UnkillableMob
UnkillableMob · 原始数据
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raw/Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_MobDefinition.json{
"id": "Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_MobDefinition.json#3",
"table": "DT_MobDefinition",
"source_file": "raw/Dungeons/Content/Spicewood/Core/DataTables/UFS/DT_MobDefinition.json",
"row_index": 3,
"name": "UnkillableMob",
"type_tag": "SW.Mob.Default.UnkillableMob",
"raw": {
"Name": "UnkillableMob",
"TypeTag": {
"TagName": "SW.Mob.Default.UnkillableMob"
},
"Traits": {
"GameplayTags": [
{
"TagName": "SW.Mob.Default.World"
},
{
"TagName": "SW.Trait.Passive"
},
{
"TagName": "SW.State.Invulnerable"
},
{
"TagName": "SW.State.Unknockable"
},
{
"TagName": "SW.TargetingProperties.Unkillable"
},
{
"TagName": "SW.State.Untargetable"
},
{
"TagName": "SW.Mob.Default.Base"
},
{
"TagName": "SW.Tracked.Unkillable"
},
{
"TagName": "SW.Character.Base"
}
],
"ParentTags": [
{
"TagName": "SW.Mob.Default"
},
{
"TagName": "SW.Mob"
},
{
"TagName": "SW"
},
{
"TagName": "SW.Trait"
},
{
"TagName": "SW.State"
},
{
"TagName": "SW.TargetingProperties"
},
{
"TagName": "SW.Tracked"
},
{
"TagName": "SW.Character"
}
]
},
"IconReference": "None",
"CharacterReference": "None",
"KeyValues": [
{
"TypeTag": {
"TagName": "SW.KeyValue.ValidGameplayCues"
},
"Type": "GameplayTagContainer",
"GameplayTagContainer": {
"GameplayTags": [
{
"TagName": "GameplayCue.SW.OverlapMaterial.Water.Exit"
},
{
"TagName": "GameplayCue.SW.OverlapMaterial.Water.Enter"
}
],
"ParentTags": [
{
"TagName": "GameplayCue.SW.OverlapMaterial.Water"
},
{
"TagName": "GameplayCue.SW.OverlapMaterial"
},
{
"TagName": "GameplayCue.SW"
},
{
"TagName": "GameplayCue"
}
]
}
},
{
"TypeTag": {
"TagName": "SW.KeyValue.MobCost"
},
"Type": "Float",
"Float": 8
}
],
"AttributeValues": [
{
"Attribute": {
"TagName": "SW.Attribute.Health"
},
"Value": 120
},
{
"Attribute": {
"TagName": "SW.Attribute.MovementSpeed"
},
"Value": 200
}
],
"AttributeThresholds": [],
"AttributeAdjustments": [],
"PerceptionConfiguration": [],
"Abilities": [
{
"Ability": "/Script/SpicewoodGAS.GA_Roam",
"AbilityCallsign": {
"TagName": "SW.AbilityCallsign.Roam"
},
"ActivationBoundToGrantingUID": false,
"EnhancedInputTag": {
"TagName": "None"
},
"GameplayEffect": [],
"SpecificKeyValues": [
{
"TypeTag": {
"TagName": "SW.KeyValue.Radius"
},
"Type": "Float",
"Float": 1000
},
{
"TypeTag": {
"TagName": "SW.KeyValue.MinDelayTime"
},
"Type": "Float",
"Float": 1
},
{
"TypeTag": {
"TagName": "SW.KeyValue.MaxDelayTime"
},
"Type": "Float",
"Float": 1
}
],
"CommonKeyValues": [
{
"TypeTag": {
"TagName": "SW.KeyValue.TimeOfDay"
},
"Type": "GameplayTagContainer"
},
{
"TypeTag": {
"TagName": "SW.KeyValue.InteractionEvent"
},
"Type": "GameplayTag",
"GameplayTag": {
"TagName": "None"
}
},
{
"TypeTag": {
"TagName": "SW.KeyValue.TargetDistanceMax"
},
"Type": "Float",
"Float": 0
},
{
"TypeTag": {
"TagName": "SW.KeyValue.TargetDistanceMin"
},
"Type": "Float",
"Float": 0
},
{
"TypeTag": {
"TagName": "SW.KeyValue.ActivationChance"
},
"Type": "Int",
"Int": 100
},
{
"TypeTag": {
"TagName": "SW.KeyValue.CooldownDuration"
},
"Type": "Float",
"Float": 0
},
{
"TypeTag": {
"TagName": "SW.KeyValue.ActivationFailedCues"
},
"Type": "GameplayTagContainer"
},
{
"TypeTag": {
"TagName": "SW.KeyValue.SelfBlockActivationTags"
},
"Type": "GameplayTagContainer",
"GameplayTagContainer": {
"GameplayTags": [
{
"TagName": "SW.AbilityCallsign.Roam"
}
],
"ParentTags": [
{
"TagName": "SW.AbilityCallsign"
},
{
"TagName": "SW"
}
]
}
},
{
"TypeTag": {
"TagName": "SW.KeyValue.SelfRequireActivationTags"
},
"Type": "GameplayTagContainer"
},
{
"TypeTag": {
"TagName": "SW.KeyValue.TargetBlockActivationTags"
},
"Type": "GameplayTagContainer"
},
{
"TypeTag": {
"TagName": "SW.KeyValue.TargetRequireActivationTags"
},
"Type": "GameplayTagContainer"
},
{
"TypeTag": {
"TagName": "SW.KeyValue.AbilityCanBeRetriggeredWhenActive"
},
"Type": "Bool",
"Bool": false
}
],
"InstanceData": [
{
"InstancedStructScriptStruct": "/Script/SpicewoodGAS.GA_RoamParameters",
"NavigationFilterOverride": "None"
}
]
}
],
"AIStateTree": "/Game/Spicewood/GameplayLogic/StateTrees/Archetypes/ST_Archetype_Unkillable.ST_Archetype_Unkillable",
"StateTreeConfiguration": [],
"StaggerAnimation": "None",
"StaggerContextAnimations": [],
"DeathReasons": [],
"MultiplayerScalingDefinitions": [],
"GameplayCueAssets": [],
"SpawnAnimations": [],
"Navigation": []
},
"texts": [],
"images": [],
"description_en": ""
}