Mobs

监守者

Warden

生物图鉴与能力

原始数据
基础生命
760
移动速度
600
韧性
750

能力拆解

游荡

能力冷却
0 秒
作用半径
5 游戏单位

近战攻击

基础伤害
20
能力冷却
0.5 秒
作用范围
280 游戏单位

范围近战攻击

基础伤害
25
能力冷却
0.5 秒
作用范围
300 游戏单位

远程攻击

基础伤害
7.5
能力冷却
4 秒
作用范围
1000 游戏单位
投射物数量
4

Scream

基础伤害
10
能力冷却
5 秒
作用范围
500 游戏单位

Unburrow

能力冷却
0 秒

Burrow

能力冷却
0 秒

one

能力冷却
0 秒

BurrowReset

能力冷却
0 秒

Tunnel

能力冷却
11 秒

追击

能力冷却
0 秒

队伍人数与参数倍率

Health
1×
Poise
1×
生命上限
1×
Health
2×
Poise
1.5×
生命上限
2×
Health
3×
Poise
2.5×
生命上限
3.5×
Health
4×
Poise
4×
生命上限
5×

显示队伍人数对应的参数倍率;最终属性还受难度、变体与其他效果影响。

进阶数据与定义字段
类型标签
SW.Mob.Warden
定义来源
DT_MobType2Definition

以下为游戏定义中的原始参数。装备力量、难度、继承与随机效果会影响实际数值。

DT_MobType2Definition
参数
KeyValues 1
#1
详情 3
类型标签
SW.KeyValue.ValidGameplayCues
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 2
#1
GameplayCue.SW.OverlapMaterial.Water.Exit
#2
GameplayCue.SW.OverlapMaterial.Water.Enter
ParentTags
ParentTags 4
#1
GameplayCue.SW.OverlapMaterial.Water
#2
GameplayCue.SW.OverlapMaterial
#3
GameplayCue.SW
#4
GameplayCue
基础属性
AttributeValues 11
#1
详情 2
属性
SW.Attribute.Health
原始数值
760
#2
详情 2
属性
SW.Attribute.MovementSpeed
原始数值
600
#3
详情 2
属性
SW.Attribute.AI.SightPerceptionRadius
原始数值
2500
#4
详情 2
属性
SW.Attribute.AI.LineOfSightDirectionalCone
原始数值
360
#5
详情 2
属性
SW.Attribute.Poise
原始数值
750
#6
详情 2
属性
SW.Attribute.PoiseDelay
原始数值
6
#7
详情 2
属性
SW.Attribute.PoiseRecovery
原始数值
40
#8
详情 2
属性
SW.Attribute.RangedAttackSpeed
原始数值
1
#9
详情 2
属性
SW.Attribute.Resistance.KnockbackResistanceMultiplier
原始数值
0
#10
详情 2
属性
SW.Attribute.BlastDamageResistanceMultiplier
原始数值
1.15
#11
详情 2
属性
SW.Attribute.SoulDamageResistanceMultiplier
原始数值
0.8
AttributeAdjustments
AttributeAdjustments 1
AttributeMap
AttributeMap 3
(TagName="SW.Attribute.MovementSpeedMultiplier")
(TagName="SW.Attribute.MovementSpeedMultiplier") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobMoveSpeedMultiplier
(TagName="SW.Attribute.MeleeAttackSpeed")
(TagName="SW.Attribute.MeleeAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
(TagName="SW.Attribute.RangedAttackSpeed")
(TagName="SW.Attribute.RangedAttackSpeed") 2
CurveTable
/Script/Engine.CurveTable'/Game/Spicewood/GameplayLogic/AttributeCurves/CT_AttributeAdjustments.CT_AttributeAdjustments'
RowName
MobAttackSpeedModifier
技能
Abilities 11
#1
详情 8
Ability
/Script/SpicewoodGAS.GA_Roam
AbilityCallsign
SW.AbilityCallsign.Roam
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 3
#1
详情 3
类型标签
SW.KeyValue.Radius
Type
Float
Float
5
#2
详情 3
类型标签
SW.KeyValue.MinDelayTime
Type
Float
Float
1
#3
详情 3
类型标签
SW.KeyValue.MaxDelayTime
Type
Float
Float
1
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RoamParameters
NavigationFilterOverride
None
#2
详情 9
Ability
/Script/SpicewoodGAS.GA_MeleeAttack
AbilityCallsign
SW.AbilityCallsign.SingleArmSwing
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 34
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.RequireTargetInRange
Type
Bool
Bool
否
#4
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
20
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
280
#6
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#7
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#8
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#9
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.ConeAngleDegrees
Type
Float
Float
30
#15
详情 3
类型标签
SW.KeyValue.ConeOffset
Type
Float
Float
0
#16
详情 3
类型标签
SW.KeyValue.MaxZDifference
Type
Float
Float
200
#17
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#18
详情 3
类型标签
SW.KeyValue.NumHitsRequiredForAbilitySuccess
Type
Int
Int
0
#19
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#20
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Telegraph
#21
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
SW.Ability.AnimationPlaybackModifier.Melee
#22
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#23
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#24
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#25
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#29
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#30
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#31
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#32
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#33
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#34
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
260
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0.5
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_SingleSwipe.AM_Warden_SingleSwipe
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_MeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#3
详情 9
Ability
/Script/SpicewoodGAS.GA_AOEMeleeAttack
AbilityCallsign
SW.AbilityCallsign.DoubleArmSwing
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 38
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
25
#4
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
300
#5
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Melee
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#6
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#7
详情 3
类型标签
SW.KeyValue.FriendlyFire
Type
Bool
Bool
否
#8
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#9
详情 3
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
StatusEffect.Stunned
ParentTags
ParentTags 1
#1
StatusEffect
#10
详情 2
类型标签
SW.KeyValue.EffectsToApplyToSelfOnHit
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.StatusToApplyToSelfOnHit
Type
GameplayTagContainer
#12
详情 2
类型标签
SW.KeyValue.SelfTagsRequiredForAdditionalEffects
Type
GameplayTagContainer
#13
详情 2
类型标签
SW.KeyValue.AdditionalEffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#14
详情 2
类型标签
SW.KeyValue.AdditionalStatusToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.SplashDamage
Type
Float
Float
15
#16
详情 3
类型标签
SW.KeyValue.SplashRange
Type
Float
Float
400
#17
详情 3
类型标签
SW.KeyValue.AttackCanBeSideStepped
Type
Bool
Bool
是
#18
详情 3
类型标签
SW.KeyValue.GameplayCueTag
Type
GameplayTag
GameplayTag
None
#19
详情 3
类型标签
SW.KeyValue.WorldActorGameplayCueTag
Type
GameplayTag
GameplayTag
None
#20
详情 2
类型标签
SW.KeyValue.ActorsToSpawnOnAOE
Type
GameplayTagContainer
#21
详情 3
类型标签
SW.KeyValue.UsesSouls
Type
Bool
Bool
否
#22
详情 3
类型标签
SW.KeyValue.AttackWeight
Type
GameplayTag
GameplayTag
SW.Attack.Weight.Medium
#23
详情 2
类型标签
SW.KeyValue.OptionalDynamicDamageTypes
Type
GameplayTagContainer
#24
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Telegraph
#25
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#26
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#27
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#28
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#29
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#30
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#31
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#32
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#33
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#34
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#35
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#36
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#37
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#38
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
260
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0.5
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_DoubleSwipe.AM_Warden_DoubleSwipe
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_AOEMeleeAttackInstanceData
AttackKnockbackData
AttackKnockbackData 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
是
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#4
详情 9
Ability
/Script/SpicewoodGAS.GA_RangedAttack
AbilityCallsign
SW.AbilityCallsign.SonicBoom
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 20
#1
详情 3
类型标签
SW.KeyValue.ProjectileDefinitionTag
Type
GameplayTag
GameplayTag
SW.Projectile.Type.WardenSonicBoom
#2
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Ranged
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
7.5
#4
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
1000
#6
详情 3
类型标签
SW.KeyValue.NumberOfProjectiles
Type
Int
Int
4
#7
详情 3
类型标签
SW.KeyValue.PerProjectileSpawnDelay
Type
Float
Float
0.125
#8
详情 3
类型标签
SW.KeyValue.ProjectileSpawnOffset
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
0
#9
详情 3
类型标签
SW.KeyValue.AngleSpan
Type
Float
Float
0
#10
详情 3
类型标签
SW.KeyValue.AngleOffset
Type
Float
Float
0
#11
详情 3
类型标签
SW.KeyValue.AngleSpreadType
Type
GameplayTag
GameplayTag
SW.Projectile.Spread.Alternating
#12
详情 3
类型标签
SW.KeyValue.MinimumVerticalRotationalOffset
Type
Float
Float
0
#13
详情 3
类型标签
SW.KeyValue.MaximumVerticalRotationalOffset
Type
Float
Float
0
#14
详情 2
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
#15
详情 2
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
#16
详情 3
类型标签
SW.KeyValue.DistanceBasedOnVelocity
Type
Bool
Bool
否
#17
详情 3
类型标签
SW.KeyValue.FireInActorForwardVector
Type
Bool
Bool
是
#18
详情 2
类型标签
SW.KeyValue.ExtraProjectilesIfHasTags
Type
GameplayTagContainer
#19
详情 3
类型标签
SW.KeyValue.ExtraProjectilesNum
Type
Int
Int
0
#20
详情 3
类型标签
SW.KeyValue.RequiresLineOfSight
Type
Bool
Bool
否
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
4
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
RangedAttackAnimation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_SonicBoom.AM_Warden_SonicBoom
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 4
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_RangedAttackBaseInstanceData
bSetFocusOnBegin
是
bClearFocusOnEnd
是
bFireOnInterrupt
否
#5
详情 9
Ability
/Script/SpicewoodGAS.GA_AOEShockwaveAttack
AbilityCallsign
SW.AbilityCallsign.Scream
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.AttackTypeTag
Type
GameplayTag
GameplayTag
SW.Attack.Melee
#2
详情 3
类型标签
SW.KeyValue.RequireTarget
Type
Bool
Bool
是
#3
详情 3
类型标签
SW.KeyValue.Damage
Type
Float
Float
10
#4
详情 3
类型标签
SW.KeyValue.MinimumDamagePercentage
Type
Float
Float
0.2
#5
详情 3
类型标签
SW.KeyValue.Range
Type
Float
Float
500
#6
详情 3
类型标签
SW.KeyValue.FalloffBeginRange
Type
Float
Float
20
#7
详情 3
类型标签
SW.KeyValue.FalloffEndRange
Type
Float
Float
50
#8
详情 3
类型标签
SW.KeyValue.ExpansionTime
Type
Float
Float
0
#9
详情 3
类型标签
SW.KeyValue.DamageEffectTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Damage.Instant.Soul
ParentTags
ParentTags 4
#1
SW.GameplayEffect.Damage.Instant
#2
SW.GameplayEffect.Damage
#3
SW.GameplayEffect
#4
SW
#10
详情 3
类型标签
SW.KeyValue.DamageCalculationTag
Type
GameplayTag
GameplayTag
SW.Damage.Absolute
#11
详情 3
类型标签
SW.KeyValue.HitsFriendlies
Type
Bool
Bool
是
#12
详情 3
类型标签
SW.KeyValue.HitsHostiles
Type
Bool
Bool
是
#13
详情 3
类型标签
SW.KeyValue.EffectsToApplyToTargetOnHit
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.GameplayEffect.Status.ShockwaveResistant
ParentTags
ParentTags 3
#1
SW.GameplayEffect.Status
#2
SW.GameplayEffect
#3
SW
#14
详情 3
类型标签
SW.KeyValue.StatusToApplyToTargetOnHit
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.Weakness
ParentTags
ParentTags 2
#1
SW.Status
#2
SW
#15
详情 3
类型标签
SW.KeyValue.GameplayCueTag
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
5
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Scream.AM_Warden_Scream
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
InstanceData
InstanceData 1
#1
详情 2
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_AOEShockwaveAttackParameters
Knockback
Knockback 6
Strength
0
LaunchAngleInDegrees
0
bForceKnockback
否
bDisableMovementControl
否
DisableMovementControlSeconds
0.4
Direction
SW.Knockback.Direction.Target
#6
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.Unburrow
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Default
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
SW.Ability.AnimationPlaybackModifier.Melee
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#11
详情 3
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 3
#1
SW.GameplayEffect.Invulnerable
#2
SW.State.Invulnerable
#3
SW.Status.Invulnerable
ParentTags
ParentTags 4
#1
SW.GameplayEffect
#2
SW
#3
SW.State
#4
SW.Status
#12
详情 3
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 6
#1
SW.State.AI.Burrowed
#2
SW.Status.AI.BurrowedIdling
#3
SW.GameplayEffect.Invulnerable
#4
SW.State.Invulnerable
#5
SW.Status.Invulnerable
#6
SW.State.Untargetable
ParentTags
ParentTags 6
#1
SW.State.AI
#2
SW.State
#3
SW
#4
SW.Status.AI
#5
SW.Status
#6
SW.GameplayEffect
#13
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#14
详情 3
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 6
#1
SW.Status.Invulnerable
#2
SW.GameplayEffect.Invulnerable
#3
SW.State.Invulnerable
#4
SW.State.AI.Burrowed
#5
SW.Status.AI.BurrowedIdling
#6
SW.State.Untargetable
ParentTags
ParentTags 6
#1
SW.Status
#2
SW
#3
SW.GameplayEffect
#4
SW.State
#5
SW.State.AI
#6
SW.Status.AI
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
是
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Spawn.AM_Warden_Spawn
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#7
详情 8
Ability
/Script/SpicewoodGAS.GA_PlayAnimation
AbilityCallsign
SW.AbilityCallsign.Burrow
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 15
#1
详情 3
类型标签
SW.KeyValue.Section1Name
Type
String
String
Default
#2
详情 3
类型标签
SW.KeyValue.Section1AnimationModifierTag
Type
GameplayTag
GameplayTag
SW.Ability.AnimationPlaybackModifier.Melee
#3
详情 3
类型标签
SW.KeyValue.Section2Name
Type
String
String
None
#4
详情 3
类型标签
SW.KeyValue.Section2AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#5
详情 3
类型标签
SW.KeyValue.Section3Name
Type
String
String
None
#6
详情 3
类型标签
SW.KeyValue.Section3AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#7
详情 3
类型标签
SW.KeyValue.Section4Name
Type
String
String
None
#8
详情 3
类型标签
SW.KeyValue.Section4AnimationModifierTag
Type
GameplayTag
GameplayTag
None
#9
详情 3
类型标签
SW.KeyValue.LoopingSectionID
Type
Int
Int
0
#10
详情 3
类型标签
SW.KeyValue.LoopSeconds
Type
Float
Float
0
#11
详情 3
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 4
#1
SW.Status.Invulnerable
#2
SW.State.Invulnerable
#3
SW.GameplayEffect.Invulnerable
#4
SW.State.AI.Burrowed
ParentTags
ParentTags 5
#1
SW.Status
#2
SW
#3
SW.State
#4
SW.GameplayEffect
#5
SW.State.AI
#12
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#13
详情 3
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.State.Untargetable
ParentTags
ParentTags 2
#1
SW.State
#2
SW
#14
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
#15
详情 3
类型标签
SW.KeyValue.UseReplicationForTags
Type
Bool
Bool
是
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
Anim
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Burrow.AM_Warden_Burrow
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#8
详情 8
Ability
/Script/SpicewoodGAS.GA_SetAnimationStateOnSpawn
AbilityCallsign
None
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 5
#1
详情 3
类型标签
SW.KeyValue.SectionName
Type
String
String
None
#2
详情 3
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.State.AI.Burrowed
ParentTags
ParentTags 3
#1
SW.State.AI
#2
SW.State
#3
SW
#3
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#4
详情 2
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
#5
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Animation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Spawn.AM_Warden_Spawn
#9
详情 8
Ability
/Script/SpicewoodGAS.GA_SetAnimationState
AbilityCallsign
SW.AbilityCallsign.BurrowReset
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 5
#1
详情 3
类型标签
SW.KeyValue.SectionName
Type
String
String
None
#2
详情 2
类型标签
SW.KeyValue.ActivationAddTags
Type
GameplayTagContainer
#3
详情 2
类型标签
SW.KeyValue.ActivationRemoveTags
Type
GameplayTagContainer
#4
详情 3
类型标签
SW.KeyValue.DeactivationAddTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.Status.AI.BurrowedIdling
ParentTags
ParentTags 3
#1
SW.Status.AI
#2
SW.Status
#3
SW
#5
详情 2
类型标签
SW.KeyValue.DeactivationRemoveTags
Type
GameplayTagContainer
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 2
名称
Animation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Spawn.AM_Warden_Spawn
#10
详情 8
Ability
/Script/SpicewoodGAS.GA_TeleportSequence
AbilityCallsign
SW.AbilityCallsign.Tunnel
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
—
专属参数
SpecificKeyValues 23
#1
详情 3
类型标签
SW.KeyValue.TeleportRadius
Type
Float
Float
450
#2
详情 3
类型标签
SW.KeyValue.TimeBetweenInAndOut
Type
Float
Float
1.7
#3
详情 3
类型标签
SW.KeyValue.TimeBetweenCalcLocAndLand
Type
Float
Float
0.1
#4
详情 3
类型标签
SW.KeyValue.NoAnimationTeleportOutDirection
Type
Vector
Vector
Vector 3
X
0
Y
0
Z
0
#5
详情 3
类型标签
SW.KeyValue.NoAnimationRandomTeleportDirection
Type
Bool
Bool
否
#6
详情 3
类型标签
SW.KeyValue.NoAnimationTeleportOutRange
Type
Float
Float
0
#7
详情 3
类型标签
SW.KeyValue.NoAnimationOutSpeed
Type
Float
Float
4000
#8
详情 3
类型标签
SW.KeyValue.NoAnimationInSpeed
Type
Float
Float
4000
#9
详情 3
类型标签
SW.KeyValue.VisibilityTeleportOut
Type
Bool
Bool
否
#10
详情 3
类型标签
SW.KeyValue.VisibilityTeleportIn
Type
Bool
Bool
是
#11
详情 3
类型标签
SW.KeyValue.bPropagateToChildren
Type
Bool
Bool
否
#12
详情 3
类型标签
SW.KeyValue.DelayVisibilityChangeTeleportOut
Type
Float
Float
2
#13
详情 3
类型标签
SW.KeyValue.DelayVisibilityChangeTeleportIn
Type
Float
Float
0
#14
详情 3
类型标签
SW.KeyValue.OptionalInvisibleGameplayEffect
Type
GameplayTag
GameplayTag
None
#15
详情 3
类型标签
SW.KeyValue.RoamingTeleport
Type
Bool
Bool
否
#16
详情 3
类型标签
SW.KeyValue.TeleportTargetType
Type
GameplayTag
GameplayTag
SW.Teleport.Target.PrimaryTarget
#17
详情 3
类型标签
SW.KeyValue.OptionalRelationTag
Type
GameplayTag
GameplayTag
None
#18
详情 3
类型标签
SW.KeyValue.TeleportOutGameplayEvent
Type
GameplayTag
GameplayTag
SW.GameplayEvent.TeleportOut
#19
详情 3
类型标签
SW.KeyValue.TeleportInEventWaitDelay
Type
Float
Float
0
#20
详情 3
类型标签
SW.KeyValue.TeleportInGameplayEvent
Type
GameplayTag
GameplayTag
SW.GameplayEvent.TeleportIn
#21
详情 3
类型标签
SW.KeyValue.bUseReachableLocationOnly
Type
Bool
Bool
是
#22
详情 3
类型标签
SW.KeyValue.OptionalTelegraphTag
Type
GameplayTag
GameplayTag
None
#23
详情 3
类型标签
SW.KeyValue.OptionalTeleportTag
Type
GameplayTag
GameplayTag
None
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
3000
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
500
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
11
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 3
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
GameplayTagContainer
GameplayTagContainer 2
GameplayTags
GameplayTags 1
#1
SW.AbilityCallsign.Launch
ParentTags
ParentTags 2
#1
SW.AbilityCallsign
#2
SW
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
Assets
Assets 1
#1
详情 2
名称
Animation
Assets
Assets 1
#1
详情 3
名称
OptionalTeleportAnimation
Object
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Tunnel.AM_Warden_Tunnel
AssetTags
AssetTags 2
GameplayTags
GameplayTags 1
#1
SW.Animation.CancelOnInterrupt.IgnoreSelf
ParentTags
ParentTags 3
#1
SW.Animation.CancelOnInterrupt
#2
SW.Animation
#3
SW
#11
详情 7
Ability
/Script/SpicewoodGAS.GA_EngageTargetMovement
AbilityCallsign
SW.AbilityCallsign.Chase
ActivationBoundToGrantingUID
否
EnhancedInputTag
None
效果定义
GameplayEffect 1
Modifiers
Modifiers 1
#1
详情 4
属性
Attribute 3
AttributeName
MovementSpeedMultiplier
属性
/Script/SpicewoodGAS.ATR_Movement:MovementSpeedMultiplier
AttributeOwner
/Script/CoreUObject.Class'/Script/SpicewoodGAS.ATR_Movement'
ModifierOp
Override
ModifierMagnitude
ModifierMagnitude 5
MagnitudeCalculationType
ScalableFloat
ScalableFloatMagnitude
ScalableFloatMagnitude 3
原始数值
1.5
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
AttributeBasedMagnitude
AttributeBasedMagnitude 7
Coefficient
Coefficient 3
原始数值
1
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
BackingAttribute
BackingAttribute 3
AttributeToCapture
AttributeToCapture 3
AttributeName
属性
AttributeOwner
None
AttributeSource
Source
bSnapshot
否
AttributeCurve
AttributeCurve 2
CurveTable
None
RowName
None
AttributeCalculationType
AttributeMagnitude
FinalChannel
Channel0
CustomMagnitude
CustomMagnitude 5
CalculationClassMagnitude
None
Coefficient
Coefficient 3
原始数值
1
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PreMultiplyAdditiveValue
PreMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
PostMultiplyAdditiveValue
PostMultiplyAdditiveValue 3
原始数值
0
Curve
Curve 2
CurveTable
None
RowName
None
RegistryType
RegistryType 1
名称
None
FinalLookupCurve
FinalLookupCurve 2
CurveTable
None
RowName
None
SetByCallerMagnitude
SetByCallerMagnitude 2
DataName
None
DataTag
None
EvaluationChannelSettings
EvaluationChannelSettings 1
Channel
Channel0
通用参数
CommonKeyValues 12
#1
详情 2
类型标签
SW.KeyValue.TimeOfDay
Type
GameplayTagContainer
#2
详情 3
类型标签
SW.KeyValue.InteractionEvent
Type
GameplayTag
GameplayTag
None
#3
详情 3
类型标签
SW.KeyValue.TargetDistanceMax
Type
Float
Float
0
#4
详情 3
类型标签
SW.KeyValue.TargetDistanceMin
Type
Float
Float
0
#5
详情 3
类型标签
SW.KeyValue.ActivationChance
Type
Int
Int
100
#6
详情 3
类型标签
SW.KeyValue.CooldownDuration
Type
Float
Float
0
#7
详情 2
类型标签
SW.KeyValue.ActivationFailedCues
Type
GameplayTagContainer
#8
详情 2
类型标签
SW.KeyValue.SelfBlockActivationTags
Type
GameplayTagContainer
#9
详情 2
类型标签
SW.KeyValue.SelfRequireActivationTags
Type
GameplayTagContainer
#10
详情 2
类型标签
SW.KeyValue.TargetBlockActivationTags
Type
GameplayTagContainer
#11
详情 2
类型标签
SW.KeyValue.TargetRequireActivationTags
Type
GameplayTagContainer
#12
详情 3
类型标签
SW.KeyValue.AbilityCanBeRetriggeredWhenActive
Type
Bool
Bool
否
InstanceData
InstanceData 1
#1
详情 17
InstancedStructScriptStruct
/Script/SpicewoodGAS.GA_EngageParameters
TimeOutDuration
100
CloseTimeOutDuration
20
bOverrideAcceptanceRadius
是
AcceptanceRadiusOverride
180
WaitDelay
0
bSkipFlankAndEngage
是
MinTargetRangeToFlank
1000
MinTargetRangeToEngage
500
FlankingDistance
400
MinFlankingAngle
20
MaxFlankingAngle
40
EnagementDistance
300
MinEngageAngle
20
MaxEngageAngle
80
QueryFilterOverride
None
bUsePartialPaths
是
其他定义字段
CharacterReference
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/BP_Warden.BP_Warden_C
AttributeThresholds
—
PerceptionConfiguration
—
AIStateTree
/Game/Spicewood/GameplayLogic/StateTrees/ST_Warden.ST_Warden
StateTreeConfiguration
—
StaggerAnimation
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Staggered.AM_Warden_Staggered
StaggerContextAnimations
—
DeathReasons
—
MultiplayerScalingDefinitions
MultiplayerScalingDefinitions 1
TagMap
TagMap 3
(AttributeName="Health",Attribute=/Script/SpicewoodGAS.ATR_Health:Health,AttributeOwner=None)
(AttributeName="Health",Attribute=/Script/SpicewoodGAS.ATR_Health:Health,AttributeOwner=None) 1
Multipliers
Multipliers 4
#1
1
#2
2
#3
3
#4
4
(AttributeName="Poise",Attribute=/Script/SpicewoodGAS.ATR_Poise:Poise,AttributeOwner=None)
(AttributeName="Poise",Attribute=/Script/SpicewoodGAS.ATR_Poise:Poise,AttributeOwner=None) 1
Multipliers
Multipliers 4
#1
1
#2
1.5
#3
2.5
#4
4
(AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None)
(AttributeName="HealthMax",Attribute=/Script/SpicewoodGAS.ATR_Health:HealthMax,AttributeOwner=None) 1
Multipliers
Multipliers 4
#1
1
#2
2
#3
3.5
#4
5
ComponentDefinition
ComponentDefinition 1
ClientComponents
ClientComponents 1
(TagName="SW.ActorComponent.Health")
(TagName="SW.ActorComponent.Health") 1
Components
Components 2
#1
/SpicewoodUI/Spicewood/UI/EnemyBossHealthbar/BP_EnemyBossHealthbarComponent.BP_EnemyBossHealthbarComponent_C
#2
/Game/Spicewood/GameplayLogic/Components/BP_WardenVignetteComponent.BP_WardenVignetteComponent_C
GameplayCueAssets
—
SpawnAnimations
SpawnAnimations 1
SpawnAnimations
SpawnAnimations 1
(TagName="SW.SpawnEffects.Animation")
/Game/Spicewood/Art/Characters/Enemies/Bosses/Warden/Animations/AM_Warden_Spawn.AM_Warden_Spawn
AudioMobDefinition
AudioMobDefinition 3
Category
SW.Audio.Category.Mob.Hostile.Type2
Priority
1
GameStates
GameStates 1
#1
/Game/Spicewood/Audio/Wwise/States/Default_Work_Unit/Encounter/MobType02Name/MobType02Name-Warden.MobType02Name-Warden
MobConditions
MobConditions 2
SoulStateTag
SW.Mob.Warden.SoulStated
ExcludedSoulEnchantments
ExcludedSoulEnchantments 2
GameplayTags
GameplayTags 2
#1
SW.Enchantment.SoulEnchantment.Ranged
#2
SW.Enchantment.SoulEnchantment.Ranged.I
ParentTags
ParentTags 4
#1
SW.Enchantment.SoulEnchantment
#2
SW.Enchantment
#3
SW
#4
SW.Enchantment.SoulEnchantment.Ranged
Navigation
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游戏文本

名称与文本 · SW_Mob_Warden_SW_TextEntry_Name

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Warden