Mobs
Pet
Pet
生物图鉴与能力
原始数据能力拆解
Follow
- 能力冷却
- 0 秒
游荡
- 能力冷却
- 0 秒
- 作用半径
- 300 游戏单位
GrantTeam
- 能力冷却
- 0 秒
触发方式
BeginPlay
HandleFinalDeath
- 能力冷却
- 0 秒
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.Mob.Default.Pet- 定义来源
- DT_MobDefinition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_MobDefinition
- 技能
Abilities 4
- #1
详情 9
- Ability
- /Script/SpicewoodGAS.GA_PetFollow
- AbilityCallsign
SW.AbilityCallsign.Follow- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- AdditionalAbilityCancelTags
AdditionalAbilityCancelTags 2
- GameplayTags
GameplayTags 1
- #1
SW.AbilityCallsign.Roam
- ParentTags
ParentTags 2
- #1
SW.AbilityCallsign- #2
SW
- AdditionalAbilityBlockTags
AdditionalAbilityBlockTags 2
- GameplayTags
GameplayTags 1
- #1
SW.AbilityCallsign.Roam
- ParentTags
ParentTags 2
- #1
SW.AbilityCallsign- #2
SW
- InstanceData
InstanceData 1
- #1
详情 12
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_PetFollowInstanceData
- FollowTriggerDistance
- 500
- PlayerTeleportDistance
- 1500
- IdealFollowDistance
- 350
- MinimumFollowDistance
- 100
- CatchUpMultiplierPerBlockDistance
- 0.025
- SlowDownMultiplierPerBlockDistance
- 0.25
- PathingAttemptsBeforeTeleport
- 3
- TeleportRadius
- 500
- IdealEndFollowDistance
- 350
- PostTeleportPerceptionRefreshDelay
- 0.1
- TeleportCue
None
- #2
详情 8
- Ability
- /Script/SpicewoodGAS.GA_CompanionRoam
- AbilityCallsign
SW.AbilityCallsign.Roam- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 专属参数
SpecificKeyValues 4
- #1
详情 3
- 类型标签
SW.KeyValue.MaxDistanceFromOwner- Type
- Float
- Float
- 500
- #2
详情 3
- 类型标签
SW.KeyValue.Radius- Type
- Float
- Float
- 300
- #3
详情 3
- 类型标签
SW.KeyValue.MinDelayTime- Type
- Float
- Float
- 2
- #4
详情 3
- 类型标签
SW.KeyValue.MaxDelayTime- Type
- Float
- Float
- 3
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 3
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 1
- #1
SW.AbilityCallsign.Roam
- ParentTags
ParentTags 2
- #1
SW.AbilityCallsign- #2
SW
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- InstanceData
InstanceData 1
- #1
详情 2
- InstancedStructScriptStruct
- /Script/SpicewoodGAS.GA_RoamParameters
- NavigationFilterOverride
- None
- #3
详情 8
- Ability
- /Script/SpicewoodGAS.GA_GrantTeam
- AbilityCallsign
SW.AbilityCallsign.GrantTeam- TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
- GameplayTags
GameplayTags 1
- #1
SW.GameplayEvent.BeginPlay
- ParentTags
ParentTags 2
- #1
SW.GameplayEvent- #2
SW
- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 专属参数
SpecificKeyValues 1
- #1
详情 3
- 类型标签
SW.KeyValue.TeamTag- Type
- GameplayTag
- GameplayTag
SW.Team.Neutral
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- #4
详情 7
- Ability
- /Script/SpicewoodGAS.GA_HandleFinalDeath
- AbilityCallsign
SW.AbilityCallsign.HandleFinalDeath- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
- —
- 专属参数
SpecificKeyValues 6
- #1
详情 3
- 类型标签
SW.KeyValue.OnDeathCueTag- Type
- GameplayTag
- GameplayTag
None
- #2
详情 3
- 类型标签
SW.KeyValue.bDeathCueExecutedOnPlayerASC- Type
- Bool
- Bool
- 否
- #3
详情 3
- 类型标签
SW.KeyValue.bCleanupActorOnClient- Type
- Bool
- Bool
- 是
- #4
详情 3
- 类型标签
SW.KeyValue.CleanupLifeSpan- Type
- Float
- Float
- 0.0001
- #5
详情 3
- 类型标签
SW.KeyValue.SuppressAutoLifeDeadTag- Type
- Bool
- Bool
- 是
- #6
详情 2
- 类型标签
SW.KeyValue.DeathWrapUpEvents- Type
- GameplayTagContainer
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 0
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 0
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 2
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
其他定义字段
- CharacterReference
- None
- AttributeThresholds
- —
- PerceptionConfiguration
- —
- AIStateTree
- /Game/Spicewood/GameplayLogic/StateTrees/Archetypes/ST_Archetype_Pet.ST_Archetype_Pet
- StateTreeConfiguration
- —
- StaggerAnimation
- None
- StaggerContextAnimations
- —
- DeathReasons
- —
- MultiplayerScalingDefinitions
- —
- GameplayCueAssets
- —
- SpawnAnimations
- —
- Navigation
- —
DT_StreamingDefinition
—
其他定义字段
- ActorStreamingDefinition
ActorStreamingDefinition 5
- SpawnRadius
- 3000
- DespawnRadius
- 4000
- ShouldDespawnConditions
ShouldDespawnConditions 1
- #1
- /Script/CoreUObject.Class'/Script/SpicewoodGAS.SWGC_False'
- DestroyOnDespawn
- 否
- InstigatorHandlingMethod
SW.InstigatorHandlingMethod.IgnoreInstigator
图片素材
全部图片此条目没有关联的静态图片。
游戏文本
此定义没有独立的游戏文本。