValues/0/GameplayTag/TagName | gameplay_tag | SW.Team.Mob | 已匹配 |
$/Abilities/1/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/1/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/1/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |
$/Abilities/1/CommonKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMin | 未匹配定义 |
$/Abilities/1/CommonKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationChance | 未匹配定义 |
$/Abilities/1/CommonKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.CooldownDuration | 未匹配定义 |
$/Abilities/1/CommonKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationFailedCues | 未匹配定义 |
$/Abilities/1/CommonKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfBlockActivationTags | 未匹配定义 |
$/Abilities/1/CommonKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfRequireActivationTags | 未匹配定义 |
$/Abilities/1/CommonKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetBlockActivationTags | 未匹配定义 |
$/Abilities/1/CommonKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetRequireActivationTags | 未匹配定义 |
$/Abilities/1/CommonKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AbilityCanBeRetriggeredWhenActive | 未匹配定义 |
