Vanguard
先锋 · 全部关联
返回条目15 个关联条目

附魔
狙击
Sniper
生物
DefaultHostile
DefaultHostile
附魔
Enchantment
Enchantment
生物
Overworld
Overworld
附魔
Ranged.I
Ranged.I
附魔
SoulEnchantmentBase
SoulEnchantmentBase
生物
Type1
Type1
生物
灵魂腐化先锋
Soul Corrupted Vanguard
关联定义
DefaultHostileMob
DefaultHostileMob
关联定义
DefaultHostileMob
DefaultHostileMob
关联定义
DefaultMob
DefaultMob
关联定义
GlobalHostileMobLoot
GlobalHostileMobLoot
关联定义
MeleeDamage
MeleeDamage
关联定义
Mob
Mob
关联定义
生命值
Health
字段关联
193 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.Mob.Default.Hostile | 已匹配 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.Property.Spawnable | 未匹配定义 |
$/Traits/GameplayTags/2/TagName | gameplay_tag | SW.Mob.Type1 | 已匹配 |
$/Traits/GameplayTags/3/TagName | gameplay_tag | SW.Mob.Default.Overworld | 已匹配 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.Mob.Default | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW.Mob | 已匹配 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW | 未匹配定义 |
$/Traits/ParentTags/3/TagName | gameplay_tag | SW.Property | 未匹配定义 |
$/CharacterReference | asset_reference | /Game/Spicewood/Art/Characters/Enemies/Skeleton_Vanguard/BP_SkeletonVanguard.BP_SkeletonVanguard_C | 已匹配 |
$/KeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.ValidGameplayCues | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water.Exit | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/GameplayTags/1/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water.Enter | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial.Water | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | GameplayCue.SW.OverlapMaterial | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/2/TagName | gameplay_tag | GameplayCue.SW | 未匹配定义 |
$/KeyValues/0/GameplayTagContainer/ParentTags/3/TagName | gameplay_tag | GameplayCue | 未匹配定义 |
$/KeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.MobCost | 未匹配定义 |
$/KeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.Audio.CombatIntensity | 未匹配定义 |
$/AttributeValues/0/Attribute/TagName | gameplay_tag | SW.Attribute.Health | 已匹配 |
$/AttributeValues/1/Attribute/TagName | gameplay_tag | SW.Attribute.MovementSpeed | 未匹配定义 |
$/AttributeValues/2/Attribute/TagName | gameplay_tag | SW.Attribute.Poise | 未匹配定义 |
$/AttributeValues/3/Attribute/TagName | gameplay_tag | SW.Attribute.PoiseDelay | 未匹配定义 |
$/AttributeValues/4/Attribute/TagName | gameplay_tag | SW.Attribute.PoiseRecovery | 未匹配定义 |
$/AttributeValues/5/Attribute/TagName | gameplay_tag | SW.Attribute.AI.SightPerceptionRadius | 未匹配定义 |
$/AttributeValues/6/Attribute/TagName | gameplay_tag | SW.Attribute.AI.PerceptionDelayUntilAggressive | 未匹配定义 |
$/AttributeValues/7/Attribute/TagName | gameplay_tag | SW.Attribute.Shield | 未匹配定义 |
$/AttributeValues/8/Attribute/TagName | gameplay_tag | SW.Attribute.MinimumAcceptableRadiusModifier | 未匹配定义 |
$/AttributeValues/9/Attribute/TagName | gameplay_tag | SW.Attribute.MaximumAcceptableRadiusModifier | 未匹配定义 |
$/AttributeValues/10/Attribute/TagName | gameplay_tag | SW.Attribute.MeleeAttackSpeed | 未匹配定义 |
$/AttributeValues/11/Attribute/TagName | gameplay_tag | SW.Attribute.Mass | 未匹配定义 |
$/AttributeValues/12/Attribute/TagName | gameplay_tag | SW.Attribute.MeleeDamageResistanceMultiplier | 未匹配定义 |
$/AttributeValues/13/Attribute/TagName | gameplay_tag | SW.Attribute.LightningDamageResistanceMultiplier | 未匹配定义 |
$/AttributeValues/14/Attribute/TagName | gameplay_tag | SW.Attribute.SoulYield | 未匹配定义 |
$/Abilities/0/AbilityCallsign/TagName | gameplay_tag | SW.AbilityCallsign.SpearThrust | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.AttackTypeTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/GameplayTag/TagName | gameplay_tag | SW.Attack.Melee | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequireTarget | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.RequireTargetInRange | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.Range | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.DamageEffectTags | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Instant.Melee | 已匹配 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.GameplayEffect.Damage.Instant | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW.GameplayEffect.Damage | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/2/TagName | gameplay_tag | SW.GameplayEffect | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/5/GameplayTagContainer/ParentTags/3/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.DamageCalculationTag | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/6/GameplayTag/TagName | gameplay_tag | SW.Damage.Absolute | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.FriendlyFire | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.EffectsToApplyToTargetOnHit | 未匹配定义 |