Mobs

巨构奇物

Monstrous Opus

生物图鉴与能力

原始数据
基础生命
2000
移动速度
800
韧性
1000

能力拆解

Manager

能力冷却
0 秒

触发方式

Alive

Next

能力冷却
28 秒

Headbutt

基础伤害
12
能力冷却
2 秒
作用范围
400 游戏单位

AOE

基础伤害
10
能力冷却
0 秒
作用范围
200 游戏单位

远程攻击

基础伤害
18
能力冷却
0.2 秒
作用范围
750 游戏单位
投射物数量
3

MagmaRipple

能力冷却
0 秒

Ripple

基础伤害
22
能力冷却
0 秒

触发方式

Ripple

Ripple

基础伤害
22
能力冷却
0 秒

触发方式

Ripple

SoulCannon

能力冷却
20 秒

OrbStorm

能力冷却
20 秒

one

基础伤害
10
能力冷却
0 秒
作用范围
750 游戏单位
投射物数量
13

触发方式

OrbstormWave

SoulHarvester

能力冷却
20 秒

one

能力冷却
0 秒

触发方式

GravityBegin

GravityRipple

基础伤害
0
能力冷却
0 秒

触发方式

GravityRipple

范围近战攻击

基础伤害
90
能力冷却
0 秒
作用范围
750 游戏单位

触发方式

GravityExplosion

追击

能力冷却
0 秒

MoveToAnchor

能力冷却
0 秒

one

能力冷却
0 秒

触发方式

Stomp

Spawn

能力冷却
0 秒

触发方式

CannonStart

DropSoulsOnHit

此能力没有独立的伤害或范围数值,完整定义可在进阶数据中查看。

队伍人数与参数倍率

生命上限
1×
韧性上限
1×
生命上限
2×
韧性上限
2×
生命上限
3×
韧性上限
3×
生命上限
4×
韧性上限
4×

显示队伍人数对应的参数倍率;最终属性还受难度、变体与其他效果影响。

进阶数据与定义字段
类型标签
SW.Mob.SoulConstruct
定义来源
DT_MobType3Definition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobType3Definition
基础属性
AttributeValues 6
#1
详情 2
属性
SW.Attribute.MovementSpeed
原始数值
800
#2
详情 2
属性
SW.Attribute.Poise
原始数值
1000
#3
详情 2
属性
SW.Attribute.KnockbackMultiplier
原始数值
1
#4
详情 2
属性
SW.Attribute.Health
原始数值
2000
#5
详情 2
属性
SW.Attribute.PoiseDelay
原始数值
5
#6
详情 2
属性
SW.Attribute.PoiseRecovery
原始数值
10
AttributeAdjustments
AttributeAdjustments 1
AttributeMap
AttributeMap 3
(TagName="SW.Attribute.MovementSpeedMultiplier")
(TagName="SW.Attribute.MovementSpeedMultiplier") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobMoveSpeedMultiplier
(TagName="SW.Attribute.MeleeAttackSpeed")
(TagName="SW.Attribute.MeleeAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
(TagName="SW.Attribute.RangedAttackSpeed")
(TagName="SW.Attribute.RangedAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
技能
Abilities 19
#1
详情 8
Ability
/Script/SpicewoodGAS.GA_FormManager
AbilityCallsign
SW.AbilityCallsign.Forms.Manager
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Alive
ParentTags
ParentTags 2
#1
SW.GameplayEvent
#2
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 12
InstancedStructScriptStruct
/Script/SpicewoodGAS.FormManagerInstanceData
Forms
Forms 2
#1
详情 4
FormTag
SW.Form.SoulConstruct.Armored
FormOwnedTags
FormOwnedTags 2
GameplayTags
GameplayTags 1
#1
SW.Form.SoulConstruct.Armored
ParentTags
ParentTags 3
#1
SW.Form.SoulConstruct
#2
SW.Form
#3
SW
FormGameplayEffects
FormGameplayEffects 1
#1
详情 3
EffectTag
SW.GameplayEffect.DeflectProjectiles
GameplayEffectSetByCallerDuration
-1
GameplayEffectSetByCallerMagnitude
1
FormActivationAnimation
None
#2
详情 3
FormTag
SW.Form.SoulConstruct.Deconstructed
FormOwnedTags
FormOwnedTags 2
GameplayTags
GameplayTags 1
#1
SW.Form.SoulConstruct.Deconstructed
ParentTags
ParentTags 3
#1
SW.Form.SoulConstruct
#2
SW.Form
#3
SW
FormActivationAnimation
None
FormChangeType
NEXT
FormTransitions
FormTransitions 2
#1
详情 6
BaseFormTag
SW.Form.SoulConstruct.Armored
TargetFormTag
SW.Form.SoulConstruct.Deconstructed
bHasTransitionRequirements
否
TransitionAnimation
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_TransitionOut.AM_SoulConstruct_TransitionOut
SectionName
OptionalTransitionCompleteEventTag
SW.GameplayEvent.Form.Notify.Success
#2
详情 6
BaseFormTag
SW.Form.SoulConstruct.Deconstructed
TargetFormTag
SW.Form.SoulConstruct.Armored
bHasTransitionRequirements
否
TransitionAnimation
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_TransitionIn.AM_SoulConstruct_TransitionIn
SectionName
OptionalTransitionCompleteEventTag
SW.GameplayEvent.Form.Notify.Success
FallbackFormTransitionAnimation
None
DefaultFormTransitionSection
bRandomStartingForm
否
ExplicitStartingForm
SW.Form.SoulConstruct.Armored
StartingFormApplicationType
SPAWN
StartingFormEventTag
None
bSendEventsOnStartingFormApplication
是
bSkipInitialFormActivationAnimation
是
#2
详情 7
Ability
/Script/SpicewoodGAS.GA_FormChange
AbilityCallsign
SW.AbilityCallsign.Forms.Next
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
28
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 5
InstancedStructScriptStruct
/Script/SpicewoodGAS.FormChangeInstanceData
bRequestSpecificFormChange
否
SpecificFormTag
None
bIgnoreTransitionRequirements
否
TransitionDurationGameplayEffectTags
TransitionDurationGameplayEffectTags 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.StaggerImmunity
ParentTags
ParentTags 2
#1
SW.GameplayEffect
#2
SW
#3
详情 9
Ability
/Script/SpicewoodGAS.GA_MultiHitMeleeAttack
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.Headbutt
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 40
#1
详情 3
类型标签
SW.KeyValue.TelegraphSectionName
Type
String
String
Attack_Telegraph
#2
详情 3
类型标签
SW.KeyValue.UseEndHitSections
Type
Bool
Bool
否
#3
详情 3
类型标签
SW.KeyValue.ForceSpecificEndSection
Type
String
String
None
#4
详情 3
类型标签
SW.KeyValue.NumberOfHits
Type
Int
Int
3
#5
详情 3
类型标签
SW.KeyValue.MultiHitChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.EvaluateRangeEachHit
Type
Bool
Bool
是
#7
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#8
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#9
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
是
#10
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
12
#11
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
400
#12
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#13
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#14
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#15
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#16
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#17
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#18
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#19
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#20
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
60
#21
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#22
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
200
#23
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#24
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
1
#25
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#26
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#29
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#30
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#31
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#32
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#33
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#34
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#35
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#36
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#37
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#38
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#39
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#40
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
2
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_ComboAttack.AM_SoulConstruct_ComboAttack
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
500
LaunchAngleInDegrees
5
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#4
详情 9
Ability
/Script/SpicewoodGAS.GA_AOEOnEvent
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.Headbutt.AOE
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 41
#1
详情 3
类型标签
SW.KeyValue.Time
Type
Float
Float
0
#2
详情 3
类型标签
SW.KeyValue.Suicide
Type
Bool
Bool
否
#3
详情 3
类型标签
SW.KeyValue.RepeatTimer
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#5
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
否
#6
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
10
#7
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
200
#8
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#9
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#10
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#11
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.EffectsToApplyToSelfOnHit
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.StatusToApplyToSelfOnHit
Type
GameplayTagContainer
#15
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#16
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#17
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#18
详情 3
类型标签
SW.KeyValue.SplashDamage
Type
Float
Float
5
#19
详情 3
类型标签
SW.KeyValue.SplashRange
Type
Float
Float
400
#20
详情 3
类型标签
SW.KeyValue.AttackCanBeSideStepped
Type
Bool
Bool
是
#21
详情 3
类型标签
SW.KeyValue.GameplayCueTag
Type
GameplayTag
GameplayTag
None
#22
详情 3
类型标签
SW.KeyValue.WorldActorGameplayCueTag
Type
GameplayTag
GameplayTag
None
#23
详情 2
类型标签
SW.KeyValue.ActorsToSpawnOnAOE
Type
GameplayTagContainer
#24
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#25
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#26
详情 2
类型标签
SW.KeyValue.OptionalDynamicDamageTypes
Type
GameplayTagContainer
#27
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
None
#28
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#29
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#30
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#31
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#32
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#33
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#34
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#35
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#36
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#37
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#38
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#39
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#40
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#41
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 2
#1
详情 2
名称
AnticipationAnim
Object
None
#2
详情 2
名称
Anim
Object
None
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_AOEMeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#5
详情 9
Ability
/Script/SpicewoodGAS.GA_RangedAttack
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.EarthOutbreak
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 20
#1
详情 3
类型标签
SW.KeyValue.ProjectileDefinitionTag
Type
GameplayTag
GameplayTag
SW.Projectile.Type.EarthOutbreakProj
#2
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Ranged
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
18
#4
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
750
#6
详情 3
类型标签
SW.KeyValue.NumberOfProjectiles
Type
Int
Int
3
#7
详情 3
类型标签
SW.KeyValue.PerProjectileSpawnDelay
Type
Float
Float
0
#8
详情 3
类型标签
SW.KeyValue.ProjectileSpawnOffset
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
-250
#9
详情 3
类型标签
SW.KeyValue.AngleSpan
Type
Float
Float
40
#10
详情 3
类型标签
SW.KeyValue.AngleOffset
Type
Float
Float
0
#11
详情 3
类型标签
SW.KeyValue.AngleSpreadType
Type
GameplayTag
GameplayTag
SW.Projectile.Spread.Sequential
#12
详情 3
类型标签
SW.KeyValue.MinimumVerticalRotationalOffset
Type
Float
Float
0
#13
详情 3
类型标签
SW.KeyValue.MaximumVerticalRotationalOffset
Type
Float
Float
0
#14
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.Burning
ParentTags
ParentTags 2
#1
SW.Status
#2
SW
#16
详情 3
类型标签
SW.KeyValue.DistanceBasedOnVelocity
Type
Bool
Bool
是
#17
详情 3
类型标签
SW.KeyValue.FireInActorForwardVector
Type
Bool
Bool
是
#18
详情 2
类型标签
SW.KeyValue.ExtraProjectilesIfHasTags
Type
GameplayTagContainer
#19
详情 3
类型标签
SW.KeyValue.ExtraProjectilesNum
Type
Int
Int
0
#20
详情 3
类型标签
SW.KeyValue.RequiresLineOfSight
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0.2
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
RangedAttackAnimation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_EarthOutbreak.AM_SoulConstruct_EarthOutbreak
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackBaseInstanceData
bSetFocusOnBegin
是
bClearFocusOnEnd
是
bFireOnInterrupt
否
#6
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.MagmaRipple
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
None
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#11
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_FireWave.AM_SoulConstruct_FireWave
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt
ParentTags
ParentTags 2
#1
SW.Animation
#2
SW
#7
详情 10
Ability
/Script/SpicewoodGAS.GA_RippleAttack
AbilityCallsign
SW.AbilityCallsign.LimbImpact.Left.Ripple
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Melee.Left.Ripple
ParentTags
ParentTags 4
#1
SW.GameplayEvent.Melee.Left
#2
SW.GameplayEvent.Melee
#3
SW.GameplayEvent
#4
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 26
#1
详情 3
类型标签
SW.KeyValue.MaxRadius
Type
Float
Float
1200
#2
详情 3
类型标签
SW.KeyValue.MinRadius
Type
Float
Float
0
#3
详情 3
类型标签
SW.KeyValue.Margin
Type
Float
Float
50
#4
详情 3
类型标签
SW.KeyValue.Angle
Type
Float
Float
360
#5
详情 3
类型标签
SW.KeyValue.RotationOffsetAngle
Type
Float
Float
0
#6
详情 3
类型标签
SW.KeyValue.SpeedValue
Type
Float
Float
600
#7
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
22
#8
详情 3
类型标签
SW.KeyValue.Jumpable
Type
Bool
Bool
是
#9
详情 3
类型标签
SW.KeyValue.Reversed
Type
Bool
Bool
否
#10
详情 3
类型标签
SW.KeyValue.MaxZHeightDifference
Type
Float
Float
100
#11
详情 3
类型标签
SW.KeyValue.Rollable
Type
Bool
Bool
否
#12
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#13
详情 3
类型标签
SW.KeyValue.AffectActorsOnce
Type
Bool
Bool
否
#14
详情 3
类型标签
SW.KeyValue.TimeBetweenApplications
Type
Float
Float
1
#15
详情 2
类型标签
SW.KeyValue.EffectsToApply
Type
GameplayTagContainer
#16
详情 3
类型标签
SW.KeyValue.StatusesToApply
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.Burning
ParentTags
ParentTags 2
#1
SW.Status
#2
SW
#17
详情 2
类型标签
SW.KeyValue.CuesToApply
Type
GameplayTagContainer
#18
详情 3
类型标签
SW.KeyValue.DelayRippleStart
Type
Float
Float
0
#19
详情 3
类型标签
SW.KeyValue.LoopInfinitely
Type
Bool
Bool
否
#20
详情 3
类型标签
SW.KeyValue.NumberOfRipplesPerTrigger
Type
Int
Int
1
#21
详情 3
类型标签
SW.KeyValue.DelayBetweenRipples
Type
Float
Float
0
#22
详情 3
类型标签
SW.KeyValue.UseSocketForCenter
Type
Bool
Bool
是
#23
详情 3
类型标签
SW.KeyValue.SocketName
Type
String
String
J_L_Fingers
#24
详情 3
类型标签
SW.KeyValue.CenterOffSet
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
0
#25
详情 3
类型标签
SW.KeyValue.OnRippleCue
Type
GameplayTag
GameplayTag
GameplayCue.SW.Ability.Ripple.MagmaWave
#26
详情 3
类型标签
SW.KeyValue.OnRipplesEndEvent
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Curve
Assets
Assets 1
#1
详情 2
名称
DamageScaledOverTimeCurve
Object
None
InstanceData
InstanceData 1
#1
详情 7
InstancedStructScriptStruct
/Script/SpicewoodGAS.RippleInstanceData
AttackType
SW.Attack.Artifact
MotionType
NONE
MotionStrength
100
MotionDuration
1
bNoZForceOnMotion
是
RippleKnockbackData
RippleKnockbackData 6
Strength
1500
LaunchAngleInDegrees
20
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#8
详情 10
Ability
/Script/SpicewoodGAS.GA_RippleAttack
AbilityCallsign
SW.AbilityCallsign.LimbImpact.Right.Ripple
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.Melee.Right.Ripple
ParentTags
ParentTags 4
#1
SW.GameplayEvent.Melee.Right
#2
SW.GameplayEvent.Melee
#3
SW.GameplayEvent
#4
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 26
#1
详情 3
类型标签
SW.KeyValue.MaxRadius
Type
Float
Float
1200
#2
详情 3
类型标签
SW.KeyValue.MinRadius
Type
Float
Float
0
#3
详情 3
类型标签
SW.KeyValue.Margin
Type
Float
Float
50
#4
详情 3
类型标签
SW.KeyValue.Angle
Type
Float
Float
360
#5
详情 3
类型标签
SW.KeyValue.RotationOffsetAngle
Type
Float
Float
0
#6
详情 3
类型标签
SW.KeyValue.SpeedValue
Type
Float
Float
600
#7
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
22
#8
详情 3
类型标签
SW.KeyValue.Jumpable
Type
Bool
Bool
是
#9
详情 3
类型标签
SW.KeyValue.Reversed
Type
Bool
Bool
否
#10
详情 3
类型标签
SW.KeyValue.MaxZHeightDifference
Type
Float
Float
100
#11
详情 3
类型标签
SW.KeyValue.Rollable
Type
Bool
Bool
否
#12
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#13
详情 3
类型标签
SW.KeyValue.AffectActorsOnce
Type
Bool
Bool
否
#14
详情 3
类型标签
SW.KeyValue.TimeBetweenApplications
Type
Float
Float
1
#15
详情 2
类型标签
SW.KeyValue.EffectsToApply
Type
GameplayTagContainer
#16
详情 3
类型标签
SW.KeyValue.StatusesToApply
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.Burning
ParentTags
ParentTags 2
#1
SW.Status
#2
SW
#17
详情 2
类型标签
SW.KeyValue.CuesToApply
Type
GameplayTagContainer
#18
详情 3
类型标签
SW.KeyValue.DelayRippleStart
Type
Float
Float
0
#19
详情 3
类型标签
SW.KeyValue.LoopInfinitely
Type
Bool
Bool
否
#20
详情 3
类型标签
SW.KeyValue.NumberOfRipplesPerTrigger
Type
Int
Int
1
#21
详情 3
类型标签
SW.KeyValue.DelayBetweenRipples
Type
Float
Float
0
#22
详情 3
类型标签
SW.KeyValue.UseSocketForCenter
Type
Bool
Bool
是
#23
详情 3
类型标签
SW.KeyValue.SocketName
Type
String
String
J_R_Fingers
#24
详情 3
类型标签
SW.KeyValue.CenterOffSet
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
0
#25
详情 3
类型标签
SW.KeyValue.OnRippleCue
Type
GameplayTag
GameplayTag
GameplayCue.SW.Ability.Ripple.MagmaWave
#26
详情 3
类型标签
SW.KeyValue.OnRipplesEndEvent
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Curve
Assets
Assets 1
#1
详情 2
名称
DamageScaledOverTimeCurve
Object
None
InstanceData
InstanceData 1
#1
详情 7
InstancedStructScriptStruct
/Script/SpicewoodGAS.RippleInstanceData
AttackType
SW.Attack.Artifact
MotionType
NONE
MotionStrength
100
MotionDuration
1
bNoZForceOnMotion
是
RippleKnockbackData
RippleKnockbackData 6
Strength
1500
LaunchAngleInDegrees
20
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#9
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.SoulCannon
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Telegraph
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
Loop
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
End
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
2
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
12
#11
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
75
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
20
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_SoulCannon.AM_SoulConstruct_SoulCannon
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#10
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.OrbStorm
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
GameplayEffect 1
AdditionalDefinitions
AdditionalDefinitions 1
#1
详情 3
Type
DurationPolicy
DurationPolicy
Instant
AreStatusEffects
否
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
StormOrbEntry
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
StormOrb Loop
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
StormOrb Exit
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
2
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
11
#11
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
20
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_OrbStorm.AM_SoulConstruct_OrbStorm
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#11
详情 10
Ability
/Script/SpicewoodGAS.GA_RangedAttackFromSocket
AbilityCallsign
None
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.OrbstormWave
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 20
#1
详情 3
类型标签
SW.KeyValue.ProjectileDefinitionTag
Type
GameplayTag
GameplayTag
SW.Projectile.Type.ConstructOrb
#2
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Ranged
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
10
#4
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
750
#6
详情 3
类型标签
SW.KeyValue.NumberOfProjectiles
Type
Int
Int
13
#7
详情 3
类型标签
SW.KeyValue.PerProjectileSpawnDelay
Type
Float
Float
0.04
#8
详情 3
类型标签
SW.KeyValue.ProjectileSpawnOffset
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
-200
#9
详情 3
类型标签
SW.KeyValue.AngleSpan
Type
Float
Float
360
#10
详情 3
类型标签
SW.KeyValue.AngleOffset
Type
Float
Float
27.7
#11
详情 3
类型标签
SW.KeyValue.AngleSpreadType
Type
GameplayTag
GameplayTag
SW.Projectile.Spread.Alternating
#12
详情 3
类型标签
SW.KeyValue.MinimumVerticalRotationalOffset
Type
Float
Float
0
#13
详情 3
类型标签
SW.KeyValue.MaximumVerticalRotationalOffset
Type
Float
Float
0
#14
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#16
详情 3
类型标签
SW.KeyValue.DistanceBasedOnVelocity
Type
Bool
Bool
否
#17
详情 3
类型标签
SW.KeyValue.FireInActorForwardVector
Type
Bool
Bool
是
#18
详情 2
类型标签
SW.KeyValue.ExtraProjectilesIfHasTags
Type
GameplayTagContainer
#19
详情 3
类型标签
SW.KeyValue.ExtraProjectilesNum
Type
Int
Int
0
#20
详情 3
类型标签
SW.KeyValue.RequiresLineOfSight
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
RangedAttackAnimation
Object
None
InstanceData
InstanceData 2
#1
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackBaseInstanceData
bSetFocusOnBegin
是
bClearFocusOnEnd
否
bFireOnInterrupt
否
#2
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackFromSocketInstanceData
ProjectileSockets
ProjectileSockets 1
#1
J_SoulCube_SoloSocket
FireFromRandomSocket
否
AccumulateProjectileIndex
否
#12
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.SoulHarvester
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Telegraph
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
Loop
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
Explosion
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
2
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
6
#11
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
50
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
20
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_SoulHarvester.AM_SoulConstruct_SoulHarvester
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#13
详情 9
Ability
/Script/SpicewoodGAS.GA_GravityWell
AbilityCallsign
None
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.GravityBegin
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Curve
Assets
Assets 1
#1
详情 2
名称
None
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/C_SoulHarvesterDecay.C_SoulHarvesterDecay
InstanceData
InstanceData 1
#1
详情 10
InstancedStructScriptStruct
/Script/SpicewoodGAS.GravityWellInstanceData
LocationRule
ACTOR
ComponentCenterTagName
None
BoneCenterName
None
Duration
0
WellEndTag
SW.GameplayEvent.SoulConstruct.GravityExplosion
PullStrength
350
PullRadius
3500
bIs2DForce
否
bFriendlyFire
是
#14
详情 10
Ability
/Script/SpicewoodGAS.GA_RippleAttack
AbilityCallsign
SW.AbilityCallsign.GravityRipple
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.GravityRipple
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 26
#1
详情 3
类型标签
SW.KeyValue.MaxRadius
Type
Float
Float
1500
#2
详情 3
类型标签
SW.KeyValue.MinRadius
Type
Float
Float
200
#3
详情 3
类型标签
SW.KeyValue.Margin
Type
Float
Float
50
#4
详情 3
类型标签
SW.KeyValue.Angle
Type
Float
Float
360
#5
详情 3
类型标签
SW.KeyValue.RotationOffsetAngle
Type
Float
Float
0
#6
详情 3
类型标签
SW.KeyValue.SpeedValue
Type
Float
Float
800
#7
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
0
#8
详情 3
类型标签
SW.KeyValue.Jumpable
Type
Bool
Bool
是
#9
详情 3
类型标签
SW.KeyValue.Reversed
Type
Bool
Bool
是
#10
详情 3
类型标签
SW.KeyValue.MaxZHeightDifference
Type
Float
Float
100
#11
详情 3
类型标签
SW.KeyValue.Rollable
Type
Bool
Bool
是
#12
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#13
详情 3
类型标签
SW.KeyValue.AffectActorsOnce
Type
Bool
Bool
是
#14
详情 3
类型标签
SW.KeyValue.TimeBetweenApplications
Type
Float
Float
1
#15
详情 2
类型标签
SW.KeyValue.EffectsToApply
Type
GameplayTagContainer
#16
详情 2
类型标签
SW.KeyValue.StatusesToApply
Type
GameplayTagContainer
#17
详情 2
类型标签
SW.KeyValue.CuesToApply
Type
GameplayTagContainer
#18
详情 3
类型标签
SW.KeyValue.DelayRippleStart
Type
Float
Float
0
#19
详情 3
类型标签
SW.KeyValue.LoopInfinitely
Type
Bool
Bool
否
#20
详情 3
类型标签
SW.KeyValue.NumberOfRipplesPerTrigger
Type
Int
Int
1
#21
详情 3
类型标签
SW.KeyValue.DelayBetweenRipples
Type
Float
Float
0
#22
详情 3
类型标签
SW.KeyValue.UseSocketForCenter
Type
Bool
Bool
否
#23
详情 3
类型标签
SW.KeyValue.SocketName
Type
String
String
None
#24
详情 3
类型标签
SW.KeyValue.CenterOffSet
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
-270
#25
详情 3
类型标签
SW.KeyValue.OnRippleCue
Type
GameplayTag
GameplayTag
GameplayCue.SW.Ability.Ripple.Gravity
#26
详情 3
类型标签
SW.KeyValue.OnRipplesEndEvent
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Curve
Assets
Assets 1
#1
详情 2
名称
DamageScaledOverTimeCurve
Object
None
InstanceData
InstanceData 1
#1
详情 7
InstancedStructScriptStruct
/Script/SpicewoodGAS.RippleInstanceData
AttackType
SW.Attack.Artifact
MotionType
PULL
MotionStrength
1500
MotionDuration
0.4
bNoZForceOnMotion
否
RippleKnockbackData
RippleKnockbackData 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#15
详情 10
Ability
/Script/SpicewoodGAS.GA_AOEMeleeAttack
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.SoulHarvester.AOE
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.GravityExplosion
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 38
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
否
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
90
#4
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
750
#5
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Soul
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#6
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#7
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#8
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.EffectsToApplyToSelfOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.StatusToApplyToSelfOnHit
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.SplashDamage
Type
Float
Float
8
#16
详情 3
类型标签
SW.KeyValue.SplashRange
Type
Float
Float
1000
#17
详情 3
类型标签
SW.KeyValue.AttackCanBeSideStepped
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.GameplayCueTag
Type
GameplayTag
GameplayTag
GameplayCue.SW.Trigger.SoulHarvester
#19
详情 3
类型标签
SW.KeyValue.WorldActorGameplayCueTag
Type
GameplayTag
GameplayTag
None
#20
详情 2
类型标签
SW.KeyValue.ActorsToSpawnOnAOE
Type
GameplayTagContainer
#21
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#22
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#23
详情 2
类型标签
SW.KeyValue.OptionalDynamicDamageTypes
Type
GameplayTagContainer
#24
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#29
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#30
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#31
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#32
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#33
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
10
#34
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#35
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#36
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#37
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#38
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Anim
Object
None
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_AOEMeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
3500
LaunchAngleInDegrees
35
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.5
Direction
SW.Knockback.Direction.Target
#16
详情 7
Ability
/Script/SpicewoodGAS.GA_EngageTargetMovement
AbilityCallsign
SW.AbilityCallsign.Chase
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 17
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_EngageParameters
TimeOutDuration
100
CloseTimeOutDuration
10
bOverrideAcceptanceRadius
是
AcceptanceRadiusOverride
500
WaitDelay
0.5
bSkipFlankAndEngage
是
MinTargetRangeToFlank
1000
MinTargetRangeToEngage
500
FlankingDistance
400
MinFlankingAngle
20
MaxFlankingAngle
40
EnagementDistance
300
MinEngageAngle
20
MaxEngageAngle
80
QueryFilterOverride
None
bUsePartialPaths
是
#17
详情 7
Ability
/Script/SpicewoodGAS.GA_MoveTo
AbilityCallsign
SW.AbilityCallsign.MoveToAnchor
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 1
#1
详情 3
类型标签
SW.KeyValue.RelationTagToMoveTo
Type
GameplayTag
GameplayTag
SW.Relation.Anchor.Center
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
#18
详情 9
Ability
/Script/SpicewoodGAS.GA_SpawnTypeSystemActors
AbilityCallsign
None
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.Stomp
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 2
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
SpawnAnim
Object
None
#2
详情 2
名称
Images
Assets
Assets 1
#1
详情 2
名称
None
Object
/Game/Spicewood/GameplayLogic/GameplayImages/GI_ConstructStomp_01.GI_ConstructStomp_01
InstanceData
InstanceData 1
#1
详情 61
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
bSpawnFromLootTable
否
bIncludeAreaLootTable
否
bUseMobWaves
否
TagToSpawn
SW.PropActor.EarthMine
SpawnFunctionOverride
Default
StartDelay
0
WaitToContinuePreSpawnEvent
None
TelegraphDelay
0
SpawnInterval
0.01
MinimumSpawns
30
MaximumSpawns
30
bTrackPopulation
是
MaxPopulation
30
bDestroyAtWorldReset
否
SpawnLocationType
SW.SpawnLocation.Owner
SpawnLocationIdentifier
SW.Relation.SpawnLocation
SpawnRotationType
SW.SpawnRotation.Default
RotateImage
否
ImageRotateOffset
90
SpawnInstigatorHandlingMethod
None
CollisionHandlingMethod
AdjustIfPossibleButAlwaysSpawn
LocationHandlingMethod
Reference
bTraceToFloor
否
GroundChecks
EnsureOnlyWorldStreaming
AsyncTraceLengthOverride
-1
SpawnHeightOffset
-200
SpawnDirectionOffset
0
bRandomiseSpawnDirection
否
bRandomRadius
否
MinRadius
0
MaxRadius
0
bRoundCalculatedPositionToGrid
否
LaunchVector
LaunchVector 3
X
0
Y
0
Z
0
bCheckIfItemPowerShouldBeApplied
否
EndDelay
0
bSuicideOnEnd
否
RunAnimationIndependent
否
AnimStartSectionName
None
AnimSpawnSectionName
None
TargetToFocus
SW.AI.FocusTarget.None
bRandomiseAIPrimaryTargetOnSpawn
否
PreSpawnGameplayCue
None
MinTargetHorizontalDistance
-1
MaxTargetHorizontalDistance
-1
MinTargetVerticalDistance
-1
MaxTargetVerticalDistance
-1
bDistributeTargetsToSpawnedActors
否
EventToSendTargetWith
None
ActivationChanceAttribute
None
PostSpawnOwnerEventType
None
PostSpawnActorOwnerEvent
None
PostSpawnActorActorEvent
None
InheritTagsFromOwner
InheritTagsFromOwner 2
GameplayTags
GameplayTags 1
#1
SW.Team
ParentTags
ParentTags 1
#1
SW
SummonedActorLifetimeManagementFlags
0
OverrideSpawnAnim
None
OverrideSpawnVFX
None
PerceptionInstanceData
PerceptionInstanceData 1
PerceptionInstanceMode
Append
bAttachToOwnerSocket
否
SocketName
None
GameplayCue
None
#19
详情 9
Ability
/Script/SpicewoodGAS.GA_SpawnTypeSystemActors
AbilityCallsign
SW.AbilityCallsign.SoulConstruct.SoulCannon.Spawn
TriggeredByGameplayEvents
TriggeredByGameplayEvents 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEvent.SoulConstruct.CannonStart
ParentTags
ParentTags 3
#1
SW.GameplayEvent.SoulConstruct
#2
SW.GameplayEvent
#3
SW
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 2
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
SpawnAnim
Object
None
#2
详情 1
名称
Images
InstanceData
InstanceData 1
#1
详情 61
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_SpawnTypeSystemActorsData
bSpawnFromLootTable
否
bIncludeAreaLootTable
否
bUseMobWaves
否
TagToSpawn
SW.PropActor.SoulCannon
SpawnFunctionOverride
Default
StartDelay
0
WaitToContinuePreSpawnEvent
None
TelegraphDelay
0
SpawnInterval
0.1
MinimumSpawns
1
MaximumSpawns
1
bTrackPopulation
是
MaxPopulation
2147483647
bDestroyAtWorldReset
否
SpawnLocationType
SW.SpawnLocation.Owner
SpawnLocationIdentifier
SW.Relation.SpawnLocation
SpawnRotationType
SW.SpawnRotation.Owner
RotateImage
否
ImageRotateOffset
90
SpawnInstigatorHandlingMethod
None
CollisionHandlingMethod
AlwaysSpawn
LocationHandlingMethod
Reference
bTraceToFloor
否
GroundChecks
None
AsyncTraceLengthOverride
-1
SpawnHeightOffset
-275
SpawnDirectionOffset
0
bRandomiseSpawnDirection
否
bRandomRadius
否
MinRadius
0
MaxRadius
0
bRoundCalculatedPositionToGrid
否
LaunchVector
LaunchVector 3
X
0
Y
0
Z
0
bCheckIfItemPowerShouldBeApplied
否
EndDelay
0
bSuicideOnEnd
否
RunAnimationIndependent
否
AnimStartSectionName
None
AnimSpawnSectionName
None
TargetToFocus
SW.AI.FocusTarget.None
bRandomiseAIPrimaryTargetOnSpawn
否
PreSpawnGameplayCue
None
MinTargetHorizontalDistance
-1
MaxTargetHorizontalDistance
-1
MinTargetVerticalDistance
-1
MaxTargetVerticalDistance
-1
bDistributeTargetsToSpawnedActors
否
EventToSendTargetWith
None
ActivationChanceAttribute
None
PostSpawnOwnerEventType
None
PostSpawnActorOwnerEvent
None
PostSpawnActorActorEvent
SW.GameplayEvent.SoulConstruct.CannonStart
InheritTagsFromOwner
InheritTagsFromOwner 2
GameplayTags
GameplayTags 1
#1
SW.Team
ParentTags
ParentTags 1
#1
SW
SummonedActorLifetimeManagementFlags
14
OverrideSpawnAnim
None
OverrideSpawnVFX
None
PerceptionInstanceData
PerceptionInstanceData 1
PerceptionInstanceMode
Append
bAttachToOwnerSocket
否
SocketName
None
GameplayCue
None
其他定义字段
AdditionalTypesToLoad
AdditionalTypesToLoad 2
GameplayTags
GameplayTags 1
#1
SW.PropActor.SoulCannon
ParentTags
ParentTags 2
#1
SW.PropActor
#2
SW
CharacterReference
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/BP_SoulConstruct.BP_SoulConstruct_C
AttributeThresholds
—
PerceptionConfiguration
—
AbilitySpecialization
AbilitySpecialization 1
Specializations
Specializations 1
#1
详情 3
Ability
/Script/SpicewoodGAS.GA_DropSoulsOnHealthLoss
AbilityCallsign
SW.AbilityCallsign.DropSoulsOnHit
KeyValueSpecializations
KeyValueSpecializations 1
#1
详情 2
KeyValue
KeyValue 3
类型标签
SW.KeyValue.SoulsPerHealthLost
Type
Float
Float
0.1
ModOp
Override
AIStateTree
/Game/Spicewood/GameplayLogic/StateTrees/ST_SoulConstruct.ST_SoulConstruct
StateTreeConfiguration
—
StaggerAnimation
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_Deconstructed_Staggered.AM_SoulConstruct_Deconstructed_Staggered
StaggerContextAnimations
StaggerContextAnimations 1
StaggerAnimations
StaggerAnimations 2
(TagName="SW.Form.SoulConstruct.Armored")
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_Staggered.AM_SoulConstruct_Staggered
(TagName="SW.Form.SoulConstruct.Deconstructed")
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_Deconstructed_Staggered.AM_SoulConstruct_Deconstructed_Staggered
DeathReasons
—
MultiplayerScalingDefinitions
MultiplayerScalingDefinitions 1
TagMap
TagMap 2
(AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None)
(AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None) 1
Multipliers
Multipliers 4
#1
1
#2
2
#3
3
#4
4
(AttributeName="PoiseMax",Attribute=/Script/SpicewoodGAS.ATR_Poise:PoiseMax,AttributeOwner=None)
(AttributeName="PoiseMax",Attribute=/Script/SpicewoodGAS.ATR_Poise:PoiseMax,AttributeOwner=None) 1
Multipliers
Multipliers 4
#1
1
#2
2
#3
3
#4
4
ComponentDefinition
ComponentDefinition 1
ClientComponents
ClientComponents 2
(TagName="SW.ActorComponent.Health")
(TagName="SW.ActorComponent.Health") 1
Components
Components 1
#1
/SpicewoodUI/Spicewood/UI/EnemyBossHealthbar/BP_EnemyBossHealthbarComponent.BP_EnemyBossHealthbarComponent_C
(TagName="")
(TagName="") 1
Components
Components 1
#1
/Game/Spicewood/GameplayLogic/Components/BP_SoulConstructVignetteComponent.BP_SoulConstructVignetteComponent_C
GameplayCueAssets
—
SpawnAnimations
SpawnAnimations 1
SpawnAnimations
SpawnAnimations 1
(TagName="SW.Form.SoulConstruct.Armored")
/Game/Spicewood/Art/Characters/Enemies/Bosses/Soul_Construct/Animation/AM_SoulConstruct_Spawn.AM_SoulConstruct_Spawn
AudioMobDefinition
AudioMobDefinition 3
Category
SW.Audio.Category.Mob.Hostile.Type3
Priority
1
GameStates
GameStates 1
#1
/Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Encounter/MobType03Name/MobType03Name-SoulContstruct.MobType03Name-SoulContstruct
Navigation
—

图片素材

全部图片

此条目没有关联的静态图片。

游戏文本

名称与文本 · SW_Mob_SoulConstruct_SW_TextEntry_Name

巨构奇物

Monstrous Opus