Mobs

HopperAttackRipple

HopperAttackRipple

生物图鉴与能力

原始数据
场景实体

能力拆解

SculkExplosion

基础伤害
10
能力冷却
0 秒

触发方式

Spawn

GrantTeam

能力冷却
0 秒

AutoCleanup

能力冷却
0 秒

触发方式

Spawn
进阶数据与定义字段
类型标签
SW.PropActor.PogoAttackRipple
定义来源
DT_MobPropActorDefinition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobPropActorDefinition
技能
Abilities 3
#1
详情 10
Ability
/Script/SpicewoodGAS.GA_RippleAttack
AbilityCallsign
SW.AbilityCallsign.SculkExplosion
DynamicAbilityTags
DynamicAbilityTags 2
GameplayTags
GameplayTags 1
#1
SW.Ability.AI.EvaluateNever
ParentTags
ParentTags 3
#1
SW.Ability.AI
#2
SW.Ability
#3
SW
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Spawn
ParentTags
ParentTags 2
#1
SW.GameplayEvent
#2
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 26
#1
详情 3
类型标签
SW.KeyValue.MaxRadius
Type
Float
Float
501
#2
详情 3
类型标签
SW.KeyValue.MinRadius
Type
Float
Float
0
#3
详情 3
类型标签
SW.KeyValue.Margin
Type
Float
Float
10
#4
详情 3
类型标签
SW.KeyValue.Angle
Type
Float
Float
360
#5
详情 3
类型标签
SW.KeyValue.RotationOffsetAngle
Type
Float
Float
0
#6
详情 3
类型标签
SW.KeyValue.SpeedValue
Type
Float
Float
500
#7
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
10
#8
详情 3
类型标签
SW.KeyValue.Jumpable
Type
Bool
Bool
是
#9
详情 3
类型标签
SW.KeyValue.Reversed
Type
Bool
Bool
否
#10
详情 3
类型标签
SW.KeyValue.MaxZHeightDifference
Type
Float
Float
100
#11
详情 3
类型标签
SW.KeyValue.Rollable
Type
Bool
Bool
是
#12
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#13
详情 3
类型标签
SW.KeyValue.AffectActorsOnce
Type
Bool
Bool
是
#14
详情 3
类型标签
SW.KeyValue.TimeBetweenApplications
Type
Float
Float
1
#15
详情 2
类型标签
SW.KeyValue.EffectsToApply
Type
GameplayTagContainer
#16
详情 2
类型标签
SW.KeyValue.StatusesToApply
Type
GameplayTagContainer
#17
详情 2
类型标签
SW.KeyValue.CuesToApply
Type
GameplayTagContainer
#18
详情 3
类型标签
SW.KeyValue.DelayRippleStart
Type
Float
Float
0
#19
详情 3
类型标签
SW.KeyValue.LoopInfinitely
Type
Bool
Bool
否
#20
详情 3
类型标签
SW.KeyValue.NumberOfRipplesPerTrigger
Type
Int
Int
1
#21
详情 3
类型标签
SW.KeyValue.DelayBetweenRipples
Type
Float
Float
0
#22
详情 3
类型标签
SW.KeyValue.UseSocketForCenter
Type
Bool
Bool
否
#23
详情 3
类型标签
SW.KeyValue.SocketName
Type
String
String
None
#24
详情 3
类型标签
SW.KeyValue.CenterOffSet
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
0
#25
详情 3
类型标签
SW.KeyValue.OnRippleCue
Type
GameplayTag
GameplayTag
GameplayCue.SW.Ability.Ripple.SculkCatalyst
#26
详情 3
类型标签
SW.KeyValue.OnRipplesEndEvent
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 7
InstancedStructScriptStruct
/Script/SpicewoodGAS.RippleInstanceData
AttackType
SW.Attack.Artifact
MotionType
NONE
MotionStrength
100
MotionDuration
1
bNoZForceOnMotion
是
RippleKnockbackData
RippleKnockbackData 6
Strength
500
LaunchAngleInDegrees
25
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#2
详情 7
Ability
/Script/SpicewoodGAS.GA_GrantTeam
AbilityCallsign
SW.AbilityCallsign.GrantTeam
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 1
#1
详情 3
类型标签
SW.KeyValue.TeamTag
Type
GameplayTag
GameplayTag
SW.Team.Companion
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
#3
详情 9
Ability
/Script/SpicewoodGAS.GA_RespondToEventOnSelf
AbilityCallsign
SW.AbilityCallsign.AutoCleanup
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Spawn
ParentTags
ParentTags 2
#1
SW.GameplayEvent
#2
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 10
#1
详情 3
类型标签
SW.KeyValue.bWaitForEventToEnd
Type
Bool
Bool
否
#2
详情 3
类型标签
SW.KeyValue.EndAbilityEventTag
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.DelayBeforeEndAbilityTriggered
Type
Float
Float
1
#4
详情 3
类型标签
SW.KeyValue.SendEventToSelfTag
Type
GameplayTag
GameplayTag
None
#5
详情 2
类型标签
SW.KeyValue.SendEventToSelfInstigatorTags
Type
GameplayTagContainer
#6
详情 3
类型标签
SW.KeyValue.OnEndAbilityEvent
Type
GameplayTag
GameplayTag
SW.GameplayEvent.Death.Final
#7
详情 2
类型标签
SW.KeyValue.GameplayEffectTags
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.StatusTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.GameplayCuesToExecute
Type
GameplayTagContainer
#10
详情 3
类型标签
SW.KeyValue.bPlayAnimationWhenTriggered
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Anim
Object
None
其他定义字段
ActorReference
/Game/Spicewood/Art/Props/BP_PropASCActorBase_NoCollision.BP_PropASCActorBase_NoCollision_C
AttributeThresholds
—
PerceptionConfiguration
—
AIStateTree
None
DeathReasons
DeathReasons 1
TagMap
TagMap 1
(TagName="")
None
GameplayCueAssets
GameplayCueAssets 1
Assets
Assets 1
(TagName="SW.VFXContext.Death.Attacked")
(TagName="SW.VFXContext.Death.Attacked") 3
VFX
/Game/Spicewood/FX/Smoke/Dust-Templates/NS_Dust-Impact-Medium.NS_Dust-Impact-Medium
SFX
None
SFXCategory
None
SpawnAnimations
—
SetupLoadInfo
SetupLoadInfo 1
DelegateFunctionToRun
None
InheritedInstanceDataDefinition
—
MapMarkerContextConfigDefinition
—
MultiplayerScalingDefinitions
—

图片素材

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游戏文本

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