Mobs
DamagePuddle
DamagePuddle
生物图鉴与能力
原始数据场景实体
能力拆解
one
- 基础伤害
- 15
- 能力冷却
- 0 秒
- 作用范围
- 270 游戏单位
队伍人数与参数倍率
基础伤害
1×
基础伤害
1.1×
基础伤害
1.2×
基础伤害
1.3×
显示队伍人数对应的参数倍率;最终属性还受难度、变体与其他效果影响。
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.PropActor.DamagePuddle- 定义来源
- DT_MobPropActorDefinition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_MobPropActorDefinition
- 技能
Abilities 1
- #1
详情 8
- Ability
- /Script/SpicewoodGAS.GA_ApplyEffectOnOverlapSphere
- AbilityCallsign
None- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 专属参数
SpecificKeyValues 24
- #1
详情 3
- 类型标签
SW.KeyValue.Range- Type
- Float
- Float
- 270
- #2
详情 3
- 类型标签
SW.KeyValue.ApplyToFriendlies- Type
- Bool
- Bool
- 否
- #3
详情 3
- 类型标签
SW.KeyValue.ApplyToHostiles- Type
- Bool
- Bool
- 是
- #4
详情 3
- 类型标签
SW.KeyValue.ApplyToSelf- Type
- Bool
- Bool
- 否
- #5
详情 3
- 类型标签
SW.KeyValue.AllowHitThroughWalls- Type
- Bool
- Bool
- 是
- #6
详情 3
- 类型标签
SW.KeyValue.RequiredTargetTags- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 1
- #1
SW.State.Life.Alive
- ParentTags
ParentTags 3
- #1
SW.State.Life- #2
SW.State- #3
SW
- #7
详情 2
- 类型标签
SW.KeyValue.IgnoreTargetWithTags- Type
- GameplayTagContainer
- #8
详情 3
- 类型标签
SW.KeyValue.Damage- Type
- Float
- Float
- 15
- #9
详情 3
- 类型标签
SW.KeyValue.DamageCalculationTag- Type
- GameplayTag
- GameplayTag
SW.Damage.Absolute
- #10
详情 3
- 类型标签
SW.KeyValue.AttackTypeTag- Type
- GameplayTag
- GameplayTag
SW.GameplayEffect.Damage.Instant.Blast
- #11
详情 3
- 类型标签
SW.KeyValue.OverlapDamageTags- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 1
- #1
SW.GameplayEffect.Damage.Instant.Blast
- ParentTags
ParentTags 4
- #1
SW.GameplayEffect.Damage.Instant- #2
SW.GameplayEffect.Damage- #3
SW.GameplayEffect- #4
SW
- #12
详情 3
- 类型标签
SW.KeyValue.AllowOverlapEffectsToLinger- Type
- Bool
- Bool
- 否
- #13
详情 3
- 类型标签
SW.KeyValue.AllowOverlapStatusesToLinger- Type
- Bool
- Bool
- 否
- #14
详情 3
- 类型标签
SW.KeyValue.ShouldTrackStatusEffects- Type
- Bool
- Bool
- 否
- #15
详情 3
- 类型标签
SW.KeyValue.ShouldApplyLingeringStatusEffectsOnUntracked- Type
- Bool
- Bool
- 否
- #16
详情 2
- 类型标签
SW.KeyValue.OverlapEffectTags- Type
- GameplayTagContainer
- #17
详情 2
- 类型标签
SW.KeyValue.OverlapStatusTags- Type
- GameplayTagContainer
- #18
详情 2
- 类型标签
SW.KeyValue.LingeringEffectTags- Type
- GameplayTagContainer
- #19
详情 2
- 类型标签
SW.KeyValue.LingeringStatusTags- Type
- GameplayTagContainer
- #20
详情 3
- 类型标签
SW.KeyValue.GameplayCueTag- Type
- GameplayTag
- GameplayTag
GameplayCue.SW.Prop.DamagePuddle
- #21
详情 3
- 类型标签
SW.KeyValue.AbilityLifetime- Type
- Float
- Float
- 0.25
- #22
详情 3
- 类型标签
SW.KeyValue.Suicide- Type
- Bool
- Bool
- 是
- #23
详情 3
- 类型标签
SW.KeyValue.ActorLifetimeAfterAbilityEnd- Type
- Float
- Float
- 0.25
- #24
详情 3
- 类型标签
SW.KeyValue.AttackWeight- Type
- GameplayTag
- GameplayTag
SW.Attack.Weight.Medium
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- InstanceData
InstanceData 1
- #1
详情 2
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_ApplyEffectOnOverlapSphereData
- Knockback
Knockback 6
- Strength
- 1000
- LaunchAngleInDegrees
- 35
- bForceKnockback
- 否
- bDisableMovementControl
- 是
- DisableMovementControlSeconds
- 0.4
- Direction
SW.Knockback.Direction.Target
其他定义字段
- ActorReference
- /Game/Spicewood/Art/Props/BP_PropASCActorBase.BP_PropASCActorBase_C
- AttributeThresholds
- —
- PerceptionConfiguration
- —
- AIStateTree
- None
- DeathReasons
- —
- GameplayCueAssets
- —
- SpawnAnimations
- —
- SetupLoadInfo
SetupLoadInfo 1
- DelegateFunctionToRun
None
- InheritedInstanceDataDefinition
- —
- MapMarkerContextConfigDefinition
- —
- MultiplayerScalingDefinitions
MultiplayerScalingDefinitions 1
- TagMap
TagMap 1
- (AttributeName="BaseDamageMultiplier",Attribute=/Script/SpicewoodGAS.ATR_Damage:BaseDamageMultiplier,AttributeOwner=None)
(AttributeName="BaseDamageMultiplier",Attribute=/Script/SpicewoodGAS.ATR_Damage:BaseDamageMultiplier,AttributeOwner=None) 1
- Multipliers
Multipliers 4
- #1
- 1
- #2
- 1.1
- #3
- 1.2
- #4
- 1.3
图片素材
全部图片此条目没有关联的静态图片。
游戏文本
此定义没有独立的游戏文本。