Mobs
DefaultMobType2
DefaultMobType2
生物图鉴与能力
原始数据敌对
- 灵魂产出
- 75
能力拆解
Stagger
- 能力冷却
- 0 秒
DropSoulsOnHit
- 能力冷却
- 0 秒
one
- 能力冷却
- 0 秒
one
此能力没有独立的伤害或范围数值,完整定义可在进阶数据中查看。
TargetEvent
此能力没有独立的伤害或范围数值,完整定义可在进阶数据中查看。
队伍人数与参数倍率
生命上限
1×
韧性上限
1×
生命上限
1.5×
韧性上限
1.33×
生命上限
2×
韧性上限
1.66×
生命上限
2.5×
韧性上限
2×
显示队伍人数对应的参数倍率;最终属性还受难度、变体与其他效果影响。
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.Mob.Default.Type2- 定义来源
- DT_MobType2Definition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_MobType2Definition
- 参数
KeyValues 5
- #1
详情 3
- 类型标签
SW.KeyValue.IdealTargetDistance- Type
- Float
- Float
- 0
- #2
详情 3
- 类型标签
SW.KeyValue.IdealTargetDistanceMargin- Type
- Float
- Float
- 200
- #3
详情 3
- 类型标签
SW.KeyValue.IdealTargetDistanceNoveltyModifier- Type
- Float
- Float
- 25
- #4
详情 3
- 类型标签
SW.KeyValue.MobCost- Type
- Float
- Float
- 100
- #5
详情 3
- 类型标签
SW.KeyValue.Audio.CombatIntensity- Type
- Float
- Float
- 250
- 基础属性
AttributeValues 4
- #1
详情 2
- 属性
SW.Attribute.MaximumAcceptableRadiusModifier- 原始数值
- 50
- #2
详情 2
- 属性
SW.Attribute.MinimumAcceptableRadiusModifier- 原始数值
- 50
- #3
详情 2
- 属性
SW.Attribute.ReceiveNegativeStatusDurationMultiplier- 原始数值
- 0.8
- #4
详情 2
- 属性
SW.Attribute.SoulYield- 原始数值
- 75
- 技能
Abilities 3
- #1
详情 9
- Ability
- /Script/SpicewoodGAS.GA_BecomeStaggered
- AbilityCallsign
SW.AbilityCallsign.Stagger- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
GameplayEffect 2
- Modifiers
Modifiers 1
- #1
详情 4
- 属性
Attribute 3
- AttributeName
- Poise
- 属性
- /Script/SpicewoodGAS.ATR_Poise:Poise
- AttributeOwner
- /Script/CoreUObject.Class'/Script/SpicewoodGAS.ATR_Poise'
- ModifierOp
- Override
- ModifierMagnitude
ModifierMagnitude 5
- MagnitudeCalculationType
- AttributeBased
- ScalableFloatMagnitude
ScalableFloatMagnitude 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- AttributeBasedMagnitude
AttributeBasedMagnitude 7
- Coefficient
Coefficient 3
- 原始数值
- 1
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- BackingAttribute
BackingAttribute 3
- AttributeToCapture
AttributeToCapture 3
- AttributeName
- PoiseMax
- 属性
- /Script/SpicewoodGAS.ATR_Poise:PoiseMax
- AttributeOwner
- None
- AttributeSource
- Target
- bSnapshot
- 否
- AttributeCurve
AttributeCurve 2
- CurveTable
- None
- RowName
- None
- AttributeCalculationType
- AttributeMagnitude
- FinalChannel
- Channel0
- CustomMagnitude
CustomMagnitude 5
- CalculationClassMagnitude
- None
- Coefficient
Coefficient 3
- 原始数值
- 1
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- FinalLookupCurve
FinalLookupCurve 2
- CurveTable
- None
- RowName
- None
- SetByCallerMagnitude
SetByCallerMagnitude 2
- DataName
- None
- DataTag
None
- EvaluationChannelSettings
EvaluationChannelSettings 1
- Channel
- Channel0
- AdditionalDefinitions
AdditionalDefinitions 1
- #1
详情 3
- Type
- DurationPolicy
- DurationPolicy
- Instant
- AreStatusEffects
- 否
- 专属参数
SpecificKeyValues 1
- #1
详情 3
- 类型标签
SW.KeyValue.StaggerDuration- Type
- Float
- Float
- 2.5
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 3
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 1
- #1
SW.AbilityCallsign.Stagger
- ParentTags
ParentTags 2
- #1
SW.AbilityCallsign- #2
SW
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- AdditionalAbilityCancelTags
AdditionalAbilityCancelTags 2
- GameplayTags
GameplayTags 62
- #1
SW.AbilityCallsign.Web- #2
SW.AbilityCallsign.Chase.Far- #3
SW.AbilityCallsign.Chase.Close- #4
SW.AbilityCallsign.Panic- #5
SW.AbilityCallsign.PanicSelf- #6
SW.AbilityCallsign.Sting- #7
SW.AbilityCallsign.HeavyAttack- #8
SW.AbilityCallsign.LightAttack- #9
SW.AbilityCallsign.PoisonPotion- #10
SW.AbilityCallsign.WeaknessPotion- #11
SW.AbilityCallsign.SlimeBucket- #12
SW.AbilityCallsign.Invisibility- #13
SW.AbilityCallsign.QuillStorm- #14
SW.AbilityCallsign.Slam- #15
SW.AbilityCallsign.LightningSlam- #16
SW.AbilityCallsign.Roam- #17
SW.AbilityCallsign.Swipe- #18
SW.AbilityCallsign.Retreat- #19
SW.AbilityCallsign.DoubleArmSwing- #20
SW.AbilityCallsign.SingleArmSwing- #21
SW.AbilityCallsign.Scream- #22
SW.AbilityCallsign.FireBurst- #23
SW.AbilityCallsign.HunkerDown- #24
SW.AbilityCallsign.Flamethrower- #25
SW.AbilityCallsign.Launch- #26
SW.AbilityCallsign.ForwardStrike- #27
SW.AbilityCallsign.FuryFist- #28
SW.AbilityCallsign.CatchProjectile- #29
SW.AbilityCallsign.SeedShells- #30
SW.AbilityCallsign.TongueJab- #31
SW.AbilityCallsign.Lifelink- #32
SW.AbilityCallsign.Bite- #33
SW.AbilityCallsign.Dodge- #34
SW.AbilityCallsign.SpearThrust- #35
SW.AbilityCallsign.Punch- #36
SW.AbilityCallsign.WallPillars- #37
SW.AbilityCallsign.ExplodingPillars- #38
SW.AbilityCallsign.Ignition- #39
SW.AbilityCallsign.Shoot- #40
SW.AbilityCallsign.Maw.ClapHit- #41
SW.AbilityCallsign.Maw.FollowSwipeEnd- #42
SW.AbilityCallsign.Maw.FollowSwipeHit- #43
SW.AbilityCallsign.Maw.HeavySwipeEnd- #44
SW.AbilityCallsign.Maw.HeavySwipeHit- #45
SW.AbilityCallsign.Maw.InitialSwipeHit- #46
SW.AbilityCallsign.Maw.SoulBalls- #47
SW.AbilityCallsign.Maw.SonicBoom- #48
SW.AbilityCallsign.Maw.SoulPukeCharge- #49
SW.AbilityCallsign.Maw.SoulPukeEnd- #50
SW.AbilityCallsign.Maw.SoulPukeLoop- #51
SW.AbilityCallsign.Maw.Spin- #52
SW.AbilityCallsign.BecomePanicked- #53
SW.AbilityCallsign.DamagePotion- #54
SW.AbilityCallsign.EatGrass- #55
SW.AbilityCallsign.Flank- #56
SW.AbilityCallsign.SonicBoom- #57
SW.AbilityCallsign.Enrage- #58
SW.AbilityCallsign.Idle- #59
SW.AbilityCallsign.Frenzy- #60
SW.AbilityCallsign.Melee.Final.Moving- #61
SW.AbilityCallsign.Melee.Right.Moving- #62
SW.AbilityCallsign.Melee.Left.Moving
- ParentTags
ParentTags 8
- #1
SW.AbilityCallsign- #2
SW- #3
SW.AbilityCallsign.Chase- #4
SW.AbilityCallsign.Maw- #5
SW.AbilityCallsign.Melee.Final- #6
SW.AbilityCallsign.Melee- #7
SW.AbilityCallsign.Melee.Right- #8
SW.AbilityCallsign.Melee.Left
- AdditionalAbilityBlockTags
AdditionalAbilityBlockTags 2
- GameplayTags
GameplayTags 6
- #1
SW.AbilityCallsign.Roam- #2
SW.AbilityCallsign.Ignition- #3
SW.AbilityCallsign.Dodge- #4
SW.AbilityCallsign.CatchProjectile- #5
SW.AbilityCallsign.Chase.Far- #6
SW.AbilityCallsign.Chase.Close
- ParentTags
ParentTags 3
- #1
SW.AbilityCallsign- #2
SW- #3
SW.AbilityCallsign.Chase
- #2
详情 7
- Ability
- /Script/SpicewoodGAS.GA_DropSoulsOnHealthLoss
- AbilityCallsign
SW.AbilityCallsign.DropSoulsOnHit- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 专属参数
SpecificKeyValues 2
- #1
详情 3
- 类型标签
SW.KeyValue.SoulsPerHealthLost- Type
- Float
- Float
- 0.025
- #2
详情 3
- 类型标签
SW.KeyValue.ActivateOnGive- Type
- Bool
- Bool
- 否
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- #3
详情 6
- Ability
- /Script/SpicewoodGAS.GA_LockDifficulty
- AbilityCallsign
None- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
其他定义字段
- CharacterReference
- None
- AttributeThresholds
- —
- PerceptionConfiguration
PerceptionConfiguration 1
- IgnoreActorsWithTags
IgnoreActorsWithTags 2
- GameplayTags
GameplayTags 1
- #1
SW.Status.ShadowForm
- ParentTags
ParentTags 2
- #1
SW.Status- #2
SW
- AbilitySpecialization
AbilitySpecialization 1
- Specializations
Specializations 2
- #1
详情 3
- Ability
- /Script/SpicewoodGAS.GA_HandleOnSpawnCuesAndAnims
- AbilityCallsign
None- InstanceDataSpecializations
InstanceDataSpecializations 1
- #1
详情 1
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_OnSpawnCuesAndAnimationsParameters
- #2
详情 4
- Ability
- /Script/SpicewoodGAS.GA_ChaseEventTargetIntoRange
- AbilityCallsign
SW.AbilityCallsign.Chase.TargetEvent- KeyValueSpecializations
KeyValueSpecializations 1
- #1
详情 2
- KeyValue
KeyValue 3
- 类型标签
SW.KeyValue.bEndOnSight- Type
- Bool
- Bool
- 是
- ModOp
- Override
- InstanceDataSpecializations
InstanceDataSpecializations 1
- #1
详情 1
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_ChaseEventTargetIntoRangeParams
- AIStateTree
- None
- StateTreeConfiguration
- —
- StaggerAnimation
- None
- StaggerContextAnimations
- —
- DeathReasons
- —
- MultiplayerScalingDefinitions
MultiplayerScalingDefinitions 1
- TagMap
TagMap 2
- (AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None)
(AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None) 1
- Multipliers
Multipliers 4
- #1
- 1
- #2
- 1.5
- #3
- 2
- #4
- 2.5
- (AttributeName="PoiseMax",Attribute=/Script/SpicewoodGAS.ATR_Poise:PoiseMax,AttributeOwner=None)
(AttributeName="PoiseMax",Attribute=/Script/SpicewoodGAS.ATR_Poise:PoiseMax,AttributeOwner=None) 1
- Multipliers
Multipliers 4
- #1
- 1
- #2
- 1.33
- #3
- 1.66
- #4
- 2
- GameplayCueAssets
- —
- SpawnAnimations
- —
- AudioMobDefinition
AudioMobDefinition 2
- Category
SW.Audio.Category.Mob.Hostile.Type2- Priority
- 0
- Navigation
- —
图片素材
全部图片此条目没有关联的静态图片。
游戏文本
此定义没有独立的游戏文本。
