Mobs

灵魂腐化地卜师

Soul Corrupted Geomancer

生物图鉴与能力

原始数据
灵魂形态
基础生命
330
韧性
133
灵魂产出
50

能力拆解

ExplodingPillars

能力冷却
5 秒

近战攻击

基础伤害
12
能力冷却
0.5 秒
作用范围
250 游戏单位
进阶数据与定义字段
类型标签
SW.Mob.Geomancer.SoulStated
定义来源
DT_MobSoulStatedDefinition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobSoulStatedDefinition
参数
KeyValues 1
#1
详情 3
类型标签
SW.KeyValue.MobCost
Type
Float
Float
85
基础属性
AttributeValues 4
#1
详情 2
属性
SW.Attribute.Health
原始数值
330
#2
详情 2
属性
SW.Attribute.Resistance.KnockbackResistanceMultiplier
原始数值
0.5
#3
详情 2
属性
SW.Attribute.Poise
原始数值
133
#4
详情 2
属性
SW.Attribute.SoulYield
原始数值
50
技能
Abilities 2
#1
详情 8
Ability
/Script/SpicewoodGAS.GA_SpawnTypeSystemActors
AbilityCallsign
SW.AbilityCallsign.ExplodingPillars
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
1200
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
200
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
5
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 3
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.AbilityCallsign.WallPillars
ParentTags
ParentTags 2
#1
SW.AbilityCallsign
#2
SW
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 2
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
SpawnAnim
Object
/Game/Spicewood/Art/Characters/Enemies/Illagers/Geomancer/Animations/AM_Geomancer_Summon_BlastPillar.AM_Geomancer_Summon_BlastPillar
#2
详情 2
名称
Images
Assets
Assets 3
#1
详情 2
名称
None
Object
/Game/Spicewood/GameplayLogic/GameplayImages/GI_PillarPattern_DUO.GI_PillarPattern_DUO
#2
详情 2
名称
None
Object
/Game/Spicewood/GameplayLogic/GameplayImages/GI_PillarPattern_Quad_Corners.GI_PillarPattern_Quad_Corners
#3
详情 2
名称
None
Object
/Game/Spicewood/GameplayLogic/GameplayImages/GI_PillarPattern_QUAD_M.GI_PillarPattern_QUAD_M
InstanceData
InstanceData 1
#1
详情 61
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
bSpawnFromLootTable
否
bIncludeAreaLootTable
否
bUseMobWaves
否
TagToSpawn
SW.PropActor.BombPillar
SpawnFunctionOverride
Default
StartDelay
0
WaitToContinuePreSpawnEvent
None
TelegraphDelay
0
SpawnInterval
0.1
MinimumSpawns
3
MaximumSpawns
5
bTrackPopulation
否
MaxPopulation
2147483647
bDestroyAtWorldReset
否
SpawnLocationType
SW.SpawnLocation.OwnerTarget
SpawnLocationIdentifier
SW.Relation.SpawnLocation
SpawnRotationType
SW.SpawnRotation.Default
RotateImage
否
ImageRotateOffset
90
SpawnInstigatorHandlingMethod
None
CollisionHandlingMethod
DontSpawnIfColliding
LocationHandlingMethod
Reference
bTraceToFloor
是
GroundChecks
EnsureOnlyWorldStreaming
AsyncTraceLengthOverride
-1
SpawnHeightOffset
0
SpawnDirectionOffset
0
bRandomiseSpawnDirection
否
bRandomRadius
否
MinRadius
0
MaxRadius
0
bRoundCalculatedPositionToGrid
否
LaunchVector
LaunchVector 3
X
0
Y
0
Z
0
bCheckIfItemPowerShouldBeApplied
否
EndDelay
0
bSuicideOnEnd
否
RunAnimationIndependent
否
AnimStartSectionName
Action_Start
AnimSpawnSectionName
None
TargetToFocus
SW.AI.FocusTarget.PrimaryTarget
bRandomiseAIPrimaryTargetOnSpawn
否
PreSpawnGameplayCue
None
MinTargetHorizontalDistance
200
MaxTargetHorizontalDistance
1200
MinTargetVerticalDistance
-1
MaxTargetVerticalDistance
-1
bDistributeTargetsToSpawnedActors
否
EventToSendTargetWith
None
ActivationChanceAttribute
None
PostSpawnOwnerEventType
None
PostSpawnActorOwnerEvent
None
PostSpawnActorActorEvent
None
InheritTagsFromOwner
InheritTagsFromOwner 2
GameplayTags
GameplayTags 1
#1
SW.Team
ParentTags
ParentTags 1
#1
SW
SummonedActorLifetimeManagementFlags
4
OverrideSpawnAnim
None
OverrideSpawnVFX
None
PerceptionInstanceData
PerceptionInstanceData 1
PerceptionInstanceMode
Append
bAttachToOwnerSocket
否
SocketName
None
GameplayCue
None
#2
详情 9
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.Punch
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
7
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
250
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
30
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
200
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
0
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Attack_Telegraph
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
SW.Ability.AnimationPlaybackModifier.Melee
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
300
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0.5
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 3
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.AbilityCallsign.Punch
ParentTags
ParentTags 2
#1
SW.AbilityCallsign
#2
SW
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Illagers/Geomancer/Animations/AM_Geomancer_BasicAttack.AM_Geomancer_BasicAttack
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
其他定义字段
CharacterReference
/Game/Spicewood/Art/Characters/Enemies/Illagers/Geomancer/BP_Geomancer_SoulStated.BP_Geomancer_SoulStated_C
AttributeThresholds
—
PerceptionConfiguration
—
AbilitySpecialization
AbilitySpecialization 1
Specializations
Specializations 1
#1
详情 3
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.Punch
KeyValueSpecializations
KeyValueSpecializations 1
#1
详情 2
KeyValue
KeyValue 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
12
ModOp
Override
AIStateTree
None
StateTreeConfiguration
—
StaggerAnimation
None
StaggerContextAnimations
—
DeathReasons
—
MultiplayerScalingDefinitions
—
GameplayCueAssets
—
SpawnAnimations
—
AudioMobDefinition
AudioMobDefinition 2
Category
SW.Audio.Category.Mob.Hostile.SoulStated
Priority
0
MobConditions
MobConditions 1
ExcludedSoulEnchantments
ExcludedSoulEnchantments 2
GameplayTags
GameplayTags 1
#1
SW.Enchantment.SoulEnchantment.Ranged
ParentTags
ParentTags 3
#1
SW.Enchantment.SoulEnchantment
#2
SW.Enchantment
#3
SW
Navigation
—

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游戏文本

名称与文本 · SW_Mob_Geomancer_SoulStated_SW_TextEntry_Name

灵魂腐化地卜师

Soul Corrupted Geomancer