
Locations
余烬峭壁
Cinder Crags
地点与探索
原始数据主世界
这里会遇到什么
5 种关联生物僵尸常规遭遇 · 规则 1白天
卫道士特殊遭遇 · 规则 1白天
掠夺者特殊遭遇 · 规则 1白天
卫道士特殊遭遇 · 规则 1白天
掠夺者特殊遭遇 · 规则 1白天
地卜师特殊遭遇 · 规则 1白天
僵尸常规遭遇 · 规则 2夜晚
骷髅常规遭遇 · 规则 2夜晚
卫道士特殊遭遇 · 规则 2夜晚
掠夺者特殊遭遇 · 规则 2夜晚
卫道士特殊遭遇 · 规则 2夜晚
掠夺者特殊遭遇 · 规则 2夜晚
地卜师特殊遭遇 · 规则 2夜晚
僵尸特殊遭遇 · 规则 2夜晚
骷髅特殊遭遇 · 规则 2夜晚
15 条遭遇规则
探索与刷新
- 生成区域重生间隔
- 60 秒
配置数量用于区域生成规则,不表示每次探索的保证掉落。
所属区域
进阶数据与定义字段
详细数据
查看原始数据- 类型标签
SW.Area.Peaks.A1- 定义来源
- DT_AreaDefinition
以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。
DT_AreaDefinition
- 区域定义
AreaDefinition 4
- ProgressionDefinition
None- ConditionGroups
ConditionGroups 2
- #1
详情 4
- Condition
Condition 2
- GameplayTags
GameplayTags 1
- #1
SW.TimeOfDay.Day
- ParentTags
ParentTags 2
- #1
SW.TimeOfDay- #2
SW
- AmbientDefinition
- —
- DefaultDefinition
DefaultDefinition 2
- MobTypes
MobTypes 1
- #1
详情 4
- MobType
SW.Mob.Zombie- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- CombatDefinitions
CombatDefinitions 2
- #1
详情 2
- Tag
SW.CombatDefinition.PeaksA1.IllagerRaiders- CombatDefinition
CombatDefinition 2
- MobTypes
MobTypes 2
- #1
详情 4
- MobType
SW.Mob.Vindicator- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Pillager- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- #2
详情 2
- Tag
SW.CombatDefinition.PeaksA1.IllagerLargeGroup- CombatDefinition
CombatDefinition 2
- MobTypes
MobTypes 3
- #1
详情 4
- MobType
SW.Mob.Vindicator- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Pillager- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #3
详情 4
- MobType
SW.Mob.Geomancer- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- #2
详情 4
- Condition
Condition 2
- GameplayTags
GameplayTags 1
- #1
SW.TimeOfDay.Night
- ParentTags
ParentTags 2
- #1
SW.TimeOfDay- #2
SW
- AmbientDefinition
- —
- DefaultDefinition
DefaultDefinition 2
- MobTypes
MobTypes 2
- #1
详情 4
- MobType
SW.Mob.Zombie- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Skeleton- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- CombatDefinitions
CombatDefinitions 3
- #1
详情 2
- Tag
SW.CombatDefinition.PeaksA1.IllagerRaiders- CombatDefinition
CombatDefinition 2
- MobTypes
MobTypes 2
- #1
详情 4
- MobType
SW.Mob.Vindicator- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Pillager- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- #2
详情 2
- Tag
SW.CombatDefinition.PeaksA1.IllagerLargeGroup- CombatDefinition
CombatDefinition 2
- MobTypes
MobTypes 3
- #1
详情 4
- MobType
SW.Mob.Vindicator- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Pillager- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #3
详情 4
- MobType
SW.Mob.Geomancer- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- #3
详情 2
- Tag
SW.CombatDefinition.PeaksA1.NightGroup- CombatDefinition
CombatDefinition 2
- MobTypes
MobTypes 2
- #1
详情 4
- MobType
SW.Mob.Zombie- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- #2
详情 4
- MobType
SW.Mob.Skeleton- MaxPercentage
- -1
- OverrideSpawnAnim
None- OverrideSpawnVFX
None
- MobSpawnCountOverride
- 0
- SpawnVolumeRespawnTimeOverride
- 60
- SoulstormDef
SoulstormDef 1
- Location
Location 3
- X
- 0
- Y
- 0
- Z
- 0
其他定义字段
- InventoryBackground
- None
- AreaBanner
- /OreUI/UI/Icons/Location/BannerIcons/T_UI_Icon_Banner_Town.T_UI_Icon_Banner_Town
- AreaIcon
- /OreUI/UI/Icons/Location/AreaIcons/T_UI_Icon_FrozenHighlands.T_UI_Icon_FrozenHighlands
DT_AudioVolumeDefinition
—
其他定义字段
- AudioVolumeDefinition
AudioVolumeDefinition 6
- EnableGameSyncs
- 是
- GameSyncComponent
GameSyncComponent 2
- Priority
- 0
- OnEnterStates
OnEnterStates 4
- #1
- /Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Environment/Dimension/Dimension/Dimension-Overworld.Dimension-Overworld
- #2
- /Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Environment/Biome/Biome/Biome-Peaks.Biome-Peaks
- #3
- /Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Environment/Area/Area/Area-Area01.Area-Area01
- #4
- /Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Environment/Zone/Zone/Zones-Zone01.Zones-Zone01
- EnableEmitter
- 否
- EmitterComponent
EmitterComponent 5
- Priority
- 0
- TimeOutsideAttenuationToBecomeDormant
- 5
- UseDucking
- 否
- VolumeDuckingCurve
VolumeDuckingCurve 2
- EditorCurveData
EditorCurveData 5
- Keys
Keys 2
- #1
详情 9
- InterpMode
- RCIM_Linear
- TangentMode
- RCTM_Auto
- TangentWeightMode
- RCTWM_WeightedNone
- Time
- 0
- 原始数值
- 0
- ArriveTangent
- 0
- ArriveTangentWeight
- 0
- LeaveTangent
- 0
- LeaveTangentWeight
- 0
- #2
详情 9
- InterpMode
- RCIM_Linear
- TangentMode
- RCTM_Auto
- TangentWeightMode
- RCTWM_WeightedNone
- Time
- 1500
- 原始数值
- -96
- ArriveTangent
- 0
- ArriveTangentWeight
- 0
- LeaveTangent
- 0
- LeaveTangentWeight
- 0
- DefaultValue
- 3.40282E+38
- PreInfinityExtrap
- RCCE_Constant
- PostInfinityExtrap
- RCCE_Constant
- KeyHandlesToIndices
- —
- ExternalCurve
- None
- LowPassFilterCurve
LowPassFilterCurve 2
- EditorCurveData
EditorCurveData 5
- Keys
Keys 2
- #1
详情 9
- InterpMode
- RCIM_Linear
- TangentMode
- RCTM_Auto
- TangentWeightMode
- RCTWM_WeightedNone
- Time
- 0
- 原始数值
- 0
- ArriveTangent
- 0
- ArriveTangentWeight
- 0
- LeaveTangent
- 0
- LeaveTangentWeight
- 0
- #2
详情 9
- InterpMode
- RCIM_Linear
- TangentMode
- RCTM_Auto
- TangentWeightMode
- RCTWM_WeightedNone
- Time
- 1500
- 原始数值
- 0
- ArriveTangent
- 0
- ArriveTangentWeight
- 0
- LeaveTangent
- 0
- LeaveTangentWeight
- 0
- DefaultValue
- 3.40282E+38
- PreInfinityExtrap
- RCCE_Constant
- PostInfinityExtrap
- RCCE_Constant
- KeyHandlesToIndices
- —
- ExternalCurve
- None
- EnableLateReverb
- 否
- LateReverbComponent
LateReverbComponent 5
- SendLevel
- 1
- FadeRate
- 0
- Priority
- 0
- AutoAssignAuxBus
- 是
- AuxBus
- None
DT_LootSourceDefinition_Area
—
其他定义字段
- LootDropDefinition
LootDropDefinition 1
- LootSlots
LootSlots 1
- (TagName="SW.LootSlot.Item")
(TagName="SW.LootSlot.Item") 5
- NumberOfGuaranteedDrops
- 0
- NumberOfRandomRolls
- 0
- DropChancePerRoll
- 0
- InheritParentDropTable
- 是
- DropTable
DropTable 1
- Tags
Tags 4
- #1
详情 3
- 类型标签
SW.Item.Pickaxe- Weight
- 1
- Operation
- Set
- #2
详情 3
- 类型标签
SW.Item.GiantClub- Weight
- 1
- Operation
- Set
- #3
详情 3
- 类型标签
SW.Item.ArmorSet.Redstone- Weight
- 4
- Operation
- Set
- #4
详情 3
- 类型标签
SW.Item.Artifact.RedstoneMines- Weight
- 1
- Operation
- Set
DT_SpawnDefinition
—
其他定义字段
- SpawnDefinition
- —
图片素材
全部图片游戏文本
名称与文本 · SW_Area_Peaks_A1_SW_TextEntry_Name
余烬峭壁
Cinder Crags

