嘎枝之触

Weapons · UNIQUE

嘎枝之触

Creaking's Reach

以嘎枝的枝干制成,每一击都蕴含着整片森林的力量。

看懂这把武器

原始数据
远程武器轻型武器独特物品

蓄力 0.4 秒 · 射击间隔 0.5 秒

以下为游戏基础定义,用来了解攻击特点;装备力量、附魔和效果会改变实际表现。

射击节奏

1 枚投射物 / 次攻击
射击间隔
0.5 秒

两次攻击间的定义时间

弹药容量
12 枚

弹药容量定义

回充时间
1.5 秒

回充时间参数

回充延迟
1 秒

开始回充前的等待参数

每个格子表示 1 枚容量。回充方式与附加效果也会影响弹药使用。

普通射击与蓄力

蓄力 0.4 秒 · 可以直接射击,也可以蓄力

普通射击
1×
蓄力射击
3×

对比同一投射物的伤害倍率,1× 为未蓄力基准,并非最终伤害。

射程
750

游戏范围单位

投射物伤害系数
1×

作用于投射物基础伤害

跳射伤害倍率
1×

跳跃射击的伤害系数

同系列武器

查看普通款与独特变体的攻击差异。

长弓Longbow普通款

与普通款放在一起看

独特物品图鉴

普通款射击特点

蓄力 0.4 秒 · 射击间隔 0.5 秒

独特款射击特点

蓄力 0.4 秒 · 射击间隔 0.5 秒

打开完整装备对比
进阶数据与定义字段
类型标签
SW.Item.Longbow_Unique1
定义来源
DT_ItemDefinitionRanged
装备栏位
远程武器

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_ItemDefinitionRanged
参数
KeyValues 1
#1
详情 3
类型标签
SW.KeyValue.PossibleRarities
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Rarity.Unique
ParentTags
ParentTags 2
#1
SW.Rarity
#2
SW
装备效果
Effects 2
GameplayTags
GameplayTags 1
#1
SW.EffectTemplate.Sniper.Unique
ParentTags
ParentTags 3
#1
SW.EffectTemplate.Sniper
#2
SW.EffectTemplate
#3
SW
其他定义字段
效果定义
—
交互
InteractionRedirection 1
CallsignToActivate
None
AdditionalAssets
AdditionalAssets 1
名称
None
SetupLoadInfo
SetupLoadInfo 1
DelegateFunctionToRun
None
DT_RangedPropertyDefinition
参数
KeyValues 1
#1
详情 3
类型标签
SW.KeyValue.ProjectileStackCount
Type
Int
Int
60
其他定义字段
Montage
/Game/Spicewood/Art/Characters/Player/Animations/Weapons_Ranged/Bow/AM_Player_Bow_Action.AM_Player_Bow_Action
JumpAttackMontage
/Game/Spicewood/Art/Characters/Player/Animations/Weapons_Ranged/Bow/AM_Player_Bow_Action.AM_Player_Bow_Action
AttackDefintion
AttackDefintion 16
Range
750
MaxAmmo
12
RechargeTimeSeconds
1.5
RechargeDelaySeconds
1
LowAmmoCount
2
VolleyDefinitions
VolleyDefinitions 1
#1
详情 1
ProjectileDefinitions
ProjectileDefinitions 1
#1
详情 9
ProjectileTypeTag
SW.Projectile.Type.PlayerLongbow_Unique1
NumberOfProjectiles
1
DelaySeconds
0
DelaySecondsPerProjectile
0
AngleSpan
25
AngleOffset
0
MaxRandomizedAngleFactor
0
NonRandomFirstArrow
是
ProjectileOffset
ProjectileOffset 3
X
25
Y
-5
Z
25
VolleyDelay
0
AttackRateSeconds
0.5
ChargeTimeSecond
0.4
ChargeRequired
否
ChargeVelocityMultiplier
2
ChargeDamageMultiplier
3
JumpshotDamageMultiplier
1
ProjectileVelocityFactor
1
ProjectileDamageFactor
1
RechargeType
Default
RangedItemAudios
RangedItemAudios 11
OnFired
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/LongbowUnique/sfx_item_longbowUnique1_fire_Play.sfx_item_longbowUnique1_fire_Play
OnCharging
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/Play_sfx_item_longbow_charge.Play_sfx_item_longbow_charge
OnCharged
/Game/Spicewood/Audio/Wwise/sfx_item_shortbow_charged_Play.sfx_item_shortbow_charged_Play
OnFiredCharged
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/Play_sfx_item_longbow_fire.Play_sfx_item_longbow_fire
SwitchAudio
None
OnPickedup
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/LongbowUnique/sfx_item_longbowUnique1_pickup_Play.sfx_item_longbowUnique1_pickup_Play
OnPickedupAudioCategory
SW.Audio.Category.Item.Weapon.Unique.Pickup
OnDropped
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/LongbowUnique/sfx_item_longbowUnique1_drop_Play.sfx_item_longbowUnique1_drop_Play
OnDroppedAudioCategory
SW.Audio.Category.Item.Weapon.Unique.Drop
OnEquipped
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/LongbowUnique/sfx_item_longbowUnique1_place_Play.sfx_item_longbowUnique1_place_Play
OnUnequipped
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/LongBow/LongbowUnique/sfx_item_longbowUnique1_unequip_Play.sfx_item_longbowUnique1_unequip_Play
WeaponAnimLayers
/Game/Spicewood/Art/Characters/Player/Animations/AnimationBlueprints/WeaponsAnimLayers/ABP_BowAnimLayers.ABP_BowAnimLayers_C
EquipAnimationMontage
/Game/Spicewood/Art/Characters/Player/Animations/Weapons_Equip/AM_Player_Equip_Bow.AM_Player_Equip_Bow
ActorReference
/Game/Spicewood/Art/Characters/Player/Equipment/Weapons/Longbow/Longbow_Unique/BP_Longbow_Splinter.BP_Longbow_Splinter_C

图片素材

全部图片

游戏文本

名称与文本 · SW_Item_Longbow_Unique1_SW_TextEntry_Name

嘎枝之触

Creaking's Reach

描述 · SW_Item_Longbow_Unique1_SW_TextEntry_Description

以嘎枝的枝干制成,每一击都蕴含着整片森林的力量。

Made from the branch of a Creaking. Hits with the strength of an entire forest.