DefaultMobType2
DefaultMobType2 · 全部关联
返回条目9 个关联条目
生物
DefaultHostile
DefaultHostile

关联定义
暗影潜行
Shadowcloaking
关联定义
DefaultHostileMob
DefaultHostileMob
关联定义
DefaultHostileMob
DefaultHostileMob
关联定义
DefaultMob
DefaultMob
关联定义
GlobalHostileMobLoot
GlobalHostileMobLoot
关联定义
MiniBoss
MiniBoss
关联定义
MiniBoss
MiniBoss
关联定义
Mob
Mob
字段关联
149 条字段引用
| 字段 | 类型 | 目标 | 解析状态 |
|---|---|---|---|
$/Traits/GameplayTags/0/TagName | gameplay_tag | SW.Mob.Default.Hostile | 已匹配 |
$/Traits/GameplayTags/1/TagName | gameplay_tag | SW.Trait.MiniBoss | 已匹配 |
$/Traits/GameplayTags/2/TagName | gameplay_tag | SW.StatusImmunity.Frenzied | 未匹配定义 |
$/Traits/GameplayTags/3/TagName | gameplay_tag | SW.Trait.Spawn.ForceMontage | 未匹配定义 |
$/Traits/GameplayTags/4/TagName | gameplay_tag | SW.Trait.NonBumpable | 未匹配定义 |
$/Traits/ParentTags/0/TagName | gameplay_tag | SW.Mob.Default | 未匹配定义 |
$/Traits/ParentTags/1/TagName | gameplay_tag | SW.Mob | 已匹配 |
$/Traits/ParentTags/2/TagName | gameplay_tag | SW | 未匹配定义 |
$/Traits/ParentTags/3/TagName | gameplay_tag | SW.Trait | 未匹配定义 |
$/Traits/ParentTags/4/TagName | gameplay_tag | SW.StatusImmunity | 未匹配定义 |
$/Traits/ParentTags/5/TagName | gameplay_tag | SW.Trait.Spawn | 未匹配定义 |
$/KeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.IdealTargetDistance | 未匹配定义 |
$/KeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.IdealTargetDistanceMargin | 未匹配定义 |
$/KeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.IdealTargetDistanceNoveltyModifier | 未匹配定义 |
$/KeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.MobCost | 未匹配定义 |
$/KeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.Audio.CombatIntensity | 未匹配定义 |
$/AttributeValues/0/Attribute/TagName | gameplay_tag | SW.Attribute.MaximumAcceptableRadiusModifier | 未匹配定义 |
$/AttributeValues/1/Attribute/TagName | gameplay_tag | SW.Attribute.MinimumAcceptableRadiusModifier | 未匹配定义 |
$/AttributeValues/2/Attribute/TagName | gameplay_tag | SW.Attribute.ReceiveNegativeStatusDurationMultiplier | 未匹配定义 |
$/AttributeValues/3/Attribute/TagName | gameplay_tag | SW.Attribute.SoulYield | 未匹配定义 |
$/PerceptionConfiguration/IgnoreActorsWithTags/GameplayTags/0/TagName | gameplay_tag | SW.Status.ShadowForm | 已匹配 |
$/PerceptionConfiguration/IgnoreActorsWithTags/ParentTags/0/TagName | gameplay_tag | SW.Status | 未匹配定义 |
$/PerceptionConfiguration/IgnoreActorsWithTags/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/AbilityCallsign/TagName | gameplay_tag | SW.AbilityCallsign.Stagger | 未匹配定义 |
$/Abilities/0/SpecificKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.StaggerDuration | 未匹配定义 |
$/Abilities/0/CommonKeyValues/0/TypeTag/TagName | gameplay_tag | SW.KeyValue.TimeOfDay | 未匹配定义 |
$/Abilities/0/CommonKeyValues/1/TypeTag/TagName | gameplay_tag | SW.KeyValue.InteractionEvent | 未匹配定义 |
$/Abilities/0/CommonKeyValues/2/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMax | 未匹配定义 |
$/Abilities/0/CommonKeyValues/3/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetDistanceMin | 未匹配定义 |
$/Abilities/0/CommonKeyValues/4/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationChance | 未匹配定义 |
$/Abilities/0/CommonKeyValues/5/TypeTag/TagName | gameplay_tag | SW.KeyValue.CooldownDuration | 未匹配定义 |
$/Abilities/0/CommonKeyValues/6/TypeTag/TagName | gameplay_tag | SW.KeyValue.ActivationFailedCues | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/GameplayTags/0/TagName | gameplay_tag | SW.AbilityCallsign.Stagger | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/ParentTags/0/TagName | gameplay_tag | SW.AbilityCallsign | 未匹配定义 |
$/Abilities/0/CommonKeyValues/7/GameplayTagContainer/ParentTags/1/TagName | gameplay_tag | SW | 未匹配定义 |
$/Abilities/0/CommonKeyValues/8/TypeTag/TagName | gameplay_tag | SW.KeyValue.SelfRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/9/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetBlockActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/10/TypeTag/TagName | gameplay_tag | SW.KeyValue.TargetRequireActivationTags | 未匹配定义 |
$/Abilities/0/CommonKeyValues/11/TypeTag/TagName | gameplay_tag | SW.KeyValue.AbilityCanBeRetriggeredWhenActive | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/0/TagName | gameplay_tag | SW.AbilityCallsign.Web | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/1/TagName | gameplay_tag | SW.AbilityCallsign.Chase.Far | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/2/TagName | gameplay_tag | SW.AbilityCallsign.Chase.Close | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/3/TagName | gameplay_tag | SW.AbilityCallsign.Panic | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/4/TagName | gameplay_tag | SW.AbilityCallsign.PanicSelf | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/5/TagName | gameplay_tag | SW.AbilityCallsign.Sting | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/6/TagName | gameplay_tag | SW.AbilityCallsign.HeavyAttack | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/7/TagName | gameplay_tag | SW.AbilityCallsign.LightAttack | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/8/TagName | gameplay_tag | SW.AbilityCallsign.PoisonPotion | 未匹配定义 |
$/Abilities/0/AdditionalAbilityCancelTags/GameplayTags/9/TagName | gameplay_tag | SW.AbilityCallsign.WeaknessPotion | 未匹配定义 |