Mobs
掠夺者
Pillager
生物图鉴与能力
原始数据主世界生物类型 1
- 基础生命
- 20
- 移动速度
- 450
- 韧性
- 30
能力拆解
Retreat
- 能力冷却
- 5 秒
- 作用半径
- 300 游戏单位
远程攻击
- 基础伤害
- 6.5
远程攻击
- 基础伤害
- 6.5
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.Mob.Pillager- 定义来源
- DT_MobType1Definition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_MobType1Definition
- 参数
KeyValues 3
- #1
详情 3
- 类型标签
SW.KeyValue.ValidGameplayCues- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 2
- #1
GameplayCue.SW.OverlapMaterial.Water.Exit- #2
GameplayCue.SW.OverlapMaterial.Water.Enter
- ParentTags
ParentTags 4
- #1
GameplayCue.SW.OverlapMaterial.Water- #2
GameplayCue.SW.OverlapMaterial- #3
GameplayCue.SW- #4
GameplayCue
- #2
详情 3
- 类型标签
SW.KeyValue.MobCost- Type
- Float
- Float
- 25
- #3
详情 3
- 类型标签
SW.KeyValue.Audio.CombatIntensity- Type
- Float
- Float
- 25
- 基础属性
AttributeValues 14
- #1
详情 2
- 属性
SW.Attribute.Health- 原始数值
- 20
- #2
详情 2
- 属性
SW.Attribute.MovementSpeed- 原始数值
- 450
- #3
详情 2
- 属性
SW.Attribute.RangedAttackSpeed- 原始数值
- 0.9
- #4
详情 2
- 属性
SW.Attribute.RangedVelocityMultiplier- 原始数值
- 0.95
- #5
详情 2
- 属性
SW.Attribute.ItemPowerRangedWeapon- 原始数值
- 1
- #6
详情 2
- 属性
SW.Attribute.Poise- 原始数值
- 30
- #7
详情 2
- 属性
SW.Attribute.PoiseDelay- 原始数值
- 2
- #8
详情 2
- 属性
SW.Attribute.PoiseRecovery- 原始数值
- 20
- #9
详情 2
- 属性
SW.Attribute.AI.SightPerceptionRadius- 原始数值
- 2000
- #10
详情 2
- 属性
SW.Attribute.AI.PerceptionDelayUntilAggressive- 原始数值
- 0.8
- #11
详情 2
- 属性
SW.Attribute.AI.LineOfSightDirectionalCone- 原始数值
- 360
- #12
详情 2
- 属性
SW.Attribute.AI.PerceptionDelayUntilIdle- 原始数值
- 10
- #13
详情 2
- 属性
SW.Attribute.SoulDamageResistanceMultiplier- 原始数值
- 1.5
- #14
详情 2
- 属性
SW.Attribute.Mass- 原始数值
- 4
- 技能
Abilities 1
- #1
详情 8
- Ability
- /Script/SpicewoodGAS.GA_Retreat
- AbilityCallsign
SW.AbilityCallsign.Retreat- ActivationBoundToGrantingUID
- 否
- EnhancedInputTag
None- 效果定义
GameplayEffect 1
- Modifiers
Modifiers 1
- #1
详情 4
- 属性
Attribute 3
- AttributeName
- MovementSpeedMultiplier
- 属性
- /Script/SpicewoodGAS.ATR_Movement:MovementSpeedMultiplier
- AttributeOwner
- /Script/CoreUObject.Class'/Script/SpicewoodGAS.ATR_Movement'
- ModifierOp
- MultiplyAdditive
- ModifierMagnitude
ModifierMagnitude 5
- MagnitudeCalculationType
- ScalableFloat
- ScalableFloatMagnitude
ScalableFloatMagnitude 3
- 原始数值
- 0.65
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- AttributeBasedMagnitude
AttributeBasedMagnitude 7
- Coefficient
Coefficient 3
- 原始数值
- 1
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- BackingAttribute
BackingAttribute 3
- AttributeToCapture
AttributeToCapture 3
- AttributeName
- 属性
- AttributeOwner
- None
- AttributeSource
- Source
- bSnapshot
- 否
- AttributeCurve
AttributeCurve 2
- CurveTable
- None
- RowName
- None
- AttributeCalculationType
- AttributeMagnitude
- FinalChannel
- Channel0
- CustomMagnitude
CustomMagnitude 5
- CalculationClassMagnitude
- None
- Coefficient
Coefficient 3
- 原始数值
- 1
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
- 原始数值
- 0
- Curve
Curve 2
- CurveTable
- None
- RowName
- None
- RegistryType
RegistryType 1
- 名称
- None
- FinalLookupCurve
FinalLookupCurve 2
- CurveTable
- None
- RowName
- None
- SetByCallerMagnitude
SetByCallerMagnitude 2
- DataName
- None
- DataTag
None
- EvaluationChannelSettings
EvaluationChannelSettings 1
- Channel
- Channel0
- 专属参数
SpecificKeyValues 7
- #1
详情 3
- 类型标签
SW.KeyValue.FocusTargetOnRetreat- Type
- Bool
- Bool
- 是
- #2
详情 3
- 类型标签
SW.KeyValue.SendEventDuringRetreat- Type
- Bool
- Bool
- 是
- #3
详情 3
- 类型标签
SW.KeyValue.EventFrequency- Type
- Float
- Float
- 0.5
- #4
详情 3
- 类型标签
SW.KeyValue.EventTag- Type
- GameplayTag
- GameplayTag
SW.GameplayEvent.RetreatRangedAttack
- #5
详情 3
- 类型标签
SW.KeyValue.Distance- Type
- Float
- Float
- 1000
- #6
详情 3
- 类型标签
SW.KeyValue.Radius- Type
- Float
- Float
- 300
- #7
详情 3
- 类型标签
SW.KeyValue.MaximumHeightDifference- Type
- Float
- Float
- 50
- 通用参数
CommonKeyValues 12
- #1
详情 2
- 类型标签
SW.KeyValue.TimeOfDay- Type
- GameplayTagContainer
- #2
详情 3
- 类型标签
SW.KeyValue.InteractionEvent- Type
- GameplayTag
- GameplayTag
None
- #3
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMax- Type
- Float
- Float
- 1000
- #4
详情 3
- 类型标签
SW.KeyValue.TargetDistanceMin- Type
- Float
- Float
- 0
- #5
详情 3
- 类型标签
SW.KeyValue.ActivationChance- Type
- Int
- Int
- 100
- #6
详情 3
- 类型标签
SW.KeyValue.CooldownDuration- Type
- Float
- Float
- 5
- #7
详情 2
- 类型标签
SW.KeyValue.ActivationFailedCues- Type
- GameplayTagContainer
- #8
详情 3
- 类型标签
SW.KeyValue.SelfBlockActivationTags- Type
- GameplayTagContainer
- GameplayTagContainer
GameplayTagContainer 2
- GameplayTags
GameplayTags 1
- #1
SW.AbilityCallsign.Retreat
- ParentTags
ParentTags 2
- #1
SW.AbilityCallsign- #2
SW
- #9
详情 2
- 类型标签
SW.KeyValue.SelfRequireActivationTags- Type
- GameplayTagContainer
- #10
详情 2
- 类型标签
SW.KeyValue.TargetBlockActivationTags- Type
- GameplayTagContainer
- #11
详情 2
- 类型标签
SW.KeyValue.TargetRequireActivationTags- Type
- GameplayTagContainer
- #12
详情 3
- 类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive- Type
- Bool
- Bool
- 否
- Assets
Assets 1
- #1
详情 1
- 名称
- None
其他定义字段
- AdditionalTypesToLoad
AdditionalTypesToLoad 2
- GameplayTags
GameplayTags 1
- #1
SW.Projectile.Type.PillagerBow
- ParentTags
ParentTags 3
- #1
SW.Projectile.Type- #2
SW.Projectile- #3
SW
- CharacterReference
- /Game/Spicewood/Art/Characters/Enemies/Illagers/Pillager/BP_Pillager.BP_Pillager_C
- AttributeThresholds
- —
- PerceptionConfiguration
- —
- AbilitySpecialization
AbilitySpecialization 1
- Specializations
Specializations 2
- #1
详情 4
- Ability
- /Script/SpicewoodGAS.GA_RangedAttack
- AbilityCallsign
SW.AbilityCallsign.BaseRangedAttack- KeyValueSpecializations
KeyValueSpecializations 2
- #1
详情 2
- KeyValue
KeyValue 3
- 类型标签
SW.KeyValue.Damage- Type
- Float
- Float
- 6.5
- ModOp
- Override
- #2
详情 2
- KeyValue
KeyValue 3
- 类型标签
SW.KeyValue.ProjectileDefinitionTag- Type
- GameplayTag
- GameplayTag
SW.Projectile.Type.PillagerBow
- ModOp
- Override
- AssetSpecializations
AssetSpecializations 1
- #1
详情 4
- BundleName
- Animation
- 名称
- RangedAttackAnimation
- Object
- /Game/Spicewood/Art/Characters/Enemies/Illagers/Pillager/Animations/AM_Pillager_RangedAttack.AM_Pillager_RangedAttack
- ModOp
- Override
- #2
详情 4
- Ability
- /Script/SpicewoodGAS.GA_RangedAttack
- AbilityCallsign
None- KeyValueSpecializations
KeyValueSpecializations 2
- #1
详情 2
- KeyValue
KeyValue 3
- 类型标签
SW.KeyValue.ProjectileDefinitionTag- Type
- GameplayTag
- GameplayTag
SW.Projectile.Type.PillagerBow
- ModOp
- Override
- #2
详情 2
- KeyValue
KeyValue 3
- 类型标签
SW.KeyValue.Damage- Type
- Float
- Float
- 6.5
- ModOp
- Override
- AssetSpecializations
AssetSpecializations 1
- #1
详情 4
- BundleName
- Animation
- 名称
- RangedAttackAnimation
- Object
- /Game/Spicewood/Art/Characters/Enemies/Illagers/Pillager/Animations/AM_Pillager_RangedAttack_Retreat.AM_Pillager_RangedAttack_Retreat
- ModOp
- Override
- AIStateTree
- None
- StateTreeConfiguration
- —
- StaggerAnimation
- /Game/Spicewood/Art/Characters/Enemies/Illagers/Pillager/Animations/AM_Pillager_Staggered.AM_Pillager_Staggered
- StaggerContextAnimations
- —
- DeathReasons
- —
- MultiplayerScalingDefinitions
- —
- GameplayCueAssets
GameplayCueAssets 1
- Assets
Assets 2
- (TagName="SW.Audio.Mob.BowLoad")
(TagName="SW.Audio.Mob.BowLoad") 3
- VFX
- None
- SFX
- /Game/Spicewood/Audio/Wwise/Events/SpiceWood/Items/Weapons/Weapon_Ranged/Crossbow/Play_sfx_item_crossbow_load.Play_sfx_item_crossbow_load
- SFXCategory
SW.Audio.Category.Mob.Hostile.Type1.Attack.Ranged
- (TagName="SW.Audio.Mob.BowFire")
(TagName="SW.Audio.Mob.BowFire") 3
- VFX
- None
- SFX
- /Game/Spicewood/Audio/Wwise/Events/SpiceWood/Mobs/Mob_Hostile/MobType1/Pillager/Play_sfx_mob_pillagerProjectile.Play_sfx_mob_pillagerProjectile
- SFXCategory
SW.Audio.Category.Mob.Hostile.Type1.Attack.Ranged
- SpawnAnimations
SpawnAnimations 1
- SpawnAnimations
SpawnAnimations 1
- (TagName="SW.SpawnEffects.Animation")
- /Game/Spicewood/Art/Characters/Enemies/Illagers/Pillager/Animations/AM_Pillager_Spawn.AM_Pillager_Spawn
- AudioMobDefinition
AudioMobDefinition 2
- Category
SW.Audio.Category.Mob.Hostile.Type1- Priority
- 0
- 攻击动作
Variants 1
- Replacements
Replacements 2
- #1
详情 3
- TypeTagToUseInstead
SW.Mob.PillagerVariant1- ShouldSpawn
- None
- Weight
- 0.2
- #2
详情 3
- TypeTagToUseInstead
SW.Mob.PillagerVariant2- ShouldSpawn
- None
- Weight
- 0.2
- MobConditions
MobConditions 2
- SoulStateTag
SW.Mob.Pillager.SoulStated- ExcludedSoulEnchantments
ExcludedSoulEnchantments 2
- GameplayTags
GameplayTags 2
- #1
SW.Enchantment.SoulEnchantment.Melee- #2
SW.Enchantment.SoulEnchantment.Melee.I
- ParentTags
ParentTags 4
- #1
SW.Enchantment.SoulEnchantment- #2
SW.Enchantment- #3
SW- #4
SW.Enchantment.SoulEnchantment.Melee
- Navigation
- —
DT_TypeTrackingDefinition
—
其他定义字段
- TypeTrackingData
TypeTrackingData 2
- bTrackingEnabled
- 是
- bAllowIdentifyAsType
- 是
- TypeTrackingTelemetryData
TypeTrackingTelemetryData 2
- HighWaterMarkThreshold
- 2
- TelemetryThrottleSec
- 10
图片素材
全部图片此条目没有关联的静态图片。
游戏文本
名称与文本 · SW_Mob_Pillager_SW_TextEntry_Name
掠夺者
Pillager







