Mobs
灵魂腐化调谐者
Soul Corrupted Harmonizer
生物图鉴与能力
原始数据灵魂形态
- 基础生命
- 1300
- 韧性
- 1300
能力拆解
ShriekSummon
- 能力冷却
- 10 秒
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.Mob.Driftweaver.SoulStated- 定义来源
- DT_MobSoulStatedDefinition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_MobSoulStatedDefinition
- 基础属性
AttributeValues 2
- #1
详情 2
- 属性
SW.Attribute.Health- 原始数值
- 1300
- #2
详情 2
- 属性
SW.Attribute.Poise- 原始数值
- 1300
- AttributeAdjustments
AttributeAdjustments 1
- AttributeMap
AttributeMap 3
- (TagName="SW.Attribute.MovementSpeedMultiplier")
(TagName="SW.Attribute.MovementSpeedMultiplier") 2
- CurveTable
- /Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
- RowName
- MobMoveSpeedMultiplier
- (TagName="SW.Attribute.MeleeAttackSpeed")
(TagName="SW.Attribute.MeleeAttackSpeed") 2
- CurveTable
- /Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
- RowName
- MobAttackSpeedModifier
- (TagName="SW.Attribute.RangedAttackSpeed")
(TagName="SW.Attribute.RangedAttackSpeed") 2
- CurveTable
- /Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
- RowName
- MobAttackSpeedModifier
- 技能
Abilities 1
- #1
详情 8
- Ability
- /Script/SpicewoodGAS.GA_SpawnTypeSystemActors
- AbilityCallsign
SW.AbilityCallsign.ShriekSummon- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 10
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- Assets
Assets 2
- #1
详情 2
- 名称
- Animation
- Assets
Assets 1
- #1
详情 2
- 名称
- SpawnAnim
- Object
- /Game/Spicewood/Art/Characters/Enemies/Sentinels/DriftweaverSentinel/Animations/AM_DriftWeaver_ShriekSummon.AM_DriftWeaver_ShriekSummon
- #2
详情 1
- 名称
- Images
- InstanceData
InstanceData 1
- #1
详情 62
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
- bSpawnFromLootTable
- 否
- bIncludeAreaLootTable
- 否
- bUseMobWaves
- 是
- WavesToSpawn
WavesToSpawn 4
- #1
详情 3
- MobType
SW.Mob.GrooblerSentinel- MinNumberSummoned
- 1
- MaxNumberSummoned
- 2
- #2
详情 3
- MobType
SW.Mob.CrestedSentinel- MinNumberSummoned
- 2
- MaxNumberSummoned
- 2
- #3
详情 3
- MobType
SW.Mob.WildSentinel- MinNumberSummoned
- 2
- MaxNumberSummoned
- 3
- #4
详情 3
- MobType
SW.Mob.BabySentinel- MinNumberSummoned
- 2
- MaxNumberSummoned
- 2
- TagToSpawn
None- SpawnFunctionOverride
- Default
- StartDelay
- 0.4
- WaitToContinuePreSpawnEvent
None- TelegraphDelay
- 0
- SpawnInterval
- 0.05
- MinimumSpawns
- 1
- MaximumSpawns
- 1
- bTrackPopulation
- 是
- MaxPopulation
- 15
- bDestroyAtWorldReset
- 否
- SpawnLocationType
SW.SpawnLocation.Owner- SpawnLocationIdentifier
SW.Relation.SpawnLocation- SpawnRotationType
SW.SpawnRotation.Default- RotateImage
- 否
- ImageRotateOffset
- 90
- SpawnInstigatorHandlingMethod
None- CollisionHandlingMethod
- AdjustIfPossibleButAlwaysSpawn
- LocationHandlingMethod
- Reference
- bTraceToFloor
- 是
- GroundChecks
- EnsureOnGroundInNavmesh
- AsyncTraceLengthOverride
- -1
- SpawnHeightOffset
- 0
- SpawnDirectionOffset
- 0
- bRandomiseSpawnDirection
- 是
- bRandomRadius
- 是
- MinRadius
- 500
- MaxRadius
- 1000
- bRoundCalculatedPositionToGrid
- 否
- LaunchVector
LaunchVector 3
- X
- 0
- Y
- 0
- Z
- 0
- bCheckIfItemPowerShouldBeApplied
- 否
- EndDelay
- 1.6
- bSuicideOnEnd
- 否
- RunAnimationIndependent
- 是
- AnimStartSectionName
- Default
- AnimSpawnSectionName
- Spawn
- TargetToFocus
SW.AI.FocusTarget.PrimaryTarget- bRandomiseAIPrimaryTargetOnSpawn
- 是
- PreSpawnGameplayCue
None- MinTargetHorizontalDistance
- -1
- MaxTargetHorizontalDistance
- -1
- MinTargetVerticalDistance
- -1
- MaxTargetVerticalDistance
- -1
- bDistributeTargetsToSpawnedActors
- 否
- EventToSendTargetWith
None- ActivationChanceAttribute
None- PostSpawnOwnerEventType
- None
- PostSpawnActorOwnerEvent
None- PostSpawnActorActorEvent
None- InheritTagsFromOwner
InheritTagsFromOwner 2
- GameplayTags
GameplayTags 1
- #1
SW.Team
- ParentTags
ParentTags 1
- #1
SW
- SummonedActorLifetimeManagementFlags
- 0
- OverrideSpawnAnim
None- OverrideSpawnVFX
None- PerceptionInstanceData
PerceptionInstanceData 1
- PerceptionInstanceMode
- Append
- bAttachToOwnerSocket
- 否
- SocketName
- None
- GameplayCue
None
其他定义字段
- CharacterReference
- /Game/Spicewood/Art/Characters/Enemies/Sentinels/DriftweaverSentinel/BP_DriftWeaverSentinel_SoulStated.BP_DriftWeaverSentinel_SoulStated_C
- AttributeThresholds
- —
- PerceptionConfiguration
- —
- AIStateTree
- None
- StateTreeConfiguration
- —
- StaggerAnimation
- None
- StaggerContextAnimations
- —
- DeathReasons
- —
- MultiplayerScalingDefinitions
- —
- GameplayCueAssets
- —
- SpawnAnimations
- —
- Navigation
- —
图片素材
全部图片此条目没有关联的静态图片。
游戏文本
名称与文本 · SW_Mob_Driftweaver_SoulStated_SW_TextEntry_Name
灵魂腐化调谐者
Soul Corrupted Harmonizer