Mobs

幽匿巨兽

Sculk Monstrosity

生物图鉴与能力

原始数据
基础生命
2000

能力拆解

近战攻击

基础伤害
12.5
能力冷却
0 秒
作用范围
600 游戏单位

近战攻击

基础伤害
20
能力冷却
0 秒
作用范围
800 游戏单位

RedstoneProjectile

基础伤害
20
能力冷却
10 秒
作用范围
1000 游戏单位
投射物数量
1

Charge

基础伤害
25
能力冷却
6 秒
作用范围
550 游戏单位

近战攻击

基础伤害
35
能力冷却
0 秒
作用范围
600 游戏单位

RedStoneCubeSummon

能力冷却
20 秒

CatalystSummon

能力冷却
40 秒

one

能力冷却
0 秒

触发方式

Heal

Stagger

此能力没有独立的伤害或范围数值,完整定义可在进阶数据中查看。

进阶数据与定义字段
类型标签
SW.Mob.Monstrosity.Sculk
定义来源
DT_MobType3Definition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobType3Definition
基础属性
AttributeValues 3
#1
详情 2
属性
SW.Attribute.Health
原始数值
2000
#2
详情 2
属性
SW.Attribute.SoulDamageResistanceMultiplier
原始数值
0.65
#3
详情 2
属性
SW.Attribute.FireDamageResistanceMultiplier
原始数值
1.5
AttributeAdjustments
AttributeAdjustments 1
AttributeMap
AttributeMap 3
(TagName="SW.Attribute.MovementSpeedMultiplier")
(TagName="SW.Attribute.MovementSpeedMultiplier") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobMoveSpeedMultiplier
(TagName="SW.Attribute.MeleeAttackSpeed")
(TagName="SW.Attribute.MeleeAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
(TagName="SW.Attribute.RangedAttackSpeed")
(TagName="SW.Attribute.RangedAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
技能
Abilities 8
#1
详情 9
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.Punch
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
12.5
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
600
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
30
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
250
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
1
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Default
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
600
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_AttackCombo.AM_Monstrosity_Sculk_AttackCombo
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
1000
LaunchAngleInDegrees
20
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#2
详情 9
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.Swipe
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
20
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
800
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
60
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
250
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
1
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Default
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
1000
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_AttackSwipe.AM_Monstrosity_Sculk_AttackSwipe
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
1600
LaunchAngleInDegrees
30
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#3
详情 9
Ability
/Script/SpicewoodGAS.GA_RangedAttackFromSocket
AbilityCallsign
SW.AbilityCallsign.RedstoneProjectile
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 20
#1
详情 3
类型标签
SW.KeyValue.ProjectileDefinitionTag
Type
GameplayTag
GameplayTag
SW.Projectile.Type.SculkProjectile
#2
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Ranged
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
20
#4
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
1000
#6
详情 3
类型标签
SW.KeyValue.NumberOfProjectiles
Type
Int
Int
1
#7
详情 3
类型标签
SW.KeyValue.PerProjectileSpawnDelay
Type
Float
Float
0.2
#8
详情 3
类型标签
SW.KeyValue.ProjectileSpawnOffset
Type
Vector
Vector
Vector 3
X
-74
Y
0
Z
255
#9
详情 3
类型标签
SW.KeyValue.AngleSpan
Type
Float
Float
45
#10
详情 3
类型标签
SW.KeyValue.AngleOffset
Type
Float
Float
-15
#11
详情 3
类型标签
SW.KeyValue.AngleSpreadType
Type
GameplayTag
GameplayTag
SW.Projectile.Spread.Sequential
#12
详情 3
类型标签
SW.KeyValue.MinimumVerticalRotationalOffset
Type
Float
Float
0
#13
详情 3
类型标签
SW.KeyValue.MaximumVerticalRotationalOffset
Type
Float
Float
0
#14
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#16
详情 3
类型标签
SW.KeyValue.DistanceBasedOnVelocity
Type
Bool
Bool
否
#17
详情 3
类型标签
SW.KeyValue.FireInActorForwardVector
Type
Bool
Bool
否
#18
详情 2
类型标签
SW.KeyValue.ExtraProjectilesIfHasTags
Type
GameplayTagContainer
#19
详情 3
类型标签
SW.KeyValue.ExtraProjectilesNum
Type
Int
Int
0
#20
详情 3
类型标签
SW.KeyValue.RequiresLineOfSight
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
10
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
RangedAttackAnimation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_Projectile.AM_Monstrosity_Sculk_Projectile
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
InstanceData
InstanceData 2
#1
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackBaseInstanceData
bSetFocusOnBegin
是
bClearFocusOnEnd
是
bFireOnInterrupt
否
#2
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackFromSocketInstanceData
ProjectileSockets
ProjectileSockets 3
#1
J_BackSocket_0
#2
J_BackSocket_1
#3
J_BackSocket_2
FireFromRandomSocket
否
AccumulateProjectileIndex
是
#4
详情 9
Ability
/Script/SpicewoodGAS.GA_Charge
AbilityCallsign
SW.AbilityCallsign.Charge
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
GameplayEffect 1
Modifiers
Modifiers 1
#1
详情 4
属性
Attribute 3
AttributeName
MovementSpeed
属性
/Script/SpicewoodGAS.ATR_Movement:MovementSpeed
AttributeOwner
/Script/CoreUObject.Class'/Script/SpicewoodGAS.ATR_Movement'
ModifierOp
AddBase
ModifierMagnitude
ModifierMagnitude 5
MagnitudeCalculationType
ScalableFloat
ScalableFloatMagnitude
ScalableFloatMagnitude 3
原始数值
2000
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
AttributeBasedMagnitude
AttributeBasedMagnitude 7
Coefficient
Coefficient 3
原始数值
1
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
BackingAttribute
BackingAttribute 3
AttributeToCapture
AttributeToCapture 3
AttributeName
属性
AttributeOwner
None
AttributeSource
Source
bSnapshot
否
AttributeCurve
AttributeCurve 2
CurveTable
None
RowName
None
AttributeCalculationType
AttributeMagnitude
FinalChannel
Channel0
CustomMagnitude
CustomMagnitude 5
CalculationClassMagnitude
None
Coefficient
Coefficient 3
原始数值
1
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
FinalLookupCurve
FinalLookupCurve 2
CurveTable
None
RowName
None
SetByCallerMagnitude
SetByCallerMagnitude 2
DataName
None
DataTag
None
EvaluationChannelSettings
EvaluationChannelSettings 1
Channel
Channel0
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
25
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
550
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
是
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
30
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
400
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
1
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Charge_Telegraph
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
Charge_Loop
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
2
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 3
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Animation.PreventIdleBlending
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 3
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Animation.PreventIdleBlending
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
是
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
450
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
6
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_Charge.AM_Monstrosity_Sculk_Charge
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 2
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
4000
LaunchAngleInDegrees
20
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.7
Direction
SW.Knockback.Direction.Target
#2
详情 24
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_ChargeInstanceData
MaxRotationInDegreesPerSecond
20
MaxDurationAfterAttack
0.2
bUseInstantMaxSpeed
否
MaxChargeDistance
0
MinChargeDistance
0
OptionalChargeTimeout
0
bUseOverlapOnlyPawnCollision
否
DeltaOverestimateFactor
5
NavigationCheckHeightOffset
0
FriendlyKnockbackData
FriendlyKnockbackData 6
Strength
4000
LaunchAngleInDegrees
20
bForceKnockback
是
bDisableMovementControl
是
DisableMovementControlSeconds
0.7
Direction
SW.Knockback.Direction.AttackerForward
WedgeDetectionFrequency
0.1
WedgetDetectionDelay
0
bUseDirectPath
是
bLockChargeDirectionOnStart
否
MaximumChargeLocations
5
MinTargetRangeToFlank
1000
MinTargetRangeToEngage
500
FlankingDistance
400
MinFlankingAngle
20
MaxFlankingAngle
40
EngagementDistance
300
MinEngageAngle
20
MaxEngageAngle
80
#5
详情 9
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.Melee.Final
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
35
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
600
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Soul
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 3
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.SoulCharged
ParentTags
ParentTags 2
#1
SW.Status
#2
SW
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
30
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
200
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
1
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Charge_End
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
600
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_Charge.AM_Monstrosity_Sculk_Charge
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
2000
LaunchAngleInDegrees
35
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.6
Direction
SW.Knockback.Direction.Target
#6
详情 8
Ability
/Script/SpicewoodGAS.GA_SpawnTypeSystemActors
AbilityCallsign
SW.AbilityCallsign.RedStoneCubeSummon
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
20
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 2
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
SpawnAnim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/AM_Monstrosity_CubeSummon.AM_Monstrosity_CubeSummon
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
#2
详情 2
名称
Images
Assets
Assets 1
#1
详情 2
名称
None
Object
None
InstanceData
InstanceData 1
#1
详情 62
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
bSpawnFromLootTable
否
bIncludeAreaLootTable
否
bUseMobWaves
否
TagToSpawn
SW.Mob.SculkCube
SpawnFunctionOverride
Default
StartDelay
2
WaitToContinuePreSpawnEvent
None
TelegraphDelay
0
SpawnInterval
0.2
MinimumSpawns
5
MaximumSpawns
7
bTrackPopulation
是
MaxPopulation
15
bDestroyAtWorldReset
否
SpawnLocationType
SW.SpawnLocation.Relation.Area
SpawnLocationIdentifier
SW.Relation.Arena.Spawn.Area
SpawnRotationType
SW.SpawnRotation.Default
RotateImage
否
ImageRotateOffset
90
SpawnInstigatorHandlingMethod
None
CollisionHandlingMethod
AdjustIfPossibleButAlwaysSpawn
LocationHandlingMethod
Reference
bTraceToFloor
是
GroundChecks
EnsureOnGroundInNavmesh
AsyncTraceLengthOverride
-1
SpawnHeightOffset
0
SpawnDirectionOffset
0
bRandomiseSpawnDirection
是
bRandomRadius
是
MinRadius
0
MaxRadius
100
bRoundCalculatedPositionToGrid
否
LaunchVector
LaunchVector 3
X
0
Y
0
Z
0
bCheckIfItemPowerShouldBeApplied
否
EndDelay
0
bSuicideOnEnd
否
RunAnimationIndependent
否
AnimStartSectionName
Default
AnimSpawnSectionName
None
TargetToFocus
SW.AI.FocusTarget.None
bRandomiseAIPrimaryTargetOnSpawn
否
PreSpawnGameplayCue
None
MinTargetHorizontalDistance
-1
MaxTargetHorizontalDistance
-1
MinTargetVerticalDistance
-1
MaxTargetVerticalDistance
-1
bDistributeTargetsToSpawnedActors
否
EventToSendTargetWith
None
ActivationChanceAttribute
None
PostSpawnOwnerEventType
None
PostSpawnActorOwnerEvent
None
PostSpawnActorActorEvent
None
PostSpawnActorGameplayEffectsToApply
PostSpawnActorGameplayEffectsToApply 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.SoulYieldIncrease
ParentTags
ParentTags 2
#1
SW.GameplayEffect
#2
SW
InheritTagsFromOwner
InheritTagsFromOwner 2
GameplayTags
GameplayTags 1
#1
SW.Team
ParentTags
ParentTags 1
#1
SW
SummonedActorLifetimeManagementFlags
4
OverrideSpawnAnim
None
OverrideSpawnVFX
None
PerceptionInstanceData
PerceptionInstanceData 1
PerceptionInstanceMode
Append
bAttachToOwnerSocket
否
SocketName
None
GameplayCue
None
#7
详情 8
Ability
/Script/SpicewoodGAS.GA_SpawnTypeSystemActors
AbilityCallsign
SW.AbilityCallsign.CatalystSummon
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
40
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 2
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
SpawnAnim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/Animation/AM_Monstrosity_Sculk_CatalystSummon.AM_Monstrosity_Sculk_CatalystSummon
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
#2
详情 1
名称
Images
InstanceData
InstanceData 1
#1
详情 61
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
bSpawnFromLootTable
否
bIncludeAreaLootTable
否
bUseMobWaves
否
TagToSpawn
SW.PropActor.SculkCatalyst
SpawnFunctionOverride
Default
StartDelay
2
WaitToContinuePreSpawnEvent
None
TelegraphDelay
0
SpawnInterval
0.5
MinimumSpawns
2
MaximumSpawns
3
bTrackPopulation
是
MaxPopulation
4
bDestroyAtWorldReset
否
SpawnLocationType
SW.SpawnLocation.Relation.Exclusive.Random
SpawnLocationIdentifier
SW.Relation.ArenaFight.SculkCatalyst
SpawnRotationType
SW.SpawnRotation.Default
RotateImage
否
ImageRotateOffset
90
SpawnInstigatorHandlingMethod
None
CollisionHandlingMethod
AdjustIfPossibleButAlwaysSpawn
LocationHandlingMethod
Reference
bTraceToFloor
是
GroundChecks
EnsureOnGround
AsyncTraceLengthOverride
-1
SpawnHeightOffset
50
SpawnDirectionOffset
0
bRandomiseSpawnDirection
否
bRandomRadius
否
MinRadius
0
MaxRadius
200
bRoundCalculatedPositionToGrid
是
LaunchVector
LaunchVector 3
X
0
Y
0
Z
0
bCheckIfItemPowerShouldBeApplied
否
EndDelay
0
bSuicideOnEnd
否
RunAnimationIndependent
否
AnimStartSectionName
Default
AnimSpawnSectionName
None
TargetToFocus
SW.AI.FocusTarget.None
bRandomiseAIPrimaryTargetOnSpawn
否
PreSpawnGameplayCue
None
MinTargetHorizontalDistance
-1
MaxTargetHorizontalDistance
-1
MinTargetVerticalDistance
-1
MaxTargetVerticalDistance
-1
bDistributeTargetsToSpawnedActors
否
EventToSendTargetWith
None
ActivationChanceAttribute
None
PostSpawnOwnerEventType
None
PostSpawnActorOwnerEvent
None
PostSpawnActorActorEvent
None
InheritTagsFromOwner
InheritTagsFromOwner 2
GameplayTags
GameplayTags 1
#1
SW.Team
ParentTags
ParentTags 1
#1
SW
SummonedActorLifetimeManagementFlags
4
OverrideSpawnAnim
None
OverrideSpawnVFX
None
PerceptionInstanceData
PerceptionInstanceData 1
PerceptionInstanceMode
Append
bAttachToOwnerSocket
否
SocketName
None
GameplayCue
None
#8
详情 10
Ability
/Script/SpicewoodGAS.GA_ApplyEffectToSelf
AbilityCallsign
None
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Sculk.Heal
ParentTags
ParentTags 3
#1
SW.GameplayEvent.Sculk
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 6
#1
详情 3
类型标签
SW.KeyValue.ActivationDelay
Type
Float
Float
0.25
#2
详情 3
类型标签
SW.KeyValue.EffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.CatalystHealing
ParentTags
ParentTags 2
#1
SW.GameplayEffect
#2
SW
#3
详情 3
类型标签
SW.KeyValue.GameplayEffectSetByCallerMagnitude
Type
Float
Float
1
#4
详情 3
类型标签
SW.KeyValue.GameplayEffectSetByCallerDuration
Type
Float
Float
1
#5
详情 2
类型标签
SW.KeyValue.GameplayCuesToTrigger
Type
GameplayTagContainer
#6
详情 2
类型标签
SW.KeyValue.StatusTags
Type
GameplayTagContainer
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
是
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Anim
Object
None
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_ApplyEffectToSelfInstanceData
RemoveActiveStatusesBeforeReapply
否
其他定义字段
CharacterReference
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/Sculk/BP_Monstrosity_Sculk.BP_Monstrosity_Sculk_C
AttributeThresholds
—
PerceptionConfiguration
—
AbilitySpecialization
AbilitySpecialization 1
Specializations
Specializations 1
#1
详情 3
Ability
/Script/SpicewoodGAS.GA_BecomeStaggered
AbilityCallsign
SW.AbilityCallsign.Stagger
KeyValueSpecializations
KeyValueSpecializations 1
#1
详情 2
KeyValue
KeyValue 3
类型标签
SW.KeyValue.StaggerDuration
Type
Float
Float
2
ModOp
Override
AIStateTree
/Game/Spicewood/GameplayLogic/StateTrees/ST_MonstrositySculk.ST_MonstrositySculk
StateTreeConfiguration
—
StaggerAnimation
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/AM_Monstrosity_Staggered.AM_Monstrosity_Staggered
StaggerContextAnimations
—
DeathReasons
—
MultiplayerScalingDefinitions
—
GameplayCueAssets
GameplayCueAssets 1
Assets
Assets 6
(TagName="SW.Audio.Mob.Step")
(TagName="SW.Audio.Mob.Step") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_step_Play.sfx_Mob_SculkM_step_Play
SFXCategory
SW.Audio.Category.Footsteps.Mobs
(TagName="SW.Audio.Mob.AttackTelegraph")
(TagName="SW.Audio.Mob.AttackTelegraph") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_cubeSummon_start_Play.sfx_Mob_SculkM_cubeSummon_start_Play
SFXCategory
SW.Audio.Category.Mob.Hostile.Type3.Attack.Ranged
(TagName="SW.Audio.Mob.AttackHit")
(TagName="SW.Audio.Mob.AttackHit") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_cubeSummon_scream_Play.sfx_Mob_SculkM_cubeSummon_scream_Play
SFXCategory
SW.Audio.Category.Mob.Hostile.Type3.Attack.Ranged
(TagName="SW.Audio.Mob.AttackEnd")
(TagName="SW.Audio.Mob.AttackEnd") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_cubeSummon_end_Play.sfx_Mob_SculkM_cubeSummon_end_Play
SFXCategory
SW.Audio.Category.Mob.Hostile.Type3.Attack.Ranged
(TagName="SW.Audio.Mob.Stagger")
(TagName="SW.Audio.Mob.Stagger") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_stagger_start_Play.sfx_Mob_SculkM_stagger_start_Play
SFXCategory
SW.Audio.Category.Mob.Hostile.Boss
(TagName="SW.Audio.Mob.staggerEnd")
(TagName="SW.Audio.Mob.staggerEnd") 3
VFX
None
SFX
/Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType3/SculkMonstrosity/sfx_Mob_SculkM_stagger_end_Play.sfx_Mob_SculkM_stagger_end_Play
SFXCategory
SW.Audio.Category.Mob.Hostile.Boss
SpawnAnimations
SpawnAnimations 1
SpawnAnimations
SpawnAnimations 1
(TagName="SW.SpawnEffects.Animation")
/Game/Spicewood/Art/Characters/Enemies/Bosses/Monstrosities/AM_Monstrosity_Spawn.AM_Monstrosity_Spawn
AudioMobDefinition
AudioMobDefinition 3
Category
SW.Audio.Category.Mob.Hostile.Type3
Priority
1
GameStates
GameStates 1
#1
/Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Encounter/MobType03Name/MobType03Name-MonstrositySculk.MobType03Name-MonstrositySculk
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游戏文本

名称与文本 · SW_Mob_Monstrosity_Sculk_SW_TextEntry_Name

幽匿巨兽

Sculk Monstrosity