Mobs

UnkillableMob

UnkillableMob

生物图鉴与能力

原始数据
基础生命
120
移动速度
200

能力拆解

游荡

能力冷却
0 秒
作用半径
1000 游戏单位
进阶数据与定义字段
类型标签
SW.Mob.Default.UnkillableMob
定义来源
DT_MobDefinition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobDefinition
参数
KeyValues 2
#1
详情 3
类型标签
SW.KeyValue.ValidGameplayCues
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 2
#1
GameplayCue.SW.OverlapMaterial.Water.Exit
#2
GameplayCue.SW.OverlapMaterial.Water.Enter
ParentTags
ParentTags 4
#1
GameplayCue.SW.OverlapMaterial.Water
#2
GameplayCue.SW.OverlapMaterial
#3
GameplayCue.SW
#4
GameplayCue
#2
详情 3
类型标签
SW.KeyValue.MobCost
Type
Float
Float
8
基础属性
AttributeValues 2
#1
详情 2
属性
SW.Attribute.Health
原始数值
120
#2
详情 2
属性
SW.Attribute.MovementSpeed
原始数值
200
技能
Abilities 1
#1
详情 8
Ability
/Script/SpicewoodGAS.GA_Roam
AbilityCallsign
SW.AbilityCallsign.Roam
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 3
#1
详情 3
类型标签
SW.KeyValue.Radius
Type
Float
Float
1000
#2
详情 3
类型标签
SW.KeyValue.MinDelayTime
Type
Float
Float
1
#3
详情 3
类型标签
SW.KeyValue.MaxDelayTime
Type
Float
Float
1
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 3
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.AbilityCallsign.Roam
ParentTags
ParentTags 2
#1
SW.AbilityCallsign
#2
SW
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RoamParameters
NavigationFilterOverride
None
其他定义字段
CharacterReference
None
AttributeThresholds
—
PerceptionConfiguration
—
AIStateTree
/Game/Spicewood/GameplayLogic/StateTrees/Archetypes/ST_Archetype_Unkillable.ST_Archetype_Unkillable
StateTreeConfiguration
—
StaggerAnimation
None
StaggerContextAnimations
—
DeathReasons
—
MultiplayerScalingDefinitions
—
GameplayCueAssets
—
SpawnAnimations
—
Navigation
—

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