Wolf
狼 · 全部关联
返回条目6 个关联条目
生物
Companion
Companion
生物
Overworld
Overworld
关联定义
DefaultCompanionMob
DefaultCompanionMob
关联定义
MeleeDamage
MeleeDamage
关联定义
Mob
Mob
关联定义
生命值
Health
字段关联
175 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.Mob.Default.Companion | 已匹配 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.Mob.Default.Overworld | 已匹配 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.Mob.Default | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW.Mob | 已匹配 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW | 未匹配定义 |
$/IconReference | asset_reference | /OreUI/UI/Icons/Companions/T_UI_Wolf_Companion.T_UI_Wolf_Companion | 已匹配 |
$/CharacterReference | asset_reference | /Game/Spicewood/Art/Characters/Friendlies/Wolf/BP_WolfCharacter.BP_WolfCharacter_C | 已匹配 |
$/KeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.ValidGameplayCues | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water.Exit | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/GameplayTags/1/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water.Enter | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/2/TagName | gameplay_tag | GameplayCue.SW | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/3/TagName | gameplay_tag | GameplayCue | 未匹配定义 |
$/AttributeValues/0/Attribute/TagName | gameplay_tag | SW.Attribute.Health | 已匹配 |
$/AttributeValues/1/Attribute/TagName | gameplay_tag | SW.Attribute.MovementSpeed | 未匹配定义 |
$/AttributeValues/2/Attribute/TagName | gameplay_tag | SW.Attribute.MinimumAcceptableRadiusModifier | 未匹配定义 |
$/AttributeValues/3/Attribute/TagName | gameplay_tag | SW.Attribute.MaximumAcceptableRadiusModifier | 未匹配定义 |
$/Abilities/0/AbilityCallsign/TagName | gameplay_tag | SW.AbilityCallsign.Slam | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.AttackTypeTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/GameplayTag/TagName | gameplay_tag | SW.Attack.Melee | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequireTarget | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequireTargetInRange | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.Range | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.DamageEffectTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Instant.Melee | 已匹配 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Instant | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW.GameplayEffect.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/2/TagName | gameplay_tag | SW.GameplayEffect | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/3/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.DamageCalculationTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/6/GameplayTag/TagName | gameplay_tag | SW.Damage.Absolute | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.FriendlyFire | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.EffectsToApplyToTargetOnHit | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.StatusToApplyToTargetOnHit | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfTagsRequiredForAdditionalEffects | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/12/TypeTag/TagName | gameplay_tag | SW.KeyValue.AdditionalStatusToApplyToTargetOnHit | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/13/TypeTag/TagName | gameplay_tag | SW.KeyValue.ConeAngleDegrees | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/14/TypeTag/TagName | gameplay_tag | SW.KeyValue.ConeOffset | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/15/TypeTag/TagName | gameplay_tag | SW.KeyValue.MaxZDifference | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/16/TypeTag/TagName | gameplay_tag | SW.KeyValue.UsesSouls | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/17/TypeTag/TagName | gameplay_tag | SW.KeyValue.NumHitsRequiredForAbilitySuccess | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/18/TypeTag/TagName | gameplay_tag | SW.KeyValue.AttackWeight | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/18/GameplayTag/TagName | gameplay_tag | SW.Attack.Weight.Medium | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/19/TypeTag/TagName | gameplay_tag | SW.KeyValue.Section1Name | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/20/TypeTag/TagName | gameplay_tag | SW.KeyValue.Section1AnimationModifierTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/20/GameplayTag/TagName | gameplay_tag | SW.Ability.AnimationPlaybackModifier.Melee | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/21/TypeTag/TagName | gameplay_tag | SW.KeyValue.Section2Name | 未匹配定义 |